vulkan::c

Struct VkPhysicalDeviceVulkan12Properties

#[repr(C)]
pub struct VkPhysicalDeviceVulkan12Properties {
Show 54 fields pub sType: u32, pub pNext: *mut c_void, pub driverID: u32, pub driverName: [i8; 256], pub driverInfo: [i8; 256], pub conformanceVersion: VkConformanceVersion, pub denormBehaviorIndependence: u32, pub roundingModeIndependence: u32, pub shaderSignedZeroInfNanPreserveFloat16: u32, pub shaderSignedZeroInfNanPreserveFloat32: u32, pub shaderSignedZeroInfNanPreserveFloat64: u32, pub shaderDenormPreserveFloat16: u32, pub shaderDenormPreserveFloat32: u32, pub shaderDenormPreserveFloat64: u32, pub shaderDenormFlushToZeroFloat16: u32, pub shaderDenormFlushToZeroFloat32: u32, pub shaderDenormFlushToZeroFloat64: u32, pub shaderRoundingModeRTEFloat16: u32, pub shaderRoundingModeRTEFloat32: u32, pub shaderRoundingModeRTEFloat64: u32, pub shaderRoundingModeRTZFloat16: u32, pub shaderRoundingModeRTZFloat32: u32, pub shaderRoundingModeRTZFloat64: u32, pub maxUpdateAfterBindDescriptorsInAllPools: u32, pub shaderUniformBufferArrayNonUniformIndexingNative: u32, pub shaderSampledImageArrayNonUniformIndexingNative: u32, pub shaderStorageBufferArrayNonUniformIndexingNative: u32, pub shaderStorageImageArrayNonUniformIndexingNative: u32, pub shaderInputAttachmentArrayNonUniformIndexingNative: u32, pub robustBufferAccessUpdateAfterBind: u32, pub quadDivergentImplicitLod: u32, pub maxPerStageDescriptorUpdateAfterBindSamplers: u32, pub maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32, pub maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32, pub maxPerStageDescriptorUpdateAfterBindSampledImages: u32, pub maxPerStageDescriptorUpdateAfterBindStorageImages: u32, pub maxPerStageDescriptorUpdateAfterBindInputAttachments: u32, pub maxPerStageUpdateAfterBindResources: u32, pub maxDescriptorSetUpdateAfterBindSamplers: u32, pub maxDescriptorSetUpdateAfterBindUniformBuffers: u32, pub maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32, pub maxDescriptorSetUpdateAfterBindStorageBuffers: u32, pub maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32, pub maxDescriptorSetUpdateAfterBindSampledImages: u32, pub maxDescriptorSetUpdateAfterBindStorageImages: u32, pub maxDescriptorSetUpdateAfterBindInputAttachments: u32, pub supportedDepthResolveModes: u32, pub supportedStencilResolveModes: u32, pub independentResolveNone: u32, pub independentResolve: u32, pub filterMinmaxSingleComponentFormats: u32, pub filterMinmaxImageComponentMapping: u32, pub maxTimelineSemaphoreValueDifference: u64, pub framebufferIntegerColorSampleCounts: u32,
}

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§sType: u32§pNext: *mut c_void§driverID: u32§driverName: [i8; 256]§driverInfo: [i8; 256]§conformanceVersion: VkConformanceVersion§denormBehaviorIndependence: u32§roundingModeIndependence: u32§shaderSignedZeroInfNanPreserveFloat16: u32§shaderSignedZeroInfNanPreserveFloat32: u32§shaderSignedZeroInfNanPreserveFloat64: u32§shaderDenormPreserveFloat16: u32§shaderDenormPreserveFloat32: u32§shaderDenormPreserveFloat64: u32§shaderDenormFlushToZeroFloat16: u32§shaderDenormFlushToZeroFloat32: u32§shaderDenormFlushToZeroFloat64: u32§shaderRoundingModeRTEFloat16: u32§shaderRoundingModeRTEFloat32: u32§shaderRoundingModeRTEFloat64: u32§shaderRoundingModeRTZFloat16: u32§shaderRoundingModeRTZFloat32: u32§shaderRoundingModeRTZFloat64: u32§maxUpdateAfterBindDescriptorsInAllPools: u32§shaderUniformBufferArrayNonUniformIndexingNative: u32§shaderSampledImageArrayNonUniformIndexingNative: u32§shaderStorageBufferArrayNonUniformIndexingNative: u32§shaderStorageImageArrayNonUniformIndexingNative: u32§shaderInputAttachmentArrayNonUniformIndexingNative: u32§robustBufferAccessUpdateAfterBind: u32§quadDivergentImplicitLod: u32§maxPerStageDescriptorUpdateAfterBindSamplers: u32§maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32§maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32§maxPerStageDescriptorUpdateAfterBindSampledImages: u32§maxPerStageDescriptorUpdateAfterBindStorageImages: u32§maxPerStageDescriptorUpdateAfterBindInputAttachments: u32§maxPerStageUpdateAfterBindResources: u32§maxDescriptorSetUpdateAfterBindSamplers: u32§maxDescriptorSetUpdateAfterBindUniformBuffers: u32§maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32§maxDescriptorSetUpdateAfterBindStorageBuffers: u32§maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32§maxDescriptorSetUpdateAfterBindSampledImages: u32§maxDescriptorSetUpdateAfterBindStorageImages: u32§maxDescriptorSetUpdateAfterBindInputAttachments: u32§supportedDepthResolveModes: u32§supportedStencilResolveModes: u32§independentResolveNone: u32§independentResolve: u32§filterMinmaxSingleComponentFormats: u32§filterMinmaxImageComponentMapping: u32§maxTimelineSemaphoreValueDifference: u64§framebufferIntegerColorSampleCounts: u32

Trait Implementations§

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impl Clone for VkPhysicalDeviceVulkan12Properties

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fn clone(&self) -> VkPhysicalDeviceVulkan12Properties

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VkPhysicalDeviceVulkan12Properties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Copy for VkPhysicalDeviceVulkan12Properties

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