pub type PFNGLGETATTACHEDSHADERSPROC = Option<unsafe extern "C" fn(program: GLuint, maxCount: GLsizei, count: *mut GLsizei, shaders: *mut GLuint)>;Aliased Type§
enum PFNGLGETATTACHEDSHADERSPROC {
None,
Some(unsafe extern "C" fn(_: u32, _: i32, _: *mut i32, _: *mut u32)),
}