vulkan::c

Struct VkPhysicalDeviceDescriptorIndexingFeatures

#[repr(C)]
pub struct VkPhysicalDeviceDescriptorIndexingFeatures {
Show 22 fields pub sType: u32, pub pNext: *mut c_void, pub shaderInputAttachmentArrayDynamicIndexing: u32, pub shaderUniformTexelBufferArrayDynamicIndexing: u32, pub shaderStorageTexelBufferArrayDynamicIndexing: u32, pub shaderUniformBufferArrayNonUniformIndexing: u32, pub shaderSampledImageArrayNonUniformIndexing: u32, pub shaderStorageBufferArrayNonUniformIndexing: u32, pub shaderStorageImageArrayNonUniformIndexing: u32, pub shaderInputAttachmentArrayNonUniformIndexing: u32, pub shaderUniformTexelBufferArrayNonUniformIndexing: u32, pub shaderStorageTexelBufferArrayNonUniformIndexing: u32, pub descriptorBindingUniformBufferUpdateAfterBind: u32, pub descriptorBindingSampledImageUpdateAfterBind: u32, pub descriptorBindingStorageImageUpdateAfterBind: u32, pub descriptorBindingStorageBufferUpdateAfterBind: u32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: u32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: u32, pub descriptorBindingUpdateUnusedWhilePending: u32, pub descriptorBindingPartiallyBound: u32, pub descriptorBindingVariableDescriptorCount: u32, pub runtimeDescriptorArray: u32,
}

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§sType: u32§pNext: *mut c_void§shaderInputAttachmentArrayDynamicIndexing: u32§shaderUniformTexelBufferArrayDynamicIndexing: u32§shaderStorageTexelBufferArrayDynamicIndexing: u32§shaderUniformBufferArrayNonUniformIndexing: u32§shaderSampledImageArrayNonUniformIndexing: u32§shaderStorageBufferArrayNonUniformIndexing: u32§shaderStorageImageArrayNonUniformIndexing: u32§shaderInputAttachmentArrayNonUniformIndexing: u32§shaderUniformTexelBufferArrayNonUniformIndexing: u32§shaderStorageTexelBufferArrayNonUniformIndexing: u32§descriptorBindingUniformBufferUpdateAfterBind: u32§descriptorBindingSampledImageUpdateAfterBind: u32§descriptorBindingStorageImageUpdateAfterBind: u32§descriptorBindingStorageBufferUpdateAfterBind: u32§descriptorBindingUniformTexelBufferUpdateAfterBind: u32§descriptorBindingStorageTexelBufferUpdateAfterBind: u32§descriptorBindingUpdateUnusedWhilePending: u32§descriptorBindingPartiallyBound: u32§descriptorBindingVariableDescriptorCount: u32§runtimeDescriptorArray: u32

Trait Implementations§

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impl Clone for VkPhysicalDeviceDescriptorIndexingFeatures

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fn clone(&self) -> VkPhysicalDeviceDescriptorIndexingFeatures

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VkPhysicalDeviceDescriptorIndexingFeatures

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Copy for VkPhysicalDeviceDescriptorIndexingFeatures

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.