gl_sys/glew/
vertex_array.rsuse super::types::*;
#[inline(always)]
pub unsafe fn glGenVertexArrays(n: GLsizei, arrays: *mut GLuint) {
call_glew_fn!(__glewGenVertexArrays(n, arrays));
}
#[inline(always)]
pub unsafe fn glBindVertexArray(array: GLuint) {
call_glew_fn!(__glewBindVertexArray(array));
}
#[inline(always)]
pub unsafe fn glDeleteVertexArrays(n: GLsizei, arrays: *const GLuint) {
call_glew_fn!(__glewDeleteVertexArrays(n, arrays));
}
#[inline(always)]
pub unsafe fn glBindBuffer(target: GLenum, buffer: GLuint) {
call_glew_fn!(__glewBindBuffer(target, buffer));
}