Struct VkShaderResourceUsageAMD
#[repr(C)]pub struct VkShaderResourceUsageAMD {
pub numUsedVgprs: u32,
pub numUsedSgprs: u32,
pub ldsSizePerLocalWorkGroup: u32,
pub ldsUsageSizeInBytes: usize,
pub scratchMemUsageInBytes: usize,
}Fields§
§numUsedVgprs: u32§numUsedSgprs: u32§ldsSizePerLocalWorkGroup: u32§ldsUsageSizeInBytes: usize§scratchMemUsageInBytes: usizeTrait Implementations§
§impl Clone for VkShaderResourceUsageAMD
impl Clone for VkShaderResourceUsageAMD
§fn clone(&self) -> VkShaderResourceUsageAMD
fn clone(&self) -> VkShaderResourceUsageAMD
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for VkShaderResourceUsageAMD
impl Debug for VkShaderResourceUsageAMD
impl Copy for VkShaderResourceUsageAMD
Auto Trait Implementations§
impl Freeze for VkShaderResourceUsageAMD
impl RefUnwindSafe for VkShaderResourceUsageAMD
impl Send for VkShaderResourceUsageAMD
impl Sync for VkShaderResourceUsageAMD
impl Unpin for VkShaderResourceUsageAMD
impl UnwindSafe for VkShaderResourceUsageAMD
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)