gl
0.1.0
Module c
Module Items
Constants
Functions
Type Aliases
In crate gl
gl
Module
c
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source
Expand description
This module provides all that raw definitions of the C OpenGL library.
Constants
§
BACK
CCW
CULL_
FACE_
MODE
CW
FRONT
FRONT_
AND_
BACK
GL_
ABGR_
EXT
GL_
ACCUM_
ADJACENT_
PAIRS_
NV
GL_
ACTIVE_
ATOMIC_
COUNTER_
BUFFERS
GL_
ACTIVE_
ATTRIBUTES
GL_
ACTIVE_
ATTRIBUTE_
MAX_
LENGTH
GL_
ACTIVE_
PROGRAM
GL_
ACTIVE_
PROGRAM_
EXT
GL_
ACTIVE_
RESOURCES
GL_
ACTIVE_
STENCIL_
FACE_
EXT
GL_
ACTIVE_
SUBROUTINES
GL_
ACTIVE_
SUBROUTINE_
MAX_
LENGTH
GL_
ACTIVE_
SUBROUTINE_
UNIFORMS
GL_
ACTIVE_
SUBROUTINE_
UNIFORM_
LOCATIONS
GL_
ACTIVE_
SUBROUTINE_
UNIFORM_
MAX_
LENGTH
GL_
ACTIVE_
TEXTURE
GL_
ACTIVE_
TEXTURE_
ARB
GL_
ACTIVE_
UNIFORMS
GL_
ACTIVE_
UNIFORM_
BLOCKS
GL_
ACTIVE_
UNIFORM_
BLOCK_
MAX_
NAME_
LENGTH
GL_
ACTIVE_
UNIFORM_
MAX_
LENGTH
GL_
ACTIVE_
VARIABLES
GL_
ACTIVE_
VARYINGS_
NV
GL_
ACTIVE_
VARYING_
MAX_
LENGTH_
NV
GL_
ACTIVE_
VERTEX_
UNITS_
ARB
GL_
ADD_
SIGNED
GL_
ADD_
SIGNED_
ARB
GL_
ADD_
SIGNED_
EXT
GL_
ADJACENT_
PAIRS_
NV
GL_
AFFINE_
2D_
NV
GL_
AFFINE_
3D_
NV
GL_
ALIASED_
LINE_
WIDTH_
RANGE
GL_
ALIASED_
POINT_
SIZE_
RANGE
GL_
ALLOW_
DRAW_
FRG_
HINT_
PGI
GL_
ALLOW_
DRAW_
MEM_
HINT_
PGI
GL_
ALLOW_
DRAW_
OBJ_
HINT_
PGI
GL_
ALLOW_
DRAW_
WIN_
HINT_
PGI
GL_
ALL_
BARRIER_
BITS
GL_
ALL_
BARRIER_
BITS_
EXT
GL_
ALL_
COMPLETED_
NV
GL_
ALL_
PIXELS_
AMD
GL_
ALL_
SHADER_
BITS
GL_
ALL_
STATIC_
DATA_
IBM
GL_
ALPH
A4_
EXT
GL_
ALPH
A8I_
EXT
GL_
ALPH
A8UI_
EXT
GL_
ALPH
A8_
EXT
GL_
ALPH
A8_
SNORM
GL_
ALPH
A12_
EXT
GL_
ALPH
A16F_
ARB
GL_
ALPH
A16F_
EXT
GL_
ALPH
A16I_
EXT
GL_
ALPH
A16UI_
EXT
GL_
ALPH
A16_
EXT
GL_
ALPH
A16_
EXTENDED_
RANGE_
SGIX
GL_
ALPH
A16_
ICC_
SGIX
GL_
ALPH
A16_
SIGNED_
SGIX
GL_
ALPH
A16_
SNORM
GL_
ALPH
A32F_
ARB
GL_
ALPH
A32F_
EXT
GL_
ALPH
A32I_
EXT
GL_
ALPH
A32UI_
EXT
GL_
ALPHA_
EXTENDED_
RANGE_
SGIX
GL_
ALPHA_
ICC_
SGIX
GL_
ALPHA_
INTEGER
GL_
ALPHA_
INTEGER_
EXT
GL_
ALPHA_
MAX_
CLAMP_
INGR
GL_
ALPHA_
MAX_
SGIX
GL_
ALPHA_
MIN_
CLAMP_
INGR
GL_
ALPHA_
MIN_
SGIX
GL_
ALPHA_
REF_
COMMAND_
NV
GL_
ALPHA_
SIGNED_
SGIX
GL_
ALPHA_
SNORM
GL_
ALPHA_
TEST_
FUNC_
QCOM
GL_
ALPHA_
TEST_
QCOM
GL_
ALPHA_
TEST_
REF_
QCOM
GL_
ALPHA_
TO_
COVERAGE_
DITHER_
DEFAULT_
NV
GL_
ALPHA_
TO_
COVERAGE_
DITHER_
DISABLE_
NV
GL_
ALPHA_
TO_
COVERAGE_
DITHER_
ENABLE_
NV
GL_
ALPHA_
TO_
COVERAGE_
DITHER_
MODE_
NV
GL_
ALREADY_
SIGNALED
GL_
ALWAYS_
FAST_
HINT_
PGI
GL_
ALWAYS_
SOFT_
HINT_
PGI
GL_
ANY_
SAMPLES_
PASSED
GL_
ANY_
SAMPLES_
PASSED_
CONSERVATIVE
GL_
ARC_
TO_
NV
GL_
ARRAY_
BUFFER
GL_
ARRAY_
BUFFER_
ARB
GL_
ARRAY_
BUFFER_
BINDING
GL_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
ARRAY_
ELEMENT_
LOCK_
COUNT_
EXT
GL_
ARRAY_
ELEMENT_
LOCK_
FIRST_
EXT
GL_
ARRAY_
SIZE
GL_
ARRAY_
STRIDE
GL_
ASYNC_
DRAW_
PIXELS_
SGIX
GL_
ASYNC_
HISTOGRAM_
SGIX
GL_
ASYNC_
MARKER_
SGIX
GL_
ASYNC_
READ_
PIXELS_
SGIX
GL_
ASYNC_
TEX_
IMAGE_
SGIX
GL_
ATC_
RGBA_
EXPLICIT_
ALPHA_
AMD
GL_
ATC_
RGBA_
INTERPOLATED_
ALPHA_
AMD
GL_
ATC_
RGB_
AMD
GL_
ATOMIC_
COUNTER_
BARRIER_
BIT
GL_
ATOMIC_
COUNTER_
BARRIER_
BIT_
EXT
GL_
ATOMIC_
COUNTER_
BUFFER
GL_
ATOMIC_
COUNTER_
BUFFER_
ACTIVE_
ATOMIC_
COUNTERS
GL_
ATOMIC_
COUNTER_
BUFFER_
ACTIVE_
ATOMIC_
COUNTER_
INDICES
GL_
ATOMIC_
COUNTER_
BUFFER_
BINDING
GL_
ATOMIC_
COUNTER_
BUFFER_
DATA_
SIZE
GL_
ATOMIC_
COUNTER_
BUFFER_
INDEX
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
COMPUTE_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
FRAGMENT_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
GEOMETRY_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
TESS_
CONTROL_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
TESS_
EVALUATION_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
REFERENCED_
BY_
VERTEX_
SHADER
GL_
ATOMIC_
COUNTER_
BUFFER_
SIZE
GL_
ATOMIC_
COUNTER_
BUFFER_
START
GL_
ATTACHED_
SHADERS
GL_
ATTENUATION_
EXT
GL_
ATTRIBUTE_
ADDRESS_
COMMAND_
NV
GL_
ATTRIB_
ARRAY_
POINTER_
NV
GL_
ATTRIB_
ARRAY_
SIZE_
NV
GL_
ATTRIB_
ARRAY_
STRIDE_
NV
GL_
ATTRIB_
ARRAY_
TYPE_
NV
GL_
AUTO_
GENERATE_
MIPMAP
GL_
AVERAGE_
EXT
GL_
BACK_
NORMALS_
HINT_
PGI
GL_
BACK_
PRIMARY_
COLOR_
NV
GL_
BACK_
SECONDARY_
COLOR_
NV
GL_
BALI_
DEPTH_
PASS_
INSTRUMENT
GL_
BALI_
FRAGMENTS_
GENERATED_
INSTRUMENT
GL_
BALI_
NUM_
PRIMS_
CLIPPED_
INSTRUMENT
GL_
BALI_
NUM_
PRIMS_
CLIP_
RESULT_
INSTRUMENT
GL_
BALI_
NUM_
PRIMS_
REJECT_
INSTRUMENT
GL_
BALI_
NUM_
TRIS_
CULLED_
INSTRUMENT
GL_
BALI_
R_
CHIP_
COUNT
GL_
BEVEL_
NV
GL_BGR
GL_BGRA
GL_
BGRA8_
EXT
GL_
BGRA_
EXT
GL_
BGRA_
INTEGER
GL_
BGRA_
INTEGER_
EXT
GL_
BGR_
EXT
GL_
BGR_
INTEGER
GL_
BGR_
INTEGER_
EXT
GL_
BGR_
NV
GL_
BIAS_
BY_
NEGATIVE_
ONE_
HALF_
NV
GL_
BINNING_
CONTROL_
HINT_
QCOM
GL_
BINORMAL_
ARRAY_
EXT
GL_
BINORMAL_
ARRAY_
POINTER_
EXT
GL_
BINORMAL_
ARRAY_
STRIDE_
EXT
GL_
BINORMAL_
ARRAY_
TYPE_
EXT
GL_
BLEND
GL_
BLEND_
ADVANCED_
COHERENT_
KHR
GL_
BLEND_
ADVANCED_
COHERENT_
NV
GL_
BLEND_
COLOR
GL_
BLEND_
COLOR_
COMMAND_
NV
GL_
BLEND_
COLOR_
EXT
GL_
BLEND_
DST_
ALPHA
GL_
BLEND_
DST_
ALPHA_
EXT
GL_
BLEND_
DST_
RGB
GL_
BLEND_
DST_
RGB_
EXT
GL_
BLEND_
EQUATION
GL_
BLEND_
EQUATION_
ALPHA
GL_
BLEND_
EQUATION_
ALPHA_
EXT
GL_
BLEND_
EQUATION_
EXT
GL_
BLEND_
EQUATION_
RGB_
EXT
GL_
BLEND_
OVERLAP_
NV
GL_
BLEND_
PREMULTIPLIED_
SRC_
NV
GL_
BLEND_
SRC_
ALPHA
GL_
BLEND_
SRC_
ALPHA_
EXT
GL_
BLEND_
SRC_
RGB
GL_
BLEND_
SRC_
RGB_
EXT
GL_
BLOCK_
INDEX
GL_
BLUE_
INTEGER
GL_
BLUE_
INTEGER_
EXT
GL_
BLUE_
MAX_
CLAMP_
INGR
GL_
BLUE_
MIN_
CLAMP_
INGR
GL_
BLUE_
NV
GL_
BOLD_
BIT_
NV
GL_BOOL
GL_
BOOL_
ARB
GL_
BOOL_
VEC2
GL_
BOOL_
VEC3
GL_
BOOL_
VEC4
GL_
BOOL_
VEC2_
ARB
GL_
BOOL_
VEC3_
ARB
GL_
BOOL_
VEC4_
ARB
GL_
BOUNDING_
BOX_
NV
GL_
BOUNDING_
BOX_
OF_
BOUNDING_
BOXES_
NV
GL_
BUFFER
GL_
BUFFER_
ACCESS
GL_
BUFFER_
ACCESS_
ARB
GL_
BUFFER_
ACCESS_
FLAGS
GL_
BUFFER_
BINDING
GL_
BUFFER_
DATA_
SIZE
GL_
BUFFER_
GPU_
ADDRESS_
NV
GL_
BUFFER_
IMMUTABLE_
STORAGE
GL_
BUFFER_
IMMUTABLE_
STORAGE_
EXT
GL_
BUFFER_
MAPPED
GL_
BUFFER_
MAPPED_
ARB
GL_
BUFFER_
MAP_
LENGTH
GL_
BUFFER_
MAP_
OFFSET
GL_
BUFFER_
MAP_
POINTER
GL_
BUFFER_
MAP_
POINTER_
ARB
GL_
BUFFER_
OBJECT_
EXT
GL_
BUFFER_
SIZE
GL_
BUFFER_
SIZE_
ARB
GL_
BUFFER_
STORAGE_
FLAGS
GL_
BUFFER_
STORAGE_
FLAGS_
EXT
GL_
BUFFER_
UPDATE_
BARRIER_
BIT
GL_
BUFFER_
UPDATE_
BARRIER_
BIT_
EXT
GL_
BUFFER_
USAGE
GL_
BUFFER_
USAGE_
ARB
GL_
BUFFER_
VARIABLE
GL_
CACHE_
REGAL
GL_
CAVEAT_
SUPPORT
GL_
CG_
FRAGMENT_
SHADER_
EXT
GL_
CG_
VERTEX_
SHADER_
EXT
GL_
CIRCULAR_
CCW_
ARC_
TO_
NV
GL_
CIRCULAR_
CW_
ARC_
TO_
NV
GL_
CIRCULAR_
TANGENT_
ARC_
TO_
NV
GL_
CLAMP_
FRAGMENT_
COLOR
GL_
CLAMP_
FRAGMENT_
COLOR_
ARB
GL_
CLAMP_
READ_
COLOR
GL_
CLAMP_
READ_
COLOR_
ARB
GL_
CLAMP_
TO_
BORDER
GL_
CLAMP_
TO_
BORDER_
ARB
GL_
CLAMP_
TO_
BORDER_
NV
GL_
CLAMP_
TO_
BORDER_
SGIS
GL_
CLAMP_
TO_
EDGE
GL_
CLAMP_
TO_
EDGE_
EXT
GL_
CLAMP_
TO_
EDGE_
SGIS
GL_
CLAMP_
VERTEX_
COLOR
GL_
CLAMP_
VERTEX_
COLOR_
ARB
GL_
CLEAR_
BUFFER
GL_
CLEAR_
TEXTURE
GL_
CLIENT_
ACTIVE_
TEXTURE
GL_
CLIENT_
ACTIVE_
TEXTURE_
ARB
GL_
CLIENT_
MAPPED_
BUFFER_
BARRIER_
BIT
GL_
CLIENT_
MAPPED_
BUFFER_
BARRIER_
BIT_
EXT
GL_
CLIENT_
STORAGE_
BIT
GL_
CLIENT_
STORAGE_
BIT_
EXT
GL_
CLIPPING_
INPUT_
PRIMITIVES
GL_
CLIPPING_
INPUT_
PRIMITIVES_
ARB
GL_
CLIPPING_
OUTPUT_
PRIMITIVES
GL_
CLIPPING_
OUTPUT_
PRIMITIVES_
ARB
GL_
CLIP_
DEPTH_
MODE
GL_
CLIP_
DISTANC
E0
GL_
CLIP_
DISTANC
E0_
EXT
GL_
CLIP_
DISTANC
E1
GL_
CLIP_
DISTANC
E2
GL_
CLIP_
DISTANC
E3
GL_
CLIP_
DISTANC
E4
GL_
CLIP_
DISTANC
E5
GL_
CLIP_
DISTANC
E1_
EXT
GL_
CLIP_
DISTANC
E2_
EXT
GL_
CLIP_
DISTANC
E3_
EXT
GL_
CLIP_
DISTANC
E4_
EXT
GL_
CLIP_
DISTANC
E5_
EXT
GL_
CLIP_
DISTANC
E6_
EXT
GL_
CLIP_
DISTANC
E7_
EXT
GL_
CLIP_
DISTANCE_
NV
GL_
CLIP_
FAR_
HINT_
PGI
GL_
CLIP_
NEAR_
HINT_
PGI
GL_
CLIP_
ORIGIN
GL_
CLIP_
VOLUME_
CLIPPING_
HINT_
EXT
GL_
CLOSE_
PATH_
NV
GL_
CMYKA_
EXT
GL_
CMYK_
EXT
GL_
CODE_
REGAL
GL_
COLO
R3_
BIT_
PGI
GL_
COLO
R4_
BIT_
PGI
GL_
COLORBURN_
KHR
GL_
COLORBURN_
NV
GL_
COLORDODGE_
KHR
GL_
COLORDODGE_
NV
GL_
COLOR_
ARRAY_
ADDRESS_
NV
GL_
COLOR_
ARRAY_
BUFFER_
BINDING
GL_
COLOR_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
COLOR_
ARRAY_
COUNT_
EXT
GL_
COLOR_
ARRAY_
EXT
GL_
COLOR_
ARRAY_
LENGTH_
NV
GL_
COLOR_
ARRAY_
LIST_
IBM
GL_
COLOR_
ARRAY_
LIST_
STRIDE_
IBM
GL_
COLOR_
ARRAY_
PARALLEL_
POINTERS_
INTEL
GL_
COLOR_
ARRAY_
POINTER_
EXT
GL_
COLOR_
ARRAY_
SIZE_
EXT
GL_
COLOR_
ARRAY_
STRIDE_
EXT
GL_
COLOR_
ARRAY_
TYPE_
EXT
GL_
COLOR_
ATTACHMEN
T0
GL_
COLOR_
ATTACHMEN
T0_
EXT
GL_
COLOR_
ATTACHMEN
T0_
NV
GL_
COLOR_
ATTACHMEN
T1
GL_
COLOR_
ATTACHMEN
T2
GL_
COLOR_
ATTACHMEN
T3
GL_
COLOR_
ATTACHMEN
T4
GL_
COLOR_
ATTACHMEN
T5
GL_
COLOR_
ATTACHMEN
T6
GL_
COLOR_
ATTACHMEN
T7
GL_
COLOR_
ATTACHMEN
T8
GL_
COLOR_
ATTACHMEN
T9
GL_
COLOR_
ATTACHMEN
T1_
EXT
GL_
COLOR_
ATTACHMEN
T1_
NV
GL_
COLOR_
ATTACHMEN
T2_
EXT
GL_
COLOR_
ATTACHMEN
T2_
NV
GL_
COLOR_
ATTACHMEN
T3_
EXT
GL_
COLOR_
ATTACHMEN
T3_
NV
GL_
COLOR_
ATTACHMEN
T4_
EXT
GL_
COLOR_
ATTACHMEN
T4_
NV
GL_
COLOR_
ATTACHMEN
T5_
EXT
GL_
COLOR_
ATTACHMEN
T5_
NV
GL_
COLOR_
ATTACHMEN
T6_
EXT
GL_
COLOR_
ATTACHMEN
T6_
NV
GL_
COLOR_
ATTACHMEN
T7_
EXT
GL_
COLOR_
ATTACHMEN
T7_
NV
GL_
COLOR_
ATTACHMEN
T8_
EXT
GL_
COLOR_
ATTACHMEN
T8_
NV
GL_
COLOR_
ATTACHMEN
T9_
EXT
GL_
COLOR_
ATTACHMEN
T9_
NV
GL_
COLOR_
ATTACHMEN
T10
GL_
COLOR_
ATTACHMEN
T11
GL_
COLOR_
ATTACHMEN
T12
GL_
COLOR_
ATTACHMEN
T13
GL_
COLOR_
ATTACHMEN
T14
GL_
COLOR_
ATTACHMEN
T15
GL_
COLOR_
ATTACHMEN
T10_
EXT
GL_
COLOR_
ATTACHMEN
T10_
NV
GL_
COLOR_
ATTACHMEN
T11_
EXT
GL_
COLOR_
ATTACHMEN
T11_
NV
GL_
COLOR_
ATTACHMEN
T12_
EXT
GL_
COLOR_
ATTACHMEN
T12_
NV
GL_
COLOR_
ATTACHMEN
T13_
EXT
GL_
COLOR_
ATTACHMEN
T13_
NV
GL_
COLOR_
ATTACHMEN
T14_
EXT
GL_
COLOR_
ATTACHMEN
T14_
NV
GL_
COLOR_
ATTACHMEN
T15_
EXT
GL_
COLOR_
ATTACHMEN
T15_
NV
GL_
COLOR_
ATTACHMENT_
EXT
GL_
COLOR_
BUFFER_
BIT
GL_
COLOR_
BUFFER_
BIT0_
QCOM
GL_
COLOR_
BUFFER_
BIT1_
QCOM
GL_
COLOR_
BUFFER_
BIT2_
QCOM
GL_
COLOR_
BUFFER_
BIT3_
QCOM
GL_
COLOR_
BUFFER_
BIT4_
QCOM
GL_
COLOR_
BUFFER_
BIT5_
QCOM
GL_
COLOR_
BUFFER_
BIT6_
QCOM
GL_
COLOR_
BUFFER_
BIT7_
QCOM
GL_
COLOR_
COMPONENTS
GL_
COLOR_
ENCODING
GL_
COLOR_
EXT
GL_
COLOR_
LOGIC_
OP
GL_
COLOR_
MATRIX
GL_
COLOR_
MATRIX_
HINT
GL_
COLOR_
MATRIX_
SGI
GL_
COLOR_
MATRIX_
STACK_
DEPTH
GL_
COLOR_
MATRIX_
STACK_
DEPTH_
SGI
GL_
COLOR_
RENDERABLE
GL_
COLOR_
SAMPLES_
NV
GL_
COLOR_
SUM
GL_
COLOR_
SUM_
ARB
GL_
COLOR_
SUM_
CLAMP_
NV
GL_
COLOR_
SUM_
EXT
GL_
COLOR_
TABLE
GL_
COLOR_
TABLE_
ALPHA_
SIZE
GL_
COLOR_
TABLE_
ALPHA_
SIZE_
EXT
GL_
COLOR_
TABLE_
ALPHA_
SIZE_
SGI
GL_
COLOR_
TABLE_
BIAS
GL_
COLOR_
TABLE_
BIAS_
SGI
GL_
COLOR_
TABLE_
BLUE_
SIZE
GL_
COLOR_
TABLE_
BLUE_
SIZE_
EXT
GL_
COLOR_
TABLE_
BLUE_
SIZE_
SGI
GL_
COLOR_
TABLE_
FORMAT
GL_
COLOR_
TABLE_
FORMAT_
EXT
GL_
COLOR_
TABLE_
FORMAT_
SGI
GL_
COLOR_
TABLE_
GREEN_
SIZE
GL_
COLOR_
TABLE_
GREEN_
SIZE_
EXT
GL_
COLOR_
TABLE_
GREEN_
SIZE_
SGI
GL_
COLOR_
TABLE_
INTENSITY_
SIZE
GL_
COLOR_
TABLE_
INTENSITY_
SIZE_
EXT
GL_
COLOR_
TABLE_
INTENSITY_
SIZE_
SGI
GL_
COLOR_
TABLE_
LUMINANCE_
SIZE
GL_
COLOR_
TABLE_
LUMINANCE_
SIZE_
EXT
GL_
COLOR_
TABLE_
LUMINANCE_
SIZE_
SGI
GL_
COLOR_
TABLE_
RED_
SIZE
GL_
COLOR_
TABLE_
RED_
SIZE_
EXT
GL_
COLOR_
TABLE_
RED_
SIZE_
SGI
GL_
COLOR_
TABLE_
SCALE
GL_
COLOR_
TABLE_
SCALE_
SGI
GL_
COLOR_
TABLE_
SGI
GL_
COLOR_
TABLE_
WIDTH
GL_
COLOR_
TABLE_
WIDTH_
EXT
GL_
COLOR_
TABLE_
WIDTH_
SGI
GL_
COMBINE
GL_
COMBIN
E4_
NV
GL_
COMBINE
R0_
NV
GL_
COMBINE
R1_
NV
GL_
COMBINE
R2_
NV
GL_
COMBINE
R3_
NV
GL_
COMBINE
R4_
NV
GL_
COMBINE
R5_
NV
GL_
COMBINE
R6_
NV
GL_
COMBINE
R7_
NV
GL_
COMBINER_
AB_
DOT_
PRODUCT_
NV
GL_
COMBINER_
AB_
OUTPUT_
NV
GL_
COMBINER_
BIAS_
NV
GL_
COMBINER_
CD_
DOT_
PRODUCT_
NV
GL_
COMBINER_
CD_
OUTPUT_
NV
GL_
COMBINER_
COMPONENT_
USAGE_
NV
GL_
COMBINER_
INPUT_
NV
GL_
COMBINER_
MAPPING_
NV
GL_
COMBINER_
MUX_
SUM_
NV
GL_
COMBINER_
SCALE_
NV
GL_
COMBINER_
SUM_
OUTPUT_
NV
GL_
COMBINE_
ALPHA
GL_
COMBINE_
ALPHA_
ARB
GL_
COMBINE_
ALPHA_
EXT
GL_
COMBINE_
ARB
GL_
COMBINE_
EXT
GL_
COMBINE_
RGB
GL_
COMBINE_
RGB_
ARB
GL_
COMBINE_
RGB_
EXT
GL_
COMMAND_
BARRIER_
BIT
GL_
COMMAND_
BARRIER_
BIT_
EXT
GL_
COMPARE_
REF_
DEPTH_
TO_
TEXTURE_
EXT
GL_
COMPARE_
REF_
TO_
TEXTURE_
EXT
GL_
COMPARE_
R_
TO_
TEXTURE
GL_
COMPARE_
R_
TO_
TEXTURE_
ARB
GL_
COMPATIBLE_
SUBROUTINES
GL_
COMPILE_
STATUS
GL_
COMPLETION_
STATUS_
ARB
GL_
COMPLETION_
STATUS_
KHR
GL_
COMPLEX_
BYTE_
SGI
GL_
COMPLEX_
FLOAT_
SGI
GL_
COMPLEX_
INT_
SGI
GL_
COMPLEX_
SHORT_
SGI
GL_
COMPLEX_
UNSIGNED_
BYTE_
SGI
GL_
COMPLEX_
UNSIGNED_
INT_
SGI
GL_
COMPLEX_
UNSIGNED_
SHORT_
SGI
GL_
COMPRESSED_
ALPHA
GL_
COMPRESSED_
ALPHA_
ARB
GL_
COMPRESSED_
INTENSITY
GL_
COMPRESSED_
INTENSITY_
ARB
GL_
COMPRESSED_
LUMINANCE
GL_
COMPRESSED_
LUMINANCE_
ALPHA
GL_
COMPRESSED_
LUMINANCE_
ALPHA_
ARB
GL_
COMPRESSED_
LUMINANCE_
ALPHA_
LATC2_
EXT
GL_
COMPRESSED_
LUMINANCE_
ALPHA_
LATC2_
NV
GL_
COMPRESSED_
LUMINANCE_
ARB
GL_
COMPRESSED_
LUMINANCE_
LATC1_
EXT
GL_
COMPRESSED_
LUMINANCE_
LATC1_
NV
GL_
COMPRESSED_
R11_
EAC
GL_
COMPRESSED_
RED
GL_
COMPRESSED_
RED_
GREEN_
RGTC2_
EXT
GL_
COMPRESSED_
RED_
RGTC1
GL_
COMPRESSED_
RED_
RGTC1_
EXT
GL_
COMPRESSED_
RG
GL_
COMPRESSED_
RG11_
EAC
GL_
COMPRESSED_
RGB
GL_
COMPRESSED_
RGB8_
ETC2
GL_
COMPRESSED_
RGB8_
PUNCHTHROUGH_
ALPH
A1_
ETC2
GL_
COMPRESSED_
RGBA
GL_
COMPRESSED_
RGBA8_
ETC2_
EAC
GL_
COMPRESSED_
RGBA_
ARB
GL_
COMPRESSED_
RGBA_
ASTC_
4x4_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
5x4_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
5x5_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
6x5_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
6x6_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
8x5_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
8x6_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
8x8_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
10x5_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
10x6_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
10x8_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
10x10_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
12x10_
KHR
GL_
COMPRESSED_
RGBA_
ASTC_
12x12_
KHR
GL_
COMPRESSED_
RGBA_
BPTC_
UNORM
GL_
COMPRESSED_
RGBA_
BPTC_
UNORM_
ARB
GL_
COMPRESSED_
RGBA_
BPTC_
UNORM_
EXT
GL_
COMPRESSED_
RGBA_
FXT1_
3DFX
GL_
COMPRESSED_
RGBA_
S3TC_
DXT1_
ANGLE
GL_
COMPRESSED_
RGBA_
S3TC_
DXT1_
EXT
GL_
COMPRESSED_
RGBA_
S3TC_
DXT1_
NV
GL_
COMPRESSED_
RGBA_
S3TC_
DXT3_
ANGLE
GL_
COMPRESSED_
RGBA_
S3TC_
DXT3_
EXT
GL_
COMPRESSED_
RGBA_
S3TC_
DXT3_
NV
GL_
COMPRESSED_
RGBA_
S3TC_
DXT5_
ANGLE
GL_
COMPRESSED_
RGBA_
S3TC_
DXT5_
EXT
GL_
COMPRESSED_
RGBA_
S3TC_
DXT5_
NV
GL_
COMPRESSED_
RGB_
ARB
GL_
COMPRESSED_
RGB_
BPTC_
SIGNED_
FLOAT
GL_
COMPRESSED_
RGB_
BPTC_
SIGNED_
FLOAT_
ARB
GL_
COMPRESSED_
RGB_
BPTC_
SIGNED_
FLOAT_
EXT
GL_
COMPRESSED_
RGB_
BPTC_
UNSIGNED_
FLOAT
GL_
COMPRESSED_
RGB_
BPTC_
UNSIGNED_
FLOAT_
ARB
GL_
COMPRESSED_
RGB_
BPTC_
UNSIGNED_
FLOAT_
EXT
GL_
COMPRESSED_
RGB_
FXT1_
3DFX
GL_
COMPRESSED_
RGB_
S3TC_
DXT1_
ANGLE
GL_
COMPRESSED_
RGB_
S3TC_
DXT1_
EXT
GL_
COMPRESSED_
RGB_
S3TC_
DXT1_
NV
GL_
COMPRESSED_
RG_
RGTC2
GL_
COMPRESSED_
SIGNED_
LUMINANCE_
ALPHA_
LATC2_
EXT
GL_
COMPRESSED_
SIGNED_
LUMINANCE_
ALPHA_
LATC2_
NV
GL_
COMPRESSED_
SIGNED_
LUMINANCE_
LATC1_
EXT
GL_
COMPRESSED_
SIGNED_
LUMINANCE_
LATC1_
NV
GL_
COMPRESSED_
SIGNED_
R11_
EAC
GL_
COMPRESSED_
SIGNED_
RED_
GREEN_
RGTC2_
EXT
GL_
COMPRESSED_
SIGNED_
RED_
RGTC1
GL_
COMPRESSED_
SIGNED_
RED_
RGTC1_
EXT
GL_
COMPRESSED_
SIGNED_
RG11_
EAC
GL_
COMPRESSED_
SIGNED_
RG_
RGTC2
GL_
COMPRESSED_
SLUMINANCE
GL_
COMPRESSED_
SLUMINANCE_
ALPHA
GL_
COMPRESSED_
SLUMINANCE_
ALPHA_
EXT
GL_
COMPRESSED_
SLUMINANCE_
EXT
GL_
COMPRESSED_
SRGB
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
4x4_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
5x4_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
5x5_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
6x5_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
6x6_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
8x5_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
8x6_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
8x8_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
10x5_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
10x6_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
10x8_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
10x10_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
12x10_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ASTC_
12x12_
KHR
GL_
COMPRESSED_
SRGB8_
ALPH
A8_
ETC2_
EAC
GL_
COMPRESSED_
SRGB8_
ETC2
GL_
COMPRESSED_
SRGB8_
PUNCHTHROUGH_
ALPH
A1_
ETC2
GL_
COMPRESSED_
SRGB_
ALPHA
GL_
COMPRESSED_
SRGB_
ALPHA_
BPTC_
UNORM
GL_
COMPRESSED_
SRGB_
ALPHA_
BPTC_
UNORM_
ARB
GL_
COMPRESSED_
SRGB_
ALPHA_
BPTC_
UNORM_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
PVRTC_
2BPP
V1_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
PVRTC_
4BPP
V1_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT1_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT1_
NV
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT3_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT3_
NV
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT5_
EXT
GL_
COMPRESSED_
SRGB_
ALPHA_
S3TC_
DXT5_
NV
GL_
COMPRESSED_
SRGB_
EXT
GL_
COMPRESSED_
SRGB_
PVRTC_
2BPP
V1_
EXT
GL_
COMPRESSED_
SRGB_
PVRTC_
4BPP
V1_
EXT
GL_
COMPRESSED_
SRGB_
S3TC_
DXT1_
EXT
GL_
COMPRESSED_
SRGB_
S3TC_
DXT1_
NV
GL_
COMPRESSED_
TEXTURE_
FORMATS
GL_
COMPRESSED_
TEXTURE_
FORMATS_
ARB
GL_
COMPUTE_
PROGRAM_
NV
GL_
COMPUTE_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
COMPUTE_
SHADER
GL_
COMPUTE_
SHADER_
BIT
GL_
COMPUTE_
SHADER_
INVOCATIONS
GL_
COMPUTE_
SHADER_
INVOCATIONS_
ARB
GL_
COMPUTE_
SUBROUTINE
GL_
COMPUTE_
SUBROUTINE_
UNIFORM
GL_
COMPUTE_
TEXTURE
GL_
COMPUTE_
WORK_
GROUP_
SIZE
GL_
CONDITION_
SATISFIED
GL_
CONFORMANT_
NV
GL_
CONIC_
CURVE_
TO_
NV
GL_
CONJOINT_
NV
GL_
CONSERVATIVE_
RASTERIZATION_
INTEL
GL_
CONSERVATIVE_
RASTERIZATION_
NV
GL_
CONSERVATIVE_
RASTER_
DILATE_
GRANULARITY_
NV
GL_
CONSERVATIVE_
RASTER_
DILATE_
NV
GL_
CONSERVATIVE_
RASTER_
DILATE_
RANGE_
NV
GL_
CONSERVATIVE_
RASTER_
MODE_
NV
GL_
CONSERVATIVE_
RASTER_
MODE_
POST_
SNAP_
NV
GL_
CONSERVATIVE_
RASTER_
MODE_
PRE_
SNAP_
TRIANGLES_
NV
GL_
CONSERVE_
MEMORY_
HINT_
PGI
GL_
CONSTANT
GL_
CONSTANT_
ALPHA
GL_
CONSTANT_
ALPHA_
EXT
GL_
CONSTANT_
ARB
GL_
CONSTANT_
BORDER
GL_
CONSTANT_
COLOR
GL_
CONSTANT_
COLO
R0_
NV
GL_
CONSTANT_
COLO
R1_
NV
GL_
CONSTANT_
COLOR_
EXT
GL_
CONSTANT_
EXT
GL_
CONST_
EYE_
NV
GL_
CONTEXT_
COMPATIBILITY_
PROFILE_
BIT
GL_
CONTEXT_
CORE_
PROFILE_
BIT
GL_
CONTEXT_
FLAGS
GL_
CONTEXT_
FLAG_
DEBUG_
BIT
GL_
CONTEXT_
FLAG_
FORWARD_
COMPATIBLE_
BIT
GL_
CONTEXT_
FLAG_
NO_
ERROR_
BIT
GL_
CONTEXT_
FLAG_
NO_
ERROR_
BIT_
KHR
GL_
CONTEXT_
FLAG_
ROBUST_
ACCESS_
BIT
GL_
CONTEXT_
FLAG_
ROBUST_
ACCESS_
BIT_
ARB
GL_
CONTEXT_
LOST
GL_
CONTEXT_
PROFILE_
MASK
GL_
CONTEXT_
ROBUST_
ACCESS
GL_
CONTINUOUS_
AMD
GL_
CONTRAST_
NV
GL_
CONVEX_
HULL_
NV
GL_
CONVOLUTION_
1D
GL_
CONVOLUTION_
1D_
EXT
GL_
CONVOLUTION_
2D
GL_
CONVOLUTION_
2D_
EXT
GL_
CONVOLUTION_
BORDER_
COLOR
GL_
CONVOLUTION_
BORDER_
MODE
GL_
CONVOLUTION_
BORDER_
MODE_
EXT
GL_
CONVOLUTION_
FILTER_
BIAS
GL_
CONVOLUTION_
FILTER_
BIAS_
EXT
GL_
CONVOLUTION_
FILTER_
SCALE
GL_
CONVOLUTION_
FILTER_
SCALE_
EXT
GL_
CONVOLUTION_
FORMAT
GL_
CONVOLUTION_
FORMAT_
EXT
GL_
CONVOLUTION_
HEIGHT
GL_
CONVOLUTION_
HEIGHT_
EXT
GL_
CONVOLUTION_
HINT_
SGIX
GL_
CONVOLUTION_
SGI
GL_
CONVOLUTION_
WIDTH
GL_
CONVOLUTION_
WIDTH_
EXT
GL_
COORD_
REPLACE
GL_
COORD_
REPLACE_
ARB
GL_
COORD_
REPLACE_
NV
GL_
COPY_
READ_
BUFFER
GL_
COPY_
READ_
BUFFER_
BINDING
GL_
COPY_
READ_
BUFFER_
NV
GL_
COPY_
WRITE_
BUFFER
GL_
COPY_
WRITE_
BUFFER_
BINDING
GL_
COPY_
WRITE_
BUFFER_
NV
GL_
COUNTER_
RANGE_
AMD
GL_
COUNTER_
TYPE_
AMD
GL_
COUNT_
DOWN_
NV
GL_
COUNT_
UP_
NV
GL_
COVERAGE_
MODULATION_
NV
GL_
COVERAGE_
MODULATION_
TABLE_
NV
GL_
COVERAGE_
MODULATION_
TABLE_
SIZE_
NV
GL_
CPU_
OPTIMIZED_
QCOM
GL_
CUBE_
MAP_
BINDING_
SGIX
GL_
CUBE_
MAP_
SGIX
GL_
CUBE_
MAP_
XN_
SGIX
GL_
CUBE_
MAP_
XP_
SGIX
GL_
CUBE_
MAP_
YN_
SGIX
GL_
CUBE_
MAP_
YP_
SGIX
GL_
CUBE_
MAP_
ZN_
SGIX
GL_
CUBE_
MAP_
ZP_
SGIX
GL_
CUBIC_
CURVE_
TO_
NV
GL_
CUBIC_
EXT
GL_
CULL_
FACE
GL_
CULL_
FRAGMENT_
NV
GL_
CULL_
MODES_
NV
GL_
CULL_
VERTEX_
EXT
GL_
CULL_
VERTEX_
EYE_
POSITION_
EXT
GL_
CULL_
VERTEX_
IBM
GL_
CULL_
VERTEX_
OBJECT_
POSITION_
EXT
GL_
CURRENT_
ATTRIB_
NV
GL_
CURRENT_
BINORMAL_
EXT
GL_
CURRENT_
FOG_
COORD
GL_
CURRENT_
FOG_
COORDINATE
GL_
CURRENT_
FOG_
COORDINATE_
EXT
GL_
CURRENT_
MATRIX_
ARB
GL_
CURRENT_
MATRIX_
INDEX_
ARB
GL_
CURRENT_
MATRIX_
NV
GL_
CURRENT_
MATRIX_
STACK_
DEPTH_
ARB
GL_
CURRENT_
MATRIX_
STACK_
DEPTH_
NV
GL_
CURRENT_
OCCLUSION_
QUERY_
ID_
NV
GL_
CURRENT_
PALETTE_
MATRIX_
ARB
GL_
CURRENT_
PROGRAM
GL_
CURRENT_
QUERY
GL_
CURRENT_
QUERY_
ANGLE
GL_
CURRENT_
QUERY_
ARB
GL_
CURRENT_
RASTER_
NORMAL_
EXT
GL_
CURRENT_
RASTER_
SECONDARY_
COLOR
GL_
CURRENT_
SAMPLE_
COUNT_
QUERY_
NV
GL_
CURRENT_
SECONDARY_
COLOR
GL_
CURRENT_
SECONDARY_
COLOR_
EXT
GL_
CURRENT_
TANGENT_
EXT
GL_
CURRENT_
TIME_
NV
GL_
CURRENT_
VERTEX_
ATTRIB
GL_
CURRENT_
VERTEX_
ATTRIB_
ARB
GL_
CURRENT_
VERTEX_
EXT
GL_
CURRENT_
VERTEX_
WEIGHT_
EXT
GL_
CURRENT_
WEIGHT_
ARB
GL_
D3D12_
FENCE_
VALUE_
EXT
GL_
DARKEN_
KHR
GL_
DARKEN_
NV
GL_
DATA_
BUFFER_
AMD
GL_
DEBUG_
CALLBACK_
FUNCTION
GL_
DEBUG_
CALLBACK_
FUNCTION_
ARB
GL_
DEBUG_
CALLBACK_
USER_
PARAM
GL_
DEBUG_
CALLBACK_
USER_
PARAM_
ARB
GL_
DEBUG_
CATEGORY_
API_
ERROR_
AMD
GL_
DEBUG_
CATEGORY_
APPLICATION_
AMD
GL_
DEBUG_
CATEGORY_
DEPRECATION_
AMD
GL_
DEBUG_
CATEGORY_
OTHER_
AMD
GL_
DEBUG_
CATEGORY_
PERFORMANCE_
AMD
GL_
DEBUG_
CATEGORY_
SHADER_
COMPILER_
AMD
GL_
DEBUG_
CATEGORY_
UNDEFINED_
BEHAVIOR_
AMD
GL_
DEBUG_
CATEGORY_
WINDOW_
SYSTEM_
AMD
GL_
DEBUG_
GROUP_
STACK_
DEPTH
GL_
DEBUG_
LOGGED_
MESSAGES
GL_
DEBUG_
LOGGED_
MESSAGES_
AMD
GL_
DEBUG_
LOGGED_
MESSAGES_
ARB
GL_
DEBUG_
NEXT_
LOGGED_
MESSAGE_
LENGTH
GL_
DEBUG_
NEXT_
LOGGED_
MESSAGE_
LENGTH_
ARB
GL_
DEBUG_
OUTPUT
GL_
DEBUG_
OUTPUT_
SYNCHRONOUS
GL_
DEBUG_
OUTPUT_
SYNCHRONOUS_
ARB
GL_
DEBUG_
REGAL
GL_
DEBUG_
SEVERITY_
HIGH
GL_
DEBUG_
SEVERITY_
HIGH_
AMD
GL_
DEBUG_
SEVERITY_
HIGH_
ARB
GL_
DEBUG_
SEVERITY_
LOW
GL_
DEBUG_
SEVERITY_
LOW_
AMD
GL_
DEBUG_
SEVERITY_
LOW_
ARB
GL_
DEBUG_
SEVERITY_
MEDIUM
GL_
DEBUG_
SEVERITY_
MEDIUM_
AMD
GL_
DEBUG_
SEVERITY_
MEDIUM_
ARB
GL_
DEBUG_
SEVERITY_
NOTIFICATION
GL_
DEBUG_
SOURCE_
API
GL_
DEBUG_
SOURCE_
API_
ARB
GL_
DEBUG_
SOURCE_
APPLICATION
GL_
DEBUG_
SOURCE_
APPLICATION_
ARB
GL_
DEBUG_
SOURCE_
OTHER
GL_
DEBUG_
SOURCE_
OTHER_
ARB
GL_
DEBUG_
SOURCE_
SHADER_
COMPILER
GL_
DEBUG_
SOURCE_
SHADER_
COMPILER_
ARB
GL_
DEBUG_
SOURCE_
THIRD_
PARTY
GL_
DEBUG_
SOURCE_
THIRD_
PARTY_
ARB
GL_
DEBUG_
SOURCE_
WINDOW_
SYSTEM
GL_
DEBUG_
SOURCE_
WINDOW_
SYSTEM_
ARB
GL_
DEBUG_
TYPE_
DEPRECATED_
BEHAVIOR
GL_
DEBUG_
TYPE_
DEPRECATED_
BEHAVIOR_
ARB
GL_
DEBUG_
TYPE_
ERROR
GL_
DEBUG_
TYPE_
ERROR_
ARB
GL_
DEBUG_
TYPE_
MARKER
GL_
DEBUG_
TYPE_
OTHER
GL_
DEBUG_
TYPE_
OTHER_
ARB
GL_
DEBUG_
TYPE_
PERFORMANCE
GL_
DEBUG_
TYPE_
PERFORMANCE_
ARB
GL_
DEBUG_
TYPE_
POP_
GROUP
GL_
DEBUG_
TYPE_
PORTABILITY
GL_
DEBUG_
TYPE_
PORTABILITY_
ARB
GL_
DEBUG_
TYPE_
PUSH_
GROUP
GL_
DEBUG_
TYPE_
UNDEFINED_
BEHAVIOR
GL_
DEBUG_
TYPE_
UNDEFINED_
BEHAVIOR_
ARB
GL_
DECODE_
EXT
GL_
DECR_
WRAP
GL_
DECR_
WRAP_
EXT
GL_
DEDICATED_
MEMORY_
OBJECT_
EXT
GL_
DELETE_
STATUS
GL_
DEPENDENT_
AR_
TEXTURE_
2D_
NV
GL_
DEPENDENT_
GB_
TEXTURE_
2D_
NV
GL_
DEPENDENT_
HILO_
TEXTURE_
2D_
NV
GL_
DEPENDENT_
RGB_
TEXTURE_
3D_
NV
GL_
DEPENDENT_
RGB_
TEXTURE_
CUBE_
MAP_
NV
GL_
DEPT
H24_
STENCI
L8
GL_
DEPT
H24_
STENCI
L8_
EXT
GL_
DEPT
H32F_
STENCI
L8
GL_
DEPT
H32F_
STENCI
L8_
NV
GL_
DEPTH_
ATTACHMENT
GL_
DEPTH_
ATTACHMENT_
EXT
GL_
DEPTH_
BOUNDS_
EXT
GL_
DEPTH_
BOUNDS_
TEST_
EXT
GL_
DEPTH_
BUFFER
GL_
DEPTH_
BUFFER_
BIT
GL_
DEPTH_
BUFFER_
BIT0_
QCOM
GL_
DEPTH_
BUFFER_
BIT1_
QCOM
GL_
DEPTH_
BUFFER_
BIT2_
QCOM
GL_
DEPTH_
BUFFER_
BIT3_
QCOM
GL_
DEPTH_
BUFFER_
BIT4_
QCOM
GL_
DEPTH_
BUFFER_
BIT5_
QCOM
GL_
DEPTH_
BUFFER_
BIT6_
QCOM
GL_
DEPTH_
BUFFER_
BIT7_
QCOM
GL_
DEPTH_
BUFFER_
FLOAT_
MODE_
NV
GL_
DEPTH_
CLAMP
GL_
DEPTH_
CLAMP_
FAR_
AMD
GL_
DEPTH_
CLAMP_
NEAR_
AMD
GL_
DEPTH_
CLAMP_
NV
GL_
DEPTH_
COMPONEN
T16
GL_
DEPTH_
COMPONEN
T24
GL_
DEPTH_
COMPONEN
T32
GL_
DEPTH_
COMPONEN
T16_
ARB
GL_
DEPTH_
COMPONEN
T16_
SGIX
GL_
DEPTH_
COMPONEN
T24_
ARB
GL_
DEPTH_
COMPONEN
T24_
SGIX
GL_
DEPTH_
COMPONEN
T32F
GL_
DEPTH_
COMPONEN
T32F_
NV
GL_
DEPTH_
COMPONEN
T32_
ARB
GL_
DEPTH_
COMPONEN
T32_
SGIX
GL_
DEPTH_
COMPONENTS
GL_
DEPTH_
EXT
GL_
DEPTH_
PASS_
INSTRUMENT_
COUNTERS_
SGIX
GL_
DEPTH_
PASS_
INSTRUMENT_
MAX_
SGIX
GL_
DEPTH_
PASS_
INSTRUMENT_
SGIX
GL_
DEPTH_
RENDERABLE
GL_
DEPTH_
SAMPLES_
NV
GL_
DEPTH_
STENCIL
GL_
DEPTH_
STENCIL_
ATTACHMENT
GL_
DEPTH_
STENCIL_
EXT
GL_
DEPTH_
STENCIL_
NV
GL_
DEPTH_
STENCIL_
TEXTURE_
MODE
GL_
DEPTH_
STENCIL_
TO_
BGRA_
NV
GL_
DEPTH_
STENCIL_
TO_
RGBA_
NV
GL_
DEPTH_
TEST
GL_
DEPTH_
TEXTURE_
MODE
GL_
DEPTH_
TEXTURE_
MODE_
ARB
GL_
DEVICE_
LUID_
EXT
GL_
DEVICE_
NODE_
MASK_
EXT
GL_
DEVICE_
UUID_
EXT
GL_
DIFFERENCE_
KHR
GL_
DIFFERENCE_
NV
GL_
DISCARD_
NV
GL_
DISCRETE_
AMD
GL_
DISJOINT_
NV
GL_
DISPATCH_
INDIRECT_
BUFFER
GL_
DISPATCH_
INDIRECT_
BUFFER_
BINDING
GL_
DISPLAY_
LIST
GL_
DISTANCE_
ATTENUATION_
EXT
GL_
DITHER
GL_
DOT3_
RGB
GL_
DOT3_
RGBA
GL_
DOT3_
RGBA_
ARB
GL_
DOT3_
RGBA_
EXT
GL_
DOT3_
RGB_
ARB
GL_
DOT3_
RGB_
EXT
GL_
DOT_
PRODUCT_
AFFINE_
DEPTH_
REPLACE_
NV
GL_
DOT_
PRODUCT_
CONST_
EYE_
REFLECT_
CUBE_
MAP_
NV
GL_
DOT_
PRODUCT_
DEPTH_
REPLACE_
NV
GL_
DOT_
PRODUCT_
DIFFUSE_
CUBE_
MAP_
NV
GL_
DOT_
PRODUCT_
NV
GL_
DOT_
PRODUCT_
PASS_
THROUGH_
NV
GL_
DOT_
PRODUCT_
REFLECT_
CUBE_
MAP_
NV
GL_
DOT_
PRODUCT_
TEXTURE_
1D_
NV
GL_
DOT_
PRODUCT_
TEXTURE_
2D_
NV
GL_
DOT_
PRODUCT_
TEXTURE_
3D_
NV
GL_
DOT_
PRODUCT_
TEXTURE_
CUBE_
MAP_
NV
GL_
DOT_
PRODUCT_
TEXTURE_
RECTANGLE_
NV
GL_
DOUBLE_
EXT
GL_
DOUBLE_
MAT2
GL_
DOUBLE_
MAT3
GL_
DOUBLE_
MAT4
GL_
DOUBLE_
MAT2_
EXT
GL_
DOUBLE_
MAT2x3
GL_
DOUBLE_
MAT2x4
GL_
DOUBLE_
MAT2x3_
EXT
GL_
DOUBLE_
MAT2x4_
EXT
GL_
DOUBLE_
MAT3_
EXT
GL_
DOUBLE_
MAT3x2
GL_
DOUBLE_
MAT3x4
GL_
DOUBLE_
MAT3x2_
EXT
GL_
DOUBLE_
MAT3x4_
EXT
GL_
DOUBLE_
MAT4_
EXT
GL_
DOUBLE_
MAT4x2
GL_
DOUBLE_
MAT4x3
GL_
DOUBLE_
MAT4x2_
EXT
GL_
DOUBLE_
MAT4x3_
EXT
GL_
DOUBLE_
VEC2
GL_
DOUBLE_
VEC3
GL_
DOUBLE_
VEC4
GL_
DOUBLE_
VEC2_
EXT
GL_
DOUBLE_
VEC3_
EXT
GL_
DOUBLE_
VEC4_
EXT
GL_
DRAW_
ARRAYS_
COMMAND_
NV
GL_
DRAW_
ARRAYS_
INSTANCED_
COMMAND_
NV
GL_
DRAW_
ARRAYS_
STRIP_
COMMAND_
NV
GL_
DRAW_
BUFFE
R0
GL_
DRAW_
BUFFE
R0_
ARB
GL_
DRAW_
BUFFE
R0_
EXT
GL_
DRAW_
BUFFE
R0_
NV
GL_
DRAW_
BUFFE
R1
GL_
DRAW_
BUFFE
R2
GL_
DRAW_
BUFFE
R3
GL_
DRAW_
BUFFE
R4
GL_
DRAW_
BUFFE
R5
GL_
DRAW_
BUFFE
R6
GL_
DRAW_
BUFFE
R7
GL_
DRAW_
BUFFE
R8
GL_
DRAW_
BUFFE
R9
GL_
DRAW_
BUFFE
R1_
ARB
GL_
DRAW_
BUFFE
R1_
EXT
GL_
DRAW_
BUFFE
R1_
NV
GL_
DRAW_
BUFFE
R2_
ARB
GL_
DRAW_
BUFFE
R2_
EXT
GL_
DRAW_
BUFFE
R2_
NV
GL_
DRAW_
BUFFE
R3_
ARB
GL_
DRAW_
BUFFE
R3_
EXT
GL_
DRAW_
BUFFE
R3_
NV
GL_
DRAW_
BUFFE
R4_
ARB
GL_
DRAW_
BUFFE
R4_
EXT
GL_
DRAW_
BUFFE
R4_
NV
GL_
DRAW_
BUFFE
R5_
ARB
GL_
DRAW_
BUFFE
R5_
EXT
GL_
DRAW_
BUFFE
R5_
NV
GL_
DRAW_
BUFFE
R6_
ARB
GL_
DRAW_
BUFFE
R6_
EXT
GL_
DRAW_
BUFFE
R6_
NV
GL_
DRAW_
BUFFE
R7_
ARB
GL_
DRAW_
BUFFE
R7_
EXT
GL_
DRAW_
BUFFE
R7_
NV
GL_
DRAW_
BUFFE
R8_
ARB
GL_
DRAW_
BUFFE
R8_
EXT
GL_
DRAW_
BUFFE
R8_
NV
GL_
DRAW_
BUFFE
R9_
ARB
GL_
DRAW_
BUFFE
R9_
EXT
GL_
DRAW_
BUFFE
R9_
NV
GL_
DRAW_
BUFFE
R10
GL_
DRAW_
BUFFE
R11
GL_
DRAW_
BUFFE
R12
GL_
DRAW_
BUFFE
R13
GL_
DRAW_
BUFFE
R14
GL_
DRAW_
BUFFE
R15
GL_
DRAW_
BUFFE
R10_
ARB
GL_
DRAW_
BUFFE
R10_
EXT
GL_
DRAW_
BUFFE
R10_
NV
GL_
DRAW_
BUFFE
R11_
ARB
GL_
DRAW_
BUFFE
R11_
EXT
GL_
DRAW_
BUFFE
R11_
NV
GL_
DRAW_
BUFFE
R12_
ARB
GL_
DRAW_
BUFFE
R12_
EXT
GL_
DRAW_
BUFFE
R12_
NV
GL_
DRAW_
BUFFE
R13_
ARB
GL_
DRAW_
BUFFE
R13_
EXT
GL_
DRAW_
BUFFE
R13_
NV
GL_
DRAW_
BUFFE
R14_
ARB
GL_
DRAW_
BUFFE
R14_
EXT
GL_
DRAW_
BUFFE
R14_
NV
GL_
DRAW_
BUFFE
R15_
ARB
GL_
DRAW_
BUFFE
R15_
EXT
GL_
DRAW_
BUFFE
R15_
NV
GL_
DRAW_
BUFFER_
EXT
GL_
DRAW_
ELEMENTS_
COMMAND_
NV
GL_
DRAW_
ELEMENTS_
INSTANCED_
COMMAND_
NV
GL_
DRAW_
ELEMENTS_
STRIP_
COMMAND_
NV
GL_
DRAW_
FRAMEBUFFER
GL_
DRAW_
FRAMEBUFFER_
ANGLE
GL_
DRAW_
FRAMEBUFFER_
BINDING
GL_
DRAW_
FRAMEBUFFER_
BINDING_
ANGLE
GL_
DRAW_
FRAMEBUFFER_
BINDING_
EXT
GL_
DRAW_
FRAMEBUFFER_
BINDING_
NV
GL_
DRAW_
FRAMEBUFFER_
EXT
GL_
DRAW_
FRAMEBUFFER_
NV
GL_
DRAW_
INDIRECT_
ADDRESS_
NV
GL_
DRAW_
INDIRECT_
BUFFER
GL_
DRAW_
INDIRECT_
BUFFER_
BINDING
GL_
DRAW_
INDIRECT_
LENGTH_
NV
GL_
DRAW_
INDIRECT_
UNIFIED_
NV
GL_
DRIVER_
REGAL
GL_
DRIVER_
UUID_
EXT
GL_
DSDT8_
MAG8_
INTENSIT
Y8_
NV
GL_
DSDT8_
MAG8_
NV
GL_
DSDT8_
NV
GL_
DSDT_
MAG_
INTENSITY_
NV
GL_
DSDT_
MAG_
NV
GL_
DSDT_
MAG_
VIB_
NV
GL_
DSDT_
NV
GL_
DST_
ATOP_
NV
GL_
DST_
IN_
NV
GL_
DST_
NV
GL_
DST_
OUT_
NV
GL_
DST_
OVER_
NV
GL_
DS_
BIAS_
NV
GL_
DS_
SCALE_
NV
GL_
DT_
BIAS_
NV
GL_
DT_
SCALE_
NV
GL_
DUP_
FIRST_
CUBIC_
CURVE_
TO_
NV
GL_
DUP_
LAST_
CUBIC_
CURVE_
TO_
NV
GL_
DYNAMIC_
COPY
GL_
DYNAMIC_
COPY_
ARB
GL_
DYNAMIC_
DRAW
GL_
DYNAMIC_
DRAW_
ARB
GL_
DYNAMIC_
READ
GL_
DYNAMIC_
READ_
ARB
GL_
DYNAMIC_
STORAGE_
BIT
GL_
DYNAMIC_
STORAGE_
BIT_
EXT
GL_
EDGEFLAG_
BIT_
PGI
GL_
EDGE_
FLAG_
ARRAY_
ADDRESS_
NV
GL_
EDGE_
FLAG_
ARRAY_
BUFFER_
BINDING
GL_
EDGE_
FLAG_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
EDGE_
FLAG_
ARRAY_
COUNT_
EXT
GL_
EDGE_
FLAG_
ARRAY_
EXT
GL_
EDGE_
FLAG_
ARRAY_
LENGTH_
NV
GL_
EDGE_
FLAG_
ARRAY_
LIST_
IBM
GL_
EDGE_
FLAG_
ARRAY_
LIST_
STRIDE_
IBM
GL_
EDGE_
FLAG_
ARRAY_
POINTER_
EXT
GL_
EDGE_
FLAG_
ARRAY_
STRIDE_
EXT
GL_
EFFECTIVE_
RASTER_
SAMPLES_
EXT
GL_
EGL_
GENERATE_
RESET_
ON_
VIDEO_
MEMORY_
PURGE_
NV
GL_
ELEMENT_
ADDRESS_
COMMAND_
NV
GL_
ELEMENT_
ARRAY_
ADDRESS_
NV
GL_
ELEMENT_
ARRAY_
BARRIER_
BIT
GL_
ELEMENT_
ARRAY_
BARRIER_
BIT_
EXT
GL_
ELEMENT_
ARRAY_
BUFFER
GL_
ELEMENT_
ARRAY_
BUFFER_
ARB
GL_
ELEMENT_
ARRAY_
BUFFER_
BINDING
GL_
ELEMENT_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
ELEMENT_
ARRAY_
LENGTH_
NV
GL_
ELEMENT_
ARRAY_
UNIFIED_
NV
GL_
EMBOSS_
CONSTANT_
NV
GL_
EMBOSS_
LIGHT_
NV
GL_
EMBOSS_
MAP_
NV
GL_
EMULATION_
REGAL
GL_
ENV_
MAP_
SGIX
GL_
ERROR_
REGAL
GL_
ETC1_
SRGB8_
NV
GL_
EVAL_
2D_
NV
GL_
EVAL_
FRACTIONAL_
TESSELLATION_
NV
GL_
EVAL_
TRIANGULAR_
2D_
NV
GL_
EVAL_
VERTEX_
ATTRI
B0_
NV
GL_
EVAL_
VERTEX_
ATTRI
B1_
NV
GL_
EVAL_
VERTEX_
ATTRI
B2_
NV
GL_
EVAL_
VERTEX_
ATTRI
B3_
NV
GL_
EVAL_
VERTEX_
ATTRI
B4_
NV
GL_
EVAL_
VERTEX_
ATTRI
B5_
NV
GL_
EVAL_
VERTEX_
ATTRI
B6_
NV
GL_
EVAL_
VERTEX_
ATTRI
B7_
NV
GL_
EVAL_
VERTEX_
ATTRI
B8_
NV
GL_
EVAL_
VERTEX_
ATTRI
B9_
NV
GL_
EVAL_
VERTEX_
ATTRI
B10_
NV
GL_
EVAL_
VERTEX_
ATTRI
B11_
NV
GL_
EVAL_
VERTEX_
ATTRI
B12_
NV
GL_
EVAL_
VERTEX_
ATTRI
B13_
NV
GL_
EVAL_
VERTEX_
ATTRI
B14_
NV
GL_
EVAL_
VERTEX_
ATTRI
B15_
NV
GL_
EXCLUSION_
KHR
GL_
EXCLUSION_
NV
GL_
EXCLUSIVE_
EXT
GL_
EXPAND_
NEGATE_
NV
GL_
EXPAND_
NORMAL_
NV
GL_
EXTENDED_
RANGE_
SGIS
GL_
EXTENSIONS
GL_
EXTERNAL_
VIRTUAL_
MEMORY_
BUFFER_
AMD
GL_
EYE_
DISTANCE_
TO_
LINE_
SGIS
GL_
EYE_
DISTANCE_
TO_
POINT_
SGIS
GL_
EYE_
LINE_
SGIS
GL_
EYE_
PLANE_
ABSOLUTE_
NV
GL_
EYE_
POINT_
SGIS
GL_
EYE_
RADIAL_
NV
GL_
EYE_
SPACE_
SGIX
GL_
E_
TIMES_
F_
NV
GL_
FACTOR_
MAX_
AMD
GL_
FACTOR_
MIN_
AMD
GL_
FAILURE_
NV
GL_
FENCE_
CONDITION_
NV
GL_
FENCE_
STATUS_
NV
GL_
FETCH_
PER_
SAMPLE_
ARM
GL_
FFT_
1D_
SGI
GL_
FIELDS_
NV
GL_
FIELD_
LOWER_
NV
GL_
FIELD_
UPPER_
NV
GL_
FILE_
NAME_
NV
GL_
FILL_
NV
GL_
FILL_
RECTANGLE_
NV
GL_
FILTER
GL_
FIRST_
TO_
REST_
NV
GL_
FIRST_
VERTEX_
CONVENTION
GL_
FIRST_
VERTEX_
CONVENTION_
EXT
GL_
FIXED
GL_
FIXED_
ONLY
GL_
FIXED_
ONLY_
ARB
GL_
FLOA
T16_
MAT2_
AMD
GL_
FLOA
T16_
MAT2x3_
AMD
GL_
FLOA
T16_
MAT2x4_
AMD
GL_
FLOA
T16_
MAT3_
AMD
GL_
FLOA
T16_
MAT3x2_
AMD
GL_
FLOA
T16_
MAT3x4_
AMD
GL_
FLOA
T16_
MAT4_
AMD
GL_
FLOA
T16_
MAT4x2_
AMD
GL_
FLOA
T16_
MAT4x3_
AMD
GL_
FLOA
T16_
NV
GL_
FLOA
T16_
VEC2_
NV
GL_
FLOA
T16_
VEC3_
NV
GL_
FLOA
T16_
VEC4_
NV
GL_
FLOAT_
32_
UNSIGNED_
INT_
24_
8_
REV
GL_
FLOAT_
32_
UNSIGNED_
INT_
24_
8_
REV_
NV
GL_
FLOAT_
CLEAR_
COLOR_
VALUE_
NV
GL_
FLOAT_
MAT2
GL_
FLOAT_
MAT3
GL_
FLOAT_
MAT4
GL_
FLOAT_
MAT2_
ARB
GL_
FLOAT_
MAT2x3
GL_
FLOAT_
MAT2x4
GL_
FLOAT_
MAT2x3_
NV
GL_
FLOAT_
MAT2x4_
NV
GL_
FLOAT_
MAT3_
ARB
GL_
FLOAT_
MAT3x2
GL_
FLOAT_
MAT3x4
GL_
FLOAT_
MAT3x2_
NV
GL_
FLOAT_
MAT3x4_
NV
GL_
FLOAT_
MAT4_
ARB
GL_
FLOAT_
MAT4x2
GL_
FLOAT_
MAT4x3
GL_
FLOAT_
MAT4x2_
NV
GL_
FLOAT_
MAT4x3_
NV
GL_
FLOAT_
R16_
NV
GL_
FLOAT_
R32_
NV
GL_
FLOAT_
RG16_
NV
GL_
FLOAT_
RG32_
NV
GL_
FLOAT_
RGB16_
NV
GL_
FLOAT_
RGB32_
NV
GL_
FLOAT_
RGBA16_
NV
GL_
FLOAT_
RGBA32_
NV
GL_
FLOAT_
RGBA_
MODE_
NV
GL_
FLOAT_
RGBA_
NV
GL_
FLOAT_
RGB_
NV
GL_
FLOAT_
RG_
NV
GL_
FLOAT_
R_
NV
GL_
FLOAT_
VEC2
GL_
FLOAT_
VEC3
GL_
FLOAT_
VEC4
GL_
FLOAT_
VEC2_
ARB
GL_
FLOAT_
VEC3_
ARB
GL_
FLOAT_
VEC4_
ARB
GL_
FOG_
BLEND_
ALPHA_
SGIX
GL_
FOG_
BLEND_
COLOR_
SGIX
GL_
FOG_
COORD
GL_
FOG_
COORDINATE
GL_
FOG_
COORDINATE_
ARRAY
GL_
FOG_
COORDINATE_
ARRAY_
BUFFER_
BINDING
GL_
FOG_
COORDINATE_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
FOG_
COORDINATE_
ARRAY_
EXT
GL_
FOG_
COORDINATE_
ARRAY_
LIST_
IBM
GL_
FOG_
COORDINATE_
ARRAY_
LIST_
STRIDE_
IBM
GL_
FOG_
COORDINATE_
ARRAY_
POINTER
GL_
FOG_
COORDINATE_
ARRAY_
POINTER_
EXT
GL_
FOG_
COORDINATE_
ARRAY_
STRIDE
GL_
FOG_
COORDINATE_
ARRAY_
STRIDE_
EXT
GL_
FOG_
COORDINATE_
ARRAY_
TYPE
GL_
FOG_
COORDINATE_
ARRAY_
TYPE_
EXT
GL_
FOG_
COORDINATE_
EXT
GL_
FOG_
COORDINATE_
SOURCE
GL_
FOG_
COORDINATE_
SOURCE_
EXT
GL_
FOG_
COORD_
ARRAY
GL_
FOG_
COORD_
ARRAY_
ADDRESS_
NV
GL_
FOG_
COORD_
ARRAY_
LENGTH_
NV
GL_
FOG_
COORD_
ARRAY_
POINTER
GL_
FOG_
COORD_
ARRAY_
STRIDE
GL_
FOG_
COORD_
ARRAY_
TYPE
GL_
FOG_
COORD_
SRC
GL_
FOG_
DISTANCE_
MODE_
NV
GL_
FOG_
GROUND_
PLANE_
SGIX
GL_
FOG_
LAYERS_
POINTS_
SGIX
GL_
FOG_
OFFSET_
SGIX
GL_
FOG_
OFFSET_
VALUE_
SGIX
GL_
FOG_
SCALE_
SGIX
GL_
FOG_
SCALE_
VALUE_
SGIX
GL_
FOG_
SPECULAR_
TEXTURE_
WIN
GL_
FOG_
TYPE_
SGIX
GL_
FONT_
ASCENDER_
BIT_
NV
GL_
FONT_
DESCENDER_
BIT_
NV
GL_
FONT_
GLYPHS_
AVAILABLE_
NV
GL_
FONT_
HAS_
KERNING_
BIT_
NV
GL_
FONT_
HEIGHT_
BIT_
NV
GL_
FONT_
MAX_
ADVANCE_
HEIGHT_
BIT_
NV
GL_
FONT_
MAX_
ADVANCE_
WIDTH_
BIT_
NV
GL_
FONT_
NUM_
GLYPH_
INDICES_
BIT_
NV
GL_
FONT_
TARGET_
UNAVAILABLE_
NV
GL_
FONT_
UNAVAILABLE_
NV
GL_
FONT_
UNDERLINE_
POSITION_
BIT_
NV
GL_
FONT_
UNDERLINE_
THICKNESS_
BIT_
NV
GL_
FONT_
UNINTELLIGIBLE_
NV
GL_
FONT_
UNITS_
PER_
EM_
BIT_
NV
GL_
FONT_
X_
MAX_
BOUNDS_
BIT_
NV
GL_
FONT_
X_
MIN_
BOUNDS_
BIT_
NV
GL_
FONT_
Y_
MAX_
BOUNDS_
BIT_
NV
GL_
FONT_
Y_
MIN_
BOUNDS_
BIT_
NV
GL_
FORCE_
BLUE_
TO_
ONE_
NV
GL_
FORMAT_
SUBSAMPLE_
24_
24_
OML
GL_
FORMAT_
SUBSAMPLE_
244_
244_
OML
GL_
FOVEATION_
ENABLE_
BIT_
QCOM
GL_
FOVEATION_
SCALED_
BIN_
METHOD_
BIT_
QCOM
GL_
FRACTIONAL_
EVEN
GL_
FRACTIONAL_
ODD
GL_
FRAGMENTS_
INSTRUMENT_
COUNTERS_
SGIX
GL_
FRAGMENTS_
INSTRUMENT_
MAX_
SGIX
GL_
FRAGMENTS_
INSTRUMENT_
SGIX
GL_
FRAGMENT_
COLOR_
EXT
GL_
FRAGMENT_
COLOR_
MATERIAL_
EXT
GL_
FRAGMENT_
COLOR_
MATERIAL_
FACE_
EXT
GL_
FRAGMENT_
COLOR_
MATERIAL_
PARAMETER_
EXT
GL_
FRAGMENT_
COVERAGE_
COLOR_
NV
GL_
FRAGMENT_
COVERAGE_
TO_
COLOR_
NV
GL_
FRAGMENT_
DEPTH
GL_
FRAGMENT_
DEPTH_
EXT
GL_
FRAGMENT_
INPUT_
NV
GL_
FRAGMENT_
INTERPOLATION_
OFFSET_
BITS
GL_
FRAGMENT_
LIGH
T0_
EXT
GL_
FRAGMENT_
LIGH
T7_
EXT
GL_
FRAGMENT_
LIGHTING_
EXT
GL_
FRAGMENT_
LIGHT_
MODEL_
AMBIENT_
EXT
GL_
FRAGMENT_
LIGHT_
MODEL_
LOCAL_
VIEWER_
EXT
GL_
FRAGMENT_
LIGHT_
MODEL_
NORMAL_
INTERPOLATION_
EXT
GL_
FRAGMENT_
LIGHT_
MODEL_
TWO_
SIDE_
EXT
GL_
FRAGMENT_
LIGHT_
SPACE_
SGIX
GL_
FRAGMENT_
MATERIAL_
EXT
GL_
FRAGMENT_
NORMAL_
EXT
GL_
FRAGMENT_
PROGRAM_
ARB
GL_
FRAGMENT_
PROGRAM_
BINDING_
NV
GL_
FRAGMENT_
PROGRAM_
INTERPOLATION_
OFFSET_
BITS_
NV
GL_
FRAGMENT_
PROGRAM_
NV
GL_
FRAGMENT_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
FRAGMENT_
SHADER
GL_
FRAGMENT_
SHADER_
ARB
GL_
FRAGMENT_
SHADER_
BIT
GL_
FRAGMENT_
SHADER_
DERIVATIVE_
HINT
GL_
FRAGMENT_
SHADER_
DERIVATIVE_
HINT_
ARB
GL_
FRAGMENT_
SHADER_
DISCARDS_
SAMPLES_
EXT
GL_
FRAGMENT_
SHADER_
FRAMEBUFFER_
FETCH_
MRT_
ARM
GL_
FRAGMENT_
SHADER_
INVOCATIONS
GL_
FRAGMENT_
SHADER_
INVOCATIONS_
ARB
GL_
FRAGMENT_
SUBROUTINE
GL_
FRAGMENT_
SUBROUTINE_
UNIFORM
GL_
FRAGMENT_
TEXTURE
GL_
FRAMEBUFFER
GL_
FRAMEBUFFER_
ATTACHMENT_
ALPHA_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
ANGLE
GL_
FRAMEBUFFER_
ATTACHMENT_
BLUE_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
COLOR_
ENCODING
GL_
FRAMEBUFFER_
ATTACHMENT_
COLOR_
ENCODING_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
COMPONENT_
TYPE
GL_
FRAMEBUFFER_
ATTACHMENT_
COMPONENT_
TYPE_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
DEPTH_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
GREEN_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
LAYERED
GL_
FRAMEBUFFER_
ATTACHMENT_
LAYERED_
ARB
GL_
FRAMEBUFFER_
ATTACHMENT_
LAYERED_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
NAME
GL_
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
NAME_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
TYPE
GL_
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
TYPE_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
RED_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
STENCIL_
SIZE
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
3D_
ZOFFSET_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
BASE_
VIEW_
INDEX_
OVR
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
CUBE_
MAP_
FACE
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
CUBE_
MAP_
FACE_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LAYER
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LAYER_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LAYER_
NV
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LEVEL
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LEVEL_
EXT
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
NUM_
VIEWS_
OVR
GL_
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
SAMPLES_
EXT
GL_
FRAMEBUFFER_
BARRIER_
BIT
GL_
FRAMEBUFFER_
BARRIER_
BIT_
EXT
GL_
FRAMEBUFFER_
BINDING
GL_
FRAMEBUFFER_
BINDING_
EXT
GL_
FRAMEBUFFER_
BLEND
GL_
FRAMEBUFFER_
COMPLETE
GL_
FRAMEBUFFER_
COMPLETE_
EXT
GL_
FRAMEBUFFER_
DEFAULT
GL_
FRAMEBUFFER_
DEFAULT_
FIXED_
SAMPLE_
LOCATIONS
GL_
FRAMEBUFFER_
DEFAULT_
HEIGHT
GL_
FRAMEBUFFER_
DEFAULT_
LAYERS
GL_
FRAMEBUFFER_
DEFAULT_
LAYERS_
EXT
GL_
FRAMEBUFFER_
DEFAULT_
SAMPLES
GL_
FRAMEBUFFER_
DEFAULT_
WIDTH
GL_
FRAMEBUFFER_
EXT
GL_
FRAMEBUFFER_
FETCH_
NONCOHERENT_
QCOM
GL_
FRAMEBUFFER_
INCOMPLETE_
ATTACHMENT
GL_
FRAMEBUFFER_
INCOMPLETE_
ATTACHMENT_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
DIMENSIONS_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
DRAW_
BUFFER
GL_
FRAMEBUFFER_
INCOMPLETE_
DRAW_
BUFFER_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
FORMATS_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
INSUFFICIENT_
SHADER_
COMBINED_
LOCAL_
STORAGE_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
LAYER_
COUNT_
ARB
GL_
FRAMEBUFFER_
INCOMPLETE_
LAYER_
COUNT_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
LAYER_
TARGETS
GL_
FRAMEBUFFER_
INCOMPLETE_
LAYER_
TARGETS_
ARB
GL_
FRAMEBUFFER_
INCOMPLETE_
LAYER_
TARGETS_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
MISSING_
ATTACHMENT
GL_
FRAMEBUFFER_
INCOMPLETE_
MISSING_
ATTACHMENT_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
MULTISAMPLE
GL_
FRAMEBUFFER_
INCOMPLETE_
MULTISAMPLE_
ANGLE
GL_
FRAMEBUFFER_
INCOMPLETE_
MULTISAMPLE_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
MULTISAMPLE_
NV
GL_
FRAMEBUFFER_
INCOMPLETE_
READ_
BUFFER
GL_
FRAMEBUFFER_
INCOMPLETE_
READ_
BUFFER_
EXT
GL_
FRAMEBUFFER_
INCOMPLETE_
VIEW_
TARGETS_
OVR
GL_
FRAMEBUFFER_
PROGRAMMABLE_
SAMPLE_
LOCATIONS_
ARB
GL_
FRAMEBUFFER_
PROGRAMMABLE_
SAMPLE_
LOCATIONS_
NV
GL_
FRAMEBUFFER_
RENDERABLE
GL_
FRAMEBUFFER_
RENDERABLE_
LAYERED
GL_
FRAMEBUFFER_
SAMPLE_
LOCATION_
PIXEL_
GRID_
ARB
GL_
FRAMEBUFFER_
SAMPLE_
LOCATION_
PIXEL_
GRID_
NV
GL_
FRAMEBUFFER_
SRGB
GL_
FRAMEBUFFER_
SRGB_
CAPABLE_
EXT
GL_
FRAMEBUFFER_
SRGB_
EXT
GL_
FRAMEBUFFER_
UNDEFINED
GL_
FRAMEBUFFER_
UNSUPPORTED
GL_
FRAMEBUFFER_
UNSUPPORTED_
EXT
GL_
FRAME_
NV
GL_
FRONT_
FACE_
COMMAND_
NV
GL_
FULL_
RANGE_
EXT
GL_
FULL_
STIPPLE_
HINT_
PGI
GL_
FULL_
SUPPORT
GL_
FUNC_
ADD
GL_
FUNC_
ADD_
EXT
GL_
FUNC_
COMPLEX_
ADD_
EXT
GL_
FUNC_
COMPLEX_
MULTIPLY_
EXT
GL_
FUNC_
REVERSE_
SUBTRACT
GL_
FUNC_
REVERSE_
SUBTRACT_
EXT
GL_
FUNC_
SUBTRACT
GL_
FUNC_
SUBTRACT_
EXT
GL_
GENERATE_
MIPMAP
GL_
GENERATE_
MIPMAP_
HINT
GL_
GENERATE_
MIPMAP_
HINT_
SGIS
GL_
GENERATE_
MIPMAP_
SGIS
GL_
GENERIC_
ATTRIB_
NV
GL_
GEOMETRY_
BIT
GL_
GEOMETRY_
DEFORMATION_
BIT_
SGIX
GL_
GEOMETRY_
INPUT_
TYPE
GL_
GEOMETRY_
INPUT_
TYPE_
ARB
GL_
GEOMETRY_
INPUT_
TYPE_
EXT
GL_
GEOMETRY_
LINKED_
INPUT_
TYPE_
EXT
GL_
GEOMETRY_
LINKED_
OUTPUT_
TYPE_
EXT
GL_
GEOMETRY_
LINKED_
VERTICES_
OUT_
EXT
GL_
GEOMETRY_
OUTPUT_
TYPE
GL_
GEOMETRY_
OUTPUT_
TYPE_
ARB
GL_
GEOMETRY_
OUTPUT_
TYPE_
EXT
GL_
GEOMETRY_
PROGRAM_
NV
GL_
GEOMETRY_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
GEOMETRY_
SHADER
GL_
GEOMETRY_
SHADER_
ARB
GL_
GEOMETRY_
SHADER_
BIT
GL_
GEOMETRY_
SHADER_
BIT_
EXT
GL_
GEOMETRY_
SHADER_
EXT
GL_
GEOMETRY_
SHADER_
INVOCATIONS
GL_
GEOMETRY_
SHADER_
INVOCATIONS_
EXT
GL_
GEOMETRY_
SHADER_
PRIMITIVES_
EMITTED
GL_
GEOMETRY_
SHADER_
PRIMITIVES_
EMITTED_
ARB
GL_
GEOMETRY_
SUBROUTINE
GL_
GEOMETRY_
SUBROUTINE_
UNIFORM
GL_
GEOMETRY_
TEXTURE
GL_
GEOMETRY_
VERTICES_
OUT
GL_
GEOMETRY_
VERTICES_
OUT_
ARB
GL_
GEOMETRY_
VERTICES_
OUT_
EXT
GL_
GET_
TEXTURE_
IMAGE_
FORMAT
GL_
GET_
TEXTURE_
IMAGE_
TYPE
GL_
GLYPH_
HAS_
KERNING_
BIT_
NV
GL_
GLYPH_
HEIGHT_
BIT_
NV
GL_
GLYPH_
HORIZONTAL_
BEARING_
ADVANCE_
BIT_
NV
GL_
GLYPH_
HORIZONTAL_
BEARING_
X_
BIT_
NV
GL_
GLYPH_
HORIZONTAL_
BEARING_
Y_
BIT_
NV
GL_
GLYPH_
VERTICAL_
BEARING_
ADVANCE_
BIT_
NV
GL_
GLYPH_
VERTICAL_
BEARING_
X_
BIT_
NV
GL_
GLYPH_
VERTICAL_
BEARING_
Y_
BIT_
NV
GL_
GLYPH_
WIDTH_
BIT_
NV
GL_
GPU_
ADDRESS_
NV
GL_
GPU_
MEMORY_
INFO_
CURRENT_
AVAILABLE_
VIDMEM_
NVX
GL_
GPU_
MEMORY_
INFO_
DEDICATED_
VIDMEM_
NVX
GL_
GPU_
MEMORY_
INFO_
EVICTED_
MEMORY_
NVX
GL_
GPU_
MEMORY_
INFO_
EVICTION_
COUNT_
NVX
GL_
GPU_
MEMORY_
INFO_
TOTAL_
AVAILABLE_
MEMORY_
NVX
GL_
GPU_
OPTIMIZED_
QCOM
GL_
GREEN_
INTEGER
GL_
GREEN_
INTEGER_
EXT
GL_
GREEN_
MAX_
CLAMP_
INGR
GL_
GREEN_
MIN_
CLAMP_
INGR
GL_
GREEN_
NV
GL_
GUILTY_
CONTEXT_
RESET
GL_
GUILTY_
CONTEXT_
RESET_
ARB
GL_
HALF_
BIAS_
NEGATE_
NV
GL_
HALF_
BIAS_
NORMAL_
NV
GL_
HALF_
FLOAT
GL_
HALF_
FLOAT_
ARB
GL_
HALF_
FLOAT_
NV
GL_
HANDLE_
TYPE_
D3D11_
IMAGE_
EXT
GL_
HANDLE_
TYPE_
D3D11_
IMAGE_
KMT_
EXT
GL_
HANDLE_
TYPE_
D3D12_
FENCE_
EXT
GL_
HANDLE_
TYPE_
D3D12_
RESOURCE_
EXT
GL_
HANDLE_
TYPE_
D3D12_
TILEPOOL_
EXT
GL_
HANDLE_
TYPE_
OPAQUE_
FD_
EXT
GL_
HANDLE_
TYPE_
OPAQUE_
WIN32_
EXT
GL_
HANDLE_
TYPE_
OPAQUE_
WIN32_
KMT_
EXT
GL_
HARDLIGHT_
KHR
GL_
HARDLIGHT_
NV
GL_
HARDMIX_
NV
GL_
HIGH_
FLOAT
GL_
HIGH_
INT
GL_
HILO8_
NV
GL_
HILO16_
NV
GL_
HILO_
NV
GL_
HISTOGRAM
GL_
HISTOGRAM_
ALPHA_
SIZE
GL_
HISTOGRAM_
ALPHA_
SIZE_
EXT
GL_
HISTOGRAM_
BLUE_
SIZE
GL_
HISTOGRAM_
BLUE_
SIZE_
EXT
GL_
HISTOGRAM_
EXT
GL_
HISTOGRAM_
FORMAT
GL_
HISTOGRAM_
FORMAT_
EXT
GL_
HISTOGRAM_
GREEN_
SIZE
GL_
HISTOGRAM_
GREEN_
SIZE_
EXT
GL_
HISTOGRAM_
LUMINANCE_
SIZE
GL_
HISTOGRAM_
LUMINANCE_
SIZE_
EXT
GL_
HISTOGRAM_
RED_
SIZE
GL_
HISTOGRAM_
RED_
SIZE_
EXT
GL_
HISTOGRAM_
SINK
GL_
HISTOGRAM_
SINK_
EXT
GL_
HISTOGRAM_
WIDTH
GL_
HISTOGRAM_
WIDTH_
EXT
GL_
HI_
BIAS_
NV
GL_
HI_
SCALE_
NV
GL_
HORIZONTAL_
LINE_
TO_
NV
GL_
HSL_
COLOR_
KHR
GL_
HSL_
COLOR_
NV
GL_
HSL_
HUE_
KHR
GL_
HSL_
HUE_
NV
GL_
HSL_
LUMINOSITY_
KHR
GL_
HSL_
LUMINOSITY_
NV
GL_
HSL_
SATURATION_
KHR
GL_
HSL_
SATURATION_
NV
GL_
IDENTITY_
NV
GL_
IGLOO_
COLORNORMAL_
SGIX
GL_
IGLOO_
FULLSCREEN_
SGIX
GL_
IGLOO_
IRISGL_
MODE_
SGIX
GL_
IGLOO_
LMC_
COLOR_
SGIX
GL_
IGLOO_
SWAPTMESH_
SGIX
GL_
IGLOO_
TMESHMODE_
SGIX
GL_
IGLOO_
VIEWPORT_
OFFSET_
SGIX
GL_
IGNORE_
BORDER
GL_
IMAGE_
1D
GL_
IMAGE_
1D_
ARRAY
GL_
IMAGE_
1D_
ARRAY_
EXT
GL_
IMAGE_
1D_
EXT
GL_
IMAGE_
2D
GL_
IMAGE_
2D_
ARRAY
GL_
IMAGE_
2D_
ARRAY_
EXT
GL_
IMAGE_
2D_
EXT
GL_
IMAGE_
2D_
MULTISAMPLE
GL_
IMAGE_
2D_
MULTISAMPLE_
ARRAY
GL_
IMAGE_
2D_
MULTISAMPLE_
ARRAY_
EXT
GL_
IMAGE_
2D_
MULTISAMPLE_
EXT
GL_
IMAGE_
2D_
RECT
GL_
IMAGE_
2D_
RECT_
EXT
GL_
IMAGE_
3D
GL_
IMAGE_
3D_
EXT
GL_
IMAGE_
BINDING_
ACCESS
GL_
IMAGE_
BINDING_
ACCESS_
EXT
GL_
IMAGE_
BINDING_
FORMAT
GL_
IMAGE_
BINDING_
FORMAT_
EXT
GL_
IMAGE_
BINDING_
LAYER
GL_
IMAGE_
BINDING_
LAYERED
GL_
IMAGE_
BINDING_
LAYERED_
EXT
GL_
IMAGE_
BINDING_
LAYER_
EXT
GL_
IMAGE_
BINDING_
LEVEL
GL_
IMAGE_
BINDING_
LEVEL_
EXT
GL_
IMAGE_
BINDING_
NAME
GL_
IMAGE_
BINDING_
NAME_
EXT
GL_
IMAGE_
BIT
GL_
IMAGE_
BUFFER
GL_
IMAGE_
BUFFER_
EXT
GL_
IMAGE_
CLASS_
1_
X_
8
GL_
IMAGE_
CLASS_
1_
X_
16
GL_
IMAGE_
CLASS_
1_
X_
32
GL_
IMAGE_
CLASS_
2_
X_
8
GL_
IMAGE_
CLASS_
2_
X_
16
GL_
IMAGE_
CLASS_
2_
X_
32
GL_
IMAGE_
CLASS_
4_
X_
8
GL_
IMAGE_
CLASS_
4_
X_
16
GL_
IMAGE_
CLASS_
4_
X_
32
GL_
IMAGE_
CLASS_
10_
10_
10_
2
GL_
IMAGE_
CLASS_
11_
11_
10
GL_
IMAGE_
COMPATIBILITY_
CLASS
GL_
IMAGE_
CUBE
GL_
IMAGE_
CUBE_
EXT
GL_
IMAGE_
CUBE_
MAP_
ARRAY
GL_
IMAGE_
CUBE_
MAP_
ARRAY_
EXT
GL_
IMAGE_
FORMAT_
COMPATIBILITY_
BY_
CLASS
GL_
IMAGE_
FORMAT_
COMPATIBILITY_
BY_
SIZE
GL_
IMAGE_
FORMAT_
COMPATIBILITY_
TYPE
GL_
IMAGE_
PIXEL_
FORMAT
GL_
IMAGE_
PIXEL_
TYPE
GL_
IMAGE_
TEXEL_
SIZE
GL_
IMPLEMENTATION_
COLOR_
READ_
FORMAT
GL_
IMPLEMENTATION_
COLOR_
READ_
TYPE
GL_
INCLUSIVE_
EXT
GL_
INCR_
WRAP
GL_
INCR_
WRAP_
EXT
GL_
INDEX
GL_
INDEX_
ARRAY_
ADDRESS_
NV
GL_
INDEX_
ARRAY_
BUFFER_
BINDING
GL_
INDEX_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
INDEX_
ARRAY_
COUNT_
EXT
GL_
INDEX_
ARRAY_
EXT
GL_
INDEX_
ARRAY_
LENGTH_
NV
GL_
INDEX_
ARRAY_
LIST_
IBM
GL_
INDEX_
ARRAY_
LIST_
STRIDE_
IBM
GL_
INDEX_
ARRAY_
POINTER_
EXT
GL_
INDEX_
ARRAY_
STRIDE_
EXT
GL_
INDEX_
ARRAY_
TYPE_
EXT
GL_
INDEX_
BIT_
PGI
GL_
INFO_
LOG_
LENGTH
GL_
INNOCENT_
CONTEXT_
RESET
GL_
INNOCENT_
CONTEXT_
RESET_
ARB
GL_
INT8_
NV
GL_
INT8_
VEC2_
NV
GL_
INT8_
VEC3_
NV
GL_
INT8_
VEC4_
NV
GL_
INT16_
NV
GL_
INT16_
VEC2_
NV
GL_
INT16_
VEC3_
NV
GL_
INT16_
VEC4_
NV
GL_
INT64_
ARB
GL_
INT64_
NV
GL_
INT64_
VEC2_
ARB
GL_
INT64_
VEC2_
NV
GL_
INT64_
VEC3_
ARB
GL_
INT64_
VEC3_
NV
GL_
INT64_
VEC4_
ARB
GL_
INT64_
VEC4_
NV
GL_
INTENSIT
Y4_
EXT
GL_
INTENSIT
Y8I_
EXT
GL_
INTENSIT
Y8UI_
EXT
GL_
INTENSIT
Y8_
EXT
GL_
INTENSIT
Y8_
SNORM
GL_
INTENSIT
Y12_
EXT
GL_
INTENSIT
Y16F_
ARB
GL_
INTENSIT
Y16I_
EXT
GL_
INTENSIT
Y16UI_
EXT
GL_
INTENSIT
Y16_
EXT
GL_
INTENSIT
Y16_
EXTENDED_
RANGE_
SGIX
GL_
INTENSIT
Y16_
ICC_
SGIX
GL_
INTENSIT
Y16_
SIGNED_
SGIX
GL_
INTENSIT
Y16_
SNORM
GL_
INTENSIT
Y32F_
ARB
GL_
INTENSIT
Y32I_
EXT
GL_
INTENSIT
Y32UI_
EXT
GL_
INTENSITY_
EXT
GL_
INTENSITY_
EXTENDED_
RANGE_
SGIX
GL_
INTENSITY_
ICC_
SGIX
GL_
INTENSITY_
SIGNED_
SGIX
GL_
INTENSITY_
SNORM
GL_
INTERLACE_
OML
GL_
INTERLACE_
READ_
INGR
GL_
INTERLACE_
READ_
OML
GL_
INTERLACE_
SGIX
GL_
INTERLEAVED_
ATTRIBS
GL_
INTERLEAVED_
ATTRIBS_
EXT
GL_
INTERLEAVED_
ATTRIBS_
NV
GL_
INTERNALFORMAT_
ALPHA_
SIZE
GL_
INTERNALFORMAT_
ALPHA_
TYPE
GL_
INTERNALFORMAT_
BLUE_
SIZE
GL_
INTERNALFORMAT_
BLUE_
TYPE
GL_
INTERNALFORMAT_
DEPTH_
SIZE
GL_
INTERNALFORMAT_
DEPTH_
TYPE
GL_
INTERNALFORMAT_
GREEN_
SIZE
GL_
INTERNALFORMAT_
GREEN_
TYPE
GL_
INTERNALFORMAT_
PREFERRED
GL_
INTERNALFORMAT_
RED_
SIZE
GL_
INTERNALFORMAT_
RED_
TYPE
GL_
INTERNALFORMAT_
SHARED_
SIZE
GL_
INTERNALFORMAT_
STENCIL_
SIZE
GL_
INTERNALFORMAT_
STENCIL_
TYPE
GL_
INTERNALFORMAT_
SUPPORTED
GL_
INTERPOLATE
GL_
INTERPOLATE_
ARB
GL_
INTERPOLATE_
EXT
GL_
INT_
2_
10_
10_
10_
REV
GL_
INT_
IMAGE_
1D
GL_
INT_
IMAGE_
1D_
ARRAY
GL_
INT_
IMAGE_
1D_
ARRAY_
EXT
GL_
INT_
IMAGE_
1D_
EXT
GL_
INT_
IMAGE_
2D
GL_
INT_
IMAGE_
2D_
ARRAY
GL_
INT_
IMAGE_
2D_
ARRAY_
EXT
GL_
INT_
IMAGE_
2D_
EXT
GL_
INT_
IMAGE_
2D_
MULTISAMPLE
GL_
INT_
IMAGE_
2D_
MULTISAMPLE_
ARRAY
GL_
INT_
IMAGE_
2D_
MULTISAMPLE_
ARRAY_
EXT
GL_
INT_
IMAGE_
2D_
MULTISAMPLE_
EXT
GL_
INT_
IMAGE_
2D_
RECT
GL_
INT_
IMAGE_
2D_
RECT_
EXT
GL_
INT_
IMAGE_
3D
GL_
INT_
IMAGE_
3D_
EXT
GL_
INT_
IMAGE_
BUFFER
GL_
INT_
IMAGE_
BUFFER_
EXT
GL_
INT_
IMAGE_
CUBE
GL_
INT_
IMAGE_
CUBE_
EXT
GL_
INT_
IMAGE_
CUBE_
MAP_
ARRAY
GL_
INT_
IMAGE_
CUBE_
MAP_
ARRAY_
EXT
GL_
INT_
SAMPLER_
1D
GL_
INT_
SAMPLER_
1D_
ARRAY
GL_
INT_
SAMPLER_
1D_
ARRAY_
EXT
GL_
INT_
SAMPLER_
1D_
EXT
GL_
INT_
SAMPLER_
2D
GL_
INT_
SAMPLER_
2D_
ARRAY
GL_
INT_
SAMPLER_
2D_
ARRAY_
EXT
GL_
INT_
SAMPLER_
2D_
EXT
GL_
INT_
SAMPLER_
2D_
MULTISAMPLE
GL_
INT_
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
GL_
INT_
SAMPLER_
2D_
RECT
GL_
INT_
SAMPLER_
2D_
RECT_
EXT
GL_
INT_
SAMPLER_
3D
GL_
INT_
SAMPLER_
3D_
EXT
GL_
INT_
SAMPLER_
BUFFER
GL_
INT_
SAMPLER_
BUFFER_
AMD
GL_
INT_
SAMPLER_
BUFFER_
EXT
GL_
INT_
SAMPLER_
CUBE
GL_
INT_
SAMPLER_
CUBE_
EXT
GL_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY
GL_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY_
ARB
GL_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY_
EXT
GL_
INT_
SAMPLER_
RENDERBUFFER_
NV
GL_
INT_
VEC2
GL_
INT_
VEC3
GL_
INT_
VEC4
GL_
INT_
VEC2_
ARB
GL_
INT_
VEC3_
ARB
GL_
INT_
VEC4_
ARB
GL_
INVALID_
ENUM
GL_
INVALID_
FRAMEBUFFER_
OPERATION
GL_
INVALID_
FRAMEBUFFER_
OPERATION_
EXT
GL_
INVALID_
INDEX
GL_
INVALID_
OPERATION
GL_
INVALID_
VALUE
GL_
INVARIANT_
DATATYPE_
EXT
GL_
INVARIANT_
EXT
GL_
INVARIANT_
VALUE_
EXT
GL_
INVERSE_
NV
GL_
INVERSE_
TRANSPOSE_
NV
GL_
INVERTED_
SCREEN_
W_
REND
GL_
INVERT_
OVG_
NV
GL_
INVERT_
RGB_
NV
GL_
ISOLINES
GL_
IS_
PER_
PATCH
GL_
IS_
ROW_
MAJOR
GL_
ITALIC_
BIT_
NV
GL_
KTX_
BACK_
REGION
GL_
KTX_
FRONT_
REGION
GL_
KTX_
STENCIL_
REGION
GL_
KTX_
Z_
REGION
GL_
LARGE_
CCW_
ARC_
TO_
NV
GL_
LARGE_
CW_
ARC_
TO_
NV
GL_
LAST_
VERTEX_
CONVENTION
GL_
LAST_
VERTEX_
CONVENTION_
EXT
GL_
LAST_
VIDEO_
CAPTURE_
STATUS_
NV
GL_
LAYERED_
SGIX
GL_
LAYER_
PROVOKING_
VERTEX
GL_
LAYER_
PROVOKING_
VERTEX_
EXT
GL_
LAYOUT_
COLOR_
ATTACHMENT_
EXT
GL_
LAYOUT_
DEFAULT_
INTEL
GL_
LAYOUT_
DEPTH_
STENCIL_
ATTACHMENT_
EXT
GL_
LAYOUT_
DEPTH_
STENCIL_
READ_
ONLY_
EXT
GL_
LAYOUT_
GENERAL_
EXT
GL_
LAYOUT_
LINEAR_
CPU_
CACHED_
INTEL
GL_
LAYOUT_
LINEAR_
INTEL
GL_
LAYOUT_
SHADER_
READ_
ONLY_
EXT
GL_
LAYOUT_
TRANSFER_
DST_
EXT
GL_
LAYOUT_
TRANSFER_
SRC_
EXT
GL_
LGPU_
SEPARATE_
STORAGE_
BIT_
NVX
GL_
LIGH
T31
GL_
LIGHTEN_
KHR
GL_
LIGHTEN_
NV
GL_
LIGHT_
ENV_
MODE_
EXT
GL_
LIGHT_
MODEL_
COLOR_
CONTROL
GL_
LIGHT_
MODEL_
COLOR_
CONTROL_
EXT
GL_
LINEARBURN_
NV
GL_
LINEARDODGE_
NV
GL_
LINEARLIGHT_
NV
GL_
LINEAR_
TILING_
EXT
GL_
LINES_
ADJACENCY
GL_
LINES_
ADJACENCY_
ARB
GL_
LINES_
ADJACENCY_
EXT
GL_
LINE_
NV
GL_
LINE_
QUALITY_
HINT_
SGIX
GL_
LINE_
SMOOTH
GL_
LINE_
STRIP_
ADJACENCY
GL_
LINE_
STRIP_
ADJACENCY_
ARB
GL_
LINE_
STRIP_
ADJACENCY_
EXT
GL_
LINE_
TO_
NV
GL_
LINE_
WIDTH_
COMMAND_
NV
GL_
LINK_
STATUS
GL_
LOCAL_
CONSTANT_
DATATYPE_
EXT
GL_
LOCAL_
CONSTANT_
EXT
GL_
LOCAL_
CONSTANT_
VALUE_
EXT
GL_
LOCAL_
EXT
GL_
LOCATION
GL_
LOCATION_
COMPONENT
GL_
LOCATION_
INDEX
GL_
LOCATION_
INDEX_
EXT
GL_
LOG_
APP_
REGAL
GL_
LOG_
DEBUG_
REGAL
GL_
LOG_
DRIVER_
REGAL
GL_
LOG_
ERROR_
REGAL
GL_
LOG_
HTTP_
REGAL
GL_
LOG_
INFO_
REGAL
GL_
LOG_
INTERNAL_
REGAL
GL_
LOG_
REGAL
GL_
LOG_
STATUS_
REGAL
GL_
LOG_
WARNING_
REGAL
GL_
LOSE_
CONTEXT_
ON_
RESET
GL_
LOSE_
CONTEXT_
ON_
RESET_
ARB
GL_
LOWER_
LEFT
GL_
LOW_
FLOAT
GL_
LOW_
INT
GL_
LO_
BIAS_
NV
GL_
LO_
SCALE_
NV
GL_
LUID_
SIZE_
EXT
GL_
LUMINANC
E4_
ALPH
A4_
EXT
GL_
LUMINANC
E4_
EXT
GL_
LUMINANC
E6_
ALPH
A2_
EXT
GL_
LUMINANC
E8I_
EXT
GL_
LUMINANC
E8UI_
EXT
GL_
LUMINANC
E8_
ALPH
A8_
EXT
GL_
LUMINANC
E8_
ALPH
A8_
SNORM
GL_
LUMINANC
E8_
EXT
GL_
LUMINANC
E8_
SNORM
GL_
LUMINANC
E12_
ALPH
A4_
EXT
GL_
LUMINANC
E12_
ALPH
A12_
EXT
GL_
LUMINANC
E12_
EXT
GL_
LUMINANC
E16F_
ARB
GL_
LUMINANC
E16F_
EXT
GL_
LUMINANC
E16I_
EXT
GL_
LUMINANC
E16UI_
EXT
GL_
LUMINANC
E16_
ALPH
A8_
ICC_
SGIX
GL_
LUMINANC
E16_
ALPH
A16_
EXT
GL_
LUMINANC
E16_
ALPH
A16_
EXTENDED_
RANGE_
SGIX
GL_
LUMINANC
E16_
ALPH
A16_
SIGNED_
SGIX
GL_
LUMINANC
E16_
ALPH
A16_
SNORM
GL_
LUMINANC
E16_
EXT
GL_
LUMINANC
E16_
EXTENDED_
RANGE_
SGIX
GL_
LUMINANC
E16_
ICC_
SGIX
GL_
LUMINANC
E16_
SIGNED_
SGIX
GL_
LUMINANC
E16_
SNORM
GL_
LUMINANC
E32F_
ARB
GL_
LUMINANC
E32F_
EXT
GL_
LUMINANC
E32I_
EXT
GL_
LUMINANC
E32UI_
EXT
GL_
LUMINANCE_
ALPH
A8I_
EXT
GL_
LUMINANCE_
ALPH
A8UI_
EXT
GL_
LUMINANCE_
ALPH
A16F_
ARB
GL_
LUMINANCE_
ALPH
A16F_
EXT
GL_
LUMINANCE_
ALPH
A16I_
EXT
GL_
LUMINANCE_
ALPH
A16UI_
EXT
GL_
LUMINANCE_
ALPH
A32F_
ARB
GL_
LUMINANCE_
ALPH
A32F_
EXT
GL_
LUMINANCE_
ALPH
A32I_
EXT
GL_
LUMINANCE_
ALPH
A32UI_
EXT
GL_
LUMINANCE_
ALPHA_
EXTENDED_
RANGE_
SGIX
GL_
LUMINANCE_
ALPHA_
ICC_
SGIX
GL_
LUMINANCE_
ALPHA_
INTEGER_
EXT
GL_
LUMINANCE_
ALPHA_
SIGNED_
SGIX
GL_
LUMINANCE_
ALPHA_
SNORM
GL_
LUMINANCE_
EXTENDED_
RANGE_
SGIX
GL_
LUMINANCE_
ICC_
SGIX
GL_
LUMINANCE_
INTEGER_
EXT
GL_
LUMINANCE_
SIGNED_
SGIX
GL_
LUMINANCE_
SNORM
GL_
MAGNITUDE_
BIAS_
NV
GL_
MAGNITUDE_
SCALE_
NV
GL_
MAJOR_
VERSION
GL_
MALI_
PROGRAM_
BINARY_
ARM
GL_
MALI_
SHADER_
BINARY_
ARM
GL_
MANUAL_
GENERATE_
MIPMAP
GL_
MAP1_
BINORMAL_
EXT
GL_
MAP1_
COLOR_
4_
NURBS_
SGIX
GL_
MAP1_
INDEX_
NURBS_
SGIX
GL_
MAP1_
NORMAL_
NURBS_
SGIX
GL_
MAP1_
TANGENT_
EXT
GL_
MAP1_
TEXTURE_
COORD_
1_
NURBS_
SGIX
GL_
MAP1_
TEXTURE_
COORD_
2_
NURBS_
SGIX
GL_
MAP1_
TEXTURE_
COORD_
3_
NURBS_
SGIX
GL_
MAP1_
TEXTURE_
COORD_
4_
NURBS_
SGIX
GL_
MAP1_
VERTEX_
3_
NURBS_
SGIX
GL_
MAP1_
VERTEX_
4_
NURBS_
SGIX
GL_
MAP1_
VERTEX_
ATTRI
B0_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B1_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B2_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B3_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B4_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B5_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B6_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B7_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B8_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B9_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B10_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B11_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B12_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B13_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B14_
4_
NV
GL_
MAP1_
VERTEX_
ATTRI
B15_
4_
NV
GL_
MAP2_
BINORMAL_
EXT
GL_
MAP2_
COLOR_
4_
NURBS_
SGIX
GL_
MAP2_
INDEX_
NURBS_
SGIX
GL_
MAP2_
NORMAL_
NURBS_
SGIX
GL_
MAP2_
TANGENT_
EXT
GL_
MAP2_
TEXTURE_
COORD_
1_
NURBS_
SGIX
GL_
MAP2_
TEXTURE_
COORD_
2_
NURBS_
SGIX
GL_
MAP2_
TEXTURE_
COORD_
3_
NURBS_
SGIX
GL_
MAP2_
TEXTURE_
COORD_
4_
NURBS_
SGIX
GL_
MAP2_
VERTEX_
3_
NURBS_
SGIX
GL_
MAP2_
VERTEX_
4_
NURBS_
SGIX
GL_
MAP2_
VERTEX_
ATTRI
B0_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B1_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B2_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B3_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B4_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B5_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B6_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B7_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B8_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B9_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B10_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B11_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B12_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B13_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B14_
4_
NV
GL_
MAP2_
VERTEX_
ATTRI
B15_
4_
NV
GL_
MAP_
ATTRIB_
U_
ORDER_
NV
GL_
MAP_
ATTRIB_
V_
ORDER_
NV
GL_
MAP_
COHERENT_
BIT
GL_
MAP_
COHERENT_
BIT_
EXT
GL_
MAP_
FLUSH_
EXPLICIT_
BIT
GL_
MAP_
FLUSH_
EXPLICIT_
BIT_
EXT
GL_
MAP_
INVALIDATE_
BUFFER_
BIT
GL_
MAP_
INVALIDATE_
BUFFER_
BIT_
EXT
GL_
MAP_
INVALIDATE_
RANGE_
BIT
GL_
MAP_
INVALIDATE_
RANGE_
BIT_
EXT
GL_
MAP_
PERSISTENT_
BIT
GL_
MAP_
PERSISTENT_
BIT_
EXT
GL_
MAP_
READ_
BIT
GL_
MAP_
READ_
BIT_
EXT
GL_
MAP_
TESSELLATION_
NV
GL_
MAP_
UNSYNCHRONIZED_
BIT
GL_
MAP_
UNSYNCHRONIZED_
BIT_
EXT
GL_
MAP_
WRITE_
BIT
GL_
MAP_
WRITE_
BIT_
EXT
GL_
MATERIAL_
SIDE_
HINT_
PGI
GL_
MATRI
X0_
ARB
GL_
MATRI
X0_
NV
GL_
MATRI
X1_
ARB
GL_
MATRI
X1_
NV
GL_
MATRI
X2_
ARB
GL_
MATRI
X2_
NV
GL_
MATRI
X3_
ARB
GL_
MATRI
X3_
NV
GL_
MATRI
X4_
ARB
GL_
MATRI
X4_
NV
GL_
MATRI
X5_
ARB
GL_
MATRI
X5_
NV
GL_
MATRI
X6_
ARB
GL_
MATRI
X6_
NV
GL_
MATRI
X7_
ARB
GL_
MATRI
X7_
NV
GL_
MATRI
X8_
ARB
GL_
MATRI
X9_
ARB
GL_
MATRI
X10_
ARB
GL_
MATRI
X11_
ARB
GL_
MATRI
X12_
ARB
GL_
MATRI
X13_
ARB
GL_
MATRI
X14_
ARB
GL_
MATRI
X15_
ARB
GL_
MATRI
X16_
ARB
GL_
MATRI
X17_
ARB
GL_
MATRI
X18_
ARB
GL_
MATRI
X19_
ARB
GL_
MATRI
X20_
ARB
GL_
MATRI
X21_
ARB
GL_
MATRI
X22_
ARB
GL_
MATRI
X23_
ARB
GL_
MATRI
X24_
ARB
GL_
MATRI
X25_
ARB
GL_
MATRI
X26_
ARB
GL_
MATRI
X27_
ARB
GL_
MATRI
X28_
ARB
GL_
MATRI
X29_
ARB
GL_
MATRI
X30_
ARB
GL_
MATRI
X31_
ARB
GL_
MATRIX_
EXT
GL_
MATRIX_
INDEX_
ARRAY_
ARB
GL_
MATRIX_
INDEX_
ARRAY_
POINTER_
ARB
GL_
MATRIX_
INDEX_
ARRAY_
SIZE_
ARB
GL_
MATRIX_
INDEX_
ARRAY_
STRIDE_
ARB
GL_
MATRIX_
INDEX_
ARRAY_
TYPE_
ARB
GL_
MATRIX_
PALETTE_
ARB
GL_
MATRIX_
STRIDE
GL_
MAT_
AMBIENT_
AND_
DIFFUSE_
BIT_
PGI
GL_
MAT_
AMBIENT_
BIT_
PGI
GL_
MAT_
COLOR_
INDEXES_
BIT_
PGI
GL_
MAT_
DIFFUSE_
BIT_
PGI
GL_
MAT_
EMISSION_
BIT_
PGI
GL_
MAT_
SHININESS_
BIT_
PGI
GL_
MAT_
SPECULAR_
BIT_
PGI
GL_MAX
GL_
MAX_
3D_
TEXTURE_
SIZE
GL_
MAX_
3D_
TEXTURE_
SIZE_
EXT
GL_
MAX_
ACTIVE_
LIGHTS_
EXT
GL_
MAX_
ALPHA_
SGIS
GL_
MAX_
ARRAY_
TEXTURE_
LAYERS
GL_
MAX_
ARRAY_
TEXTURE_
LAYERS_
EXT
GL_
MAX_
ARRAY_
TEXTURE_
LAYERS_
NV
GL_
MAX_
ASYNC_
DRAW_
PIXELS_
SGIX
GL_
MAX_
ASYNC_
HISTOGRAM_
SGIX
GL_
MAX_
ASYNC_
READ_
PIXELS_
SGIX
GL_
MAX_
ASYNC_
TEX_
IMAGE_
SGIX
GL_
MAX_
ATOMIC_
COUNTER_
BUFFER_
BINDINGS
GL_
MAX_
ATOMIC_
COUNTER_
BUFFER_
SIZE
GL_
MAX_
BINDABLE_
UNIFORM_
SIZE_
EXT
GL_
MAX_
BLUE_
SGIS
GL_
MAX_
CLIP_
DISTANCES
GL_
MAX_
CLIP_
DISTANCES_
EXT
GL_
MAX_
COLOR_
ATTACHMENTS
GL_
MAX_
COLOR_
ATTACHMENTS_
EXT
GL_
MAX_
COLOR_
ATTACHMENTS_
NV
GL_
MAX_
COLOR_
MATRIX_
STACK_
DEPTH
GL_
MAX_
COLOR_
MATRIX_
STACK_
DEPTH_
SGI
GL_
MAX_
COLOR_
TEXTURE_
SAMPLES
GL_
MAX_
COMBINED_
ATOMIC_
COUNTERS
GL_
MAX_
COMBINED_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
COMBINED_
CLIP_
AND_
CULL_
DISTANCES
GL_
MAX_
COMBINED_
CLIP_
AND_
CULL_
DISTANCES_
EXT
GL_
MAX_
COMBINED_
COMPUTE_
UNIFORM_
COMPONENTS
GL_
MAX_
COMBINED_
DIMENSIONS
GL_
MAX_
COMBINED_
FRAGMENT_
UNIFORM_
COMPONENTS
GL_
MAX_
COMBINED_
GEOMETRY_
UNIFORM_
COMPONENTS
GL_
MAX_
COMBINED_
GEOMETRY_
UNIFORM_
COMPONENTS_
EXT
GL_
MAX_
COMBINED_
IMAGE_
UNIFORMS
GL_
MAX_
COMBINED_
IMAGE_
UNITS_
AND_
FRAGMENT_
OUTPUTS
GL_
MAX_
COMBINED_
IMAGE_
UNITS_
AND_
FRAGMENT_
OUTPUTS_
EXT
GL_
MAX_
COMBINED_
SHADER_
OUTPUT_
RESOURCES
GL_
MAX_
COMBINED_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
COMBINED_
TESS_
CONTROL_
UNIFORM_
COMPONENTS
GL_
MAX_
COMBINED_
TESS_
EVALUATION_
UNIFORM_
COMPONENTS
GL_
MAX_
COMBINED_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
COMBINED_
TEXTURE_
IMAGE_
UNITS_
ARB
GL_
MAX_
COMBINED_
UNIFORM_
BLOCKS
GL_
MAX_
COMBINED_
VERTEX_
UNIFORM_
COMPONENTS
GL_
MAX_
COMPUTE_
ATOMIC_
COUNTERS
GL_
MAX_
COMPUTE_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
COMPUTE_
FIXED_
GROUP_
INVOCATIONS_
ARB
GL_
MAX_
COMPUTE_
FIXED_
GROUP_
SIZE_
ARB
GL_
MAX_
COMPUTE_
IMAGE_
UNIFORMS
GL_
MAX_
COMPUTE_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
COMPUTE_
SHARED_
MEMORY_
SIZE
GL_
MAX_
COMPUTE_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
COMPUTE_
UNIFORM_
BLOCKS
GL_
MAX_
COMPUTE_
UNIFORM_
COMPONENTS
GL_
MAX_
COMPUTE_
VARIABLE_
GROUP_
INVOCATIONS_
ARB
GL_
MAX_
COMPUTE_
VARIABLE_
GROUP_
SIZE_
ARB
GL_
MAX_
COMPUTE_
WORK_
GROUP_
COUNT
GL_
MAX_
COMPUTE_
WORK_
GROUP_
INVOCATIONS
GL_
MAX_
COMPUTE_
WORK_
GROUP_
SIZE
GL_
MAX_
CONVOLUTION_
HEIGHT
GL_
MAX_
CONVOLUTION_
HEIGHT_
EXT
GL_
MAX_
CONVOLUTION_
WIDTH
GL_
MAX_
CONVOLUTION_
WIDTH_
EXT
GL_
MAX_
CUBE_
MAP_
TEXTURE_
SIZE
GL_
MAX_
CUBE_
MAP_
TEXTURE_
SIZE_
ARB
GL_
MAX_
CUBE_
MAP_
TEXTURE_
SIZE_
EXT
GL_
MAX_
CULL_
DISTANCES
GL_
MAX_
CULL_
DISTANCES_
EXT
GL_
MAX_
DEBUG_
GROUP_
STACK_
DEPTH
GL_
MAX_
DEBUG_
LOGGED_
MESSAGES
GL_
MAX_
DEBUG_
LOGGED_
MESSAGES_
AMD
GL_
MAX_
DEBUG_
LOGGED_
MESSAGES_
ARB
GL_
MAX_
DEBUG_
MESSAGE_
LENGTH
GL_
MAX_
DEBUG_
MESSAGE_
LENGTH_
AMD
GL_
MAX_
DEBUG_
MESSAGE_
LENGTH_
ARB
GL_
MAX_
DEEP_
3D_
TEXTURE_
DEPTH_
NV
GL_
MAX_
DEEP_
3D_
TEXTURE_
WIDTH_
HEIGHT_
NV
GL_
MAX_
DEPTH
GL_
MAX_
DEPTH_
TEXTURE_
SAMPLES
GL_
MAX_
DRAW_
BUFFERS
GL_
MAX_
DRAW_
BUFFERS_
ARB
GL_
MAX_
DRAW_
BUFFERS_
EXT
GL_
MAX_
DRAW_
BUFFERS_
NV
GL_
MAX_
DUAL_
SOURCE_
DRAW_
BUFFERS
GL_
MAX_
DUAL_
SOURCE_
DRAW_
BUFFERS_
EXT
GL_
MAX_
ELEMENTS_
INDICES
GL_
MAX_
ELEMENTS_
INDICES_
EXT
GL_
MAX_
ELEMENTS_
VERTICES
GL_
MAX_
ELEMENTS_
VERTICES_
EXT
GL_
MAX_
ELEMENT_
INDEX
GL_
MAX_
EXT
GL_
MAX_
FFT_
WIDTH_
SGI
GL_
MAX_
FOG_
LAYERS_
POINTS_
SGIX
GL_
MAX_
FRAGMENT_
ATOMIC_
COUNTERS
GL_
MAX_
FRAGMENT_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
FRAGMENT_
BINDABLE_
UNIFORMS_
EXT
GL_
MAX_
FRAGMENT_
IMAGE_
UNIFORMS
GL_
MAX_
FRAGMENT_
INPUT_
COMPONENTS
GL_
MAX_
FRAGMENT_
INTERPOLATION_
OFFSET
GL_
MAX_
FRAGMENT_
INTERPOLATION_
OFFSET_
NV
GL_
MAX_
FRAGMENT_
LIGHTS_
EXT
GL_
MAX_
FRAGMENT_
PROGRAM_
LOCAL_
PARAMETERS_
NV
GL_
MAX_
FRAGMENT_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
FRAGMENT_
UNIFORM_
BLOCKS
GL_
MAX_
FRAGMENT_
UNIFORM_
COMPONENTS
GL_
MAX_
FRAGMENT_
UNIFORM_
COMPONENTS_
ARB
GL_
MAX_
FRAGMENT_
UNIFORM_
VECTORS
GL_
MAX_
FRAMEBUFFER_
HEIGHT
GL_
MAX_
FRAMEBUFFER_
LAYERS
GL_
MAX_
FRAMEBUFFER_
LAYERS_
EXT
GL_
MAX_
FRAMEBUFFER_
SAMPLES
GL_
MAX_
FRAMEBUFFER_
WIDTH
GL_
MAX_
GENERAL_
COMBINERS_
NV
GL_
MAX_
GEOMETRY_
ATOMIC_
COUNTERS
GL_
MAX_
GEOMETRY_
ATOMIC_
COUNTERS_
EXT
GL_
MAX_
GEOMETRY_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
GEOMETRY_
ATOMIC_
COUNTER_
BUFFERS_
EXT
GL_
MAX_
GEOMETRY_
BINDABLE_
UNIFORMS_
EXT
GL_
MAX_
GEOMETRY_
IMAGE_
UNIFORMS
GL_
MAX_
GEOMETRY_
IMAGE_
UNIFORMS_
EXT
GL_
MAX_
GEOMETRY_
INPUT_
COMPONENTS
GL_
MAX_
GEOMETRY_
INPUT_
COMPONENTS_
EXT
GL_
MAX_
GEOMETRY_
OUTPUT_
COMPONENTS
GL_
MAX_
GEOMETRY_
OUTPUT_
COMPONENTS_
EXT
GL_
MAX_
GEOMETRY_
OUTPUT_
VERTICES
GL_
MAX_
GEOMETRY_
OUTPUT_
VERTICES_
ARB
GL_
MAX_
GEOMETRY_
OUTPUT_
VERTICES_
EXT
GL_
MAX_
GEOMETRY_
PROGRAM_
INVOCATIONS_
NV
GL_
MAX_
GEOMETRY_
SHADER_
INVOCATIONS
GL_
MAX_
GEOMETRY_
SHADER_
INVOCATIONS_
EXT
GL_
MAX_
GEOMETRY_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
GEOMETRY_
SHADER_
STORAGE_
BLOCKS_
EXT
GL_
MAX_
GEOMETRY_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
GEOMETRY_
TEXTURE_
IMAGE_
UNITS_
ARB
GL_
MAX_
GEOMETRY_
TEXTURE_
IMAGE_
UNITS_
EXT
GL_
MAX_
GEOMETRY_
TOTAL_
OUTPUT_
COMPONENTS
GL_
MAX_
GEOMETRY_
TOTAL_
OUTPUT_
COMPONENTS_
ARB
GL_
MAX_
GEOMETRY_
TOTAL_
OUTPUT_
COMPONENTS_
EXT
GL_
MAX_
GEOMETRY_
UNIFORM_
BLOCKS
GL_
MAX_
GEOMETRY_
UNIFORM_
BLOCKS_
EXT
GL_
MAX_
GEOMETRY_
UNIFORM_
COMPONENTS
GL_
MAX_
GEOMETRY_
UNIFORM_
COMPONENTS_
ARB
GL_
MAX_
GEOMETRY_
UNIFORM_
COMPONENTS_
EXT
GL_
MAX_
GEOMETRY_
VARYING_
COMPONENTS_
ARB
GL_
MAX_
GEOMETRY_
VARYING_
COMPONENTS_
EXT
GL_
MAX_
GREEN_
SGIS
GL_
MAX_
HEIGHT
GL_
MAX_
IMAGE_
SAMPLES
GL_
MAX_
IMAGE_
SAMPLES_
EXT
GL_
MAX_
IMAGE_
UNITS
GL_
MAX_
IMAGE_
UNITS_
EXT
GL_
MAX_
INTEGER_
SAMPLES
GL_
MAX_
INTENSITY_
SGIS
GL_
MAX_
LABEL_
LENGTH
GL_
MAX_
LAYERS
GL_
MAX_
LGPU_
GPUS_
NVX
GL_
MAX_
LUMINANCE_
SGIS
GL_
MAX_
MAP_
TESSELLATION_
NV
GL_
MAX_
MATRIX_
PALETTE_
STACK_
DEPTH_
ARB
GL_
MAX_
MIPMAP_
ANISOTROPY_
SGIX
GL_
MAX_
MULTISAMPLE_
COVERAGE_
MODES_
NV
GL_
MAX_
MULTIVIEW_
BUFFERS_
EXT
GL_
MAX_
NAME_
LENGTH
GL_
MAX_
NUM_
ACTIVE_
VARIABLES
GL_
MAX_
NUM_
COMPATIBLE_
SUBROUTINES
GL_
MAX_
OPTIMIZED_
VERTEX_
SHADER_
INSTRUCTIONS_
EXT
GL_
MAX_
OPTIMIZED_
VERTEX_
SHADER_
INVARIANTS_
EXT
GL_
MAX_
OPTIMIZED_
VERTEX_
SHADER_
LOCALS_
EXT
GL_
MAX_
OPTIMIZED_
VERTEX_
SHADER_
LOCAL_
CONSTANTS_
EXT
GL_
MAX_
OPTIMIZED_
VERTEX_
SHADER_
VARIANTS_
EXT
GL_
MAX_
PALETTE_
MATRICES_
ARB
GL_
MAX_
PATCH_
VERTICES
GL_
MAX_
PIXEL_
TRANSFORM_
2D_
STACK_
DEPTH_
EXT
GL_
MAX_
PROGRAM_
ADDRESS_
REGISTERS_
ARB
GL_
MAX_
PROGRAM_
ALU_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
ATTRIBS_
ARB
GL_
MAX_
PROGRAM_
ATTRIB_
COMPONENTS_
NV
GL_
MAX_
PROGRAM_
CALL_
DEPTH_
NV
GL_
MAX_
PROGRAM_
ENV_
PARAMETERS_
ARB
GL_
MAX_
PROGRAM_
EXEC_
INSTRUCTIONS_
NV
GL_
MAX_
PROGRAM_
GENERIC_
ATTRIBS_
NV
GL_
MAX_
PROGRAM_
GENERIC_
RESULTS_
NV
GL_
MAX_
PROGRAM_
IF_
DEPTH_
NV
GL_
MAX_
PROGRAM_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
LOCAL_
PARAMETERS_
ARB
GL_
MAX_
PROGRAM_
LOOP_
COUNT_
NV
GL_
MAX_
PROGRAM_
LOOP_
DEPTH_
NV
GL_
MAX_
PROGRAM_
MATRICES_
ARB
GL_
MAX_
PROGRAM_
MATRIX_
STACK_
DEPTH_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
ADDRESS_
REGISTERS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
ALU_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
ATTRIBS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
PARAMETERS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
TEMPORARIES_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
TEX_
INDIRECTIONS_
ARB
GL_
MAX_
PROGRAM_
NATIVE_
TEX_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
OUTPUT_
VERTICES_
NV
GL_
MAX_
PROGRAM_
PARAMETERS_
ARB
GL_
MAX_
PROGRAM_
PARAMETER_
BUFFER_
BINDINGS_
NV
GL_
MAX_
PROGRAM_
PARAMETER_
BUFFER_
SIZE_
NV
GL_
MAX_
PROGRAM_
PATCH_
ATTRIBS_
NV
GL_
MAX_
PROGRAM_
RESULT_
COMPONENTS_
NV
GL_
MAX_
PROGRAM_
TEMPORARIES_
ARB
GL_
MAX_
PROGRAM_
TEXEL_
OFFSET
GL_
MAX_
PROGRAM_
TEXEL_
OFFSET_
NV
GL_
MAX_
PROGRAM_
TEXTURE_
GATHER_
COMPONENTS
GL_
MAX_
PROGRAM_
TEXTURE_
GATHER_
COMPONENTS_
ARB
GL_
MAX_
PROGRAM_
TEXTURE_
GATHER_
OFFSET
GL_
MAX_
PROGRAM_
TEXTURE_
GATHER_
OFFSET_
ARB
GL_
MAX_
PROGRAM_
TEXTURE_
GATHER_
OFFSET_
NV
GL_
MAX_
PROGRAM_
TEX_
INDIRECTIONS_
ARB
GL_
MAX_
PROGRAM_
TEX_
INSTRUCTIONS_
ARB
GL_
MAX_
PROGRAM_
TOTAL_
OUTPUT_
COMPONENTS_
NV
GL_
MAX_
RASTER_
SAMPLES_
EXT
GL_
MAX_
RATIONAL_
EVAL_
ORDER_
NV
GL_
MAX_
RECTANGLE_
TEXTURE_
SIZE
GL_
MAX_
RECTANGLE_
TEXTURE_
SIZE_
ARB
GL_
MAX_
RECTANGLE_
TEXTURE_
SIZE_
EXT
GL_
MAX_
RECTANGLE_
TEXTURE_
SIZE_
NV
GL_
MAX_
RED_
SGIS
GL_
MAX_
RENDERBUFFER_
SIZE
GL_
MAX_
RENDERBUFFER_
SIZE_
EXT
GL_
MAX_
SAMPLES
GL_
MAX_
SAMPLES_
ANGLE
GL_
MAX_
SAMPLES_
EXT
GL_
MAX_
SAMPLES_
NV
GL_
MAX_
SAMPLE_
MASK_
WORDS
GL_
MAX_
SAMPLE_
MASK_
WORDS_
NV
GL_
MAX_
SERVER_
WAIT_
TIMEOUT
GL_
MAX_
SHADER_
BUFFER_
ADDRESS_
NV
GL_
MAX_
SHADER_
COMBINED_
LOCAL_
STORAGE_
FAST_
SIZE_
EXT
GL_
MAX_
SHADER_
COMBINED_
LOCAL_
STORAGE_
SIZE_
EXT
GL_
MAX_
SHADER_
COMPILER_
THREADS_
ARB
GL_
MAX_
SHADER_
COMPILER_
THREADS_
KHR
GL_
MAX_
SHADER_
PIXEL_
LOCAL_
STORAGE_
FAST_
SIZE_
EXT
GL_
MAX_
SHADER_
PIXEL_
LOCAL_
STORAGE_
SIZE_
EXT
GL_
MAX_
SHADER_
STORAGE_
BLOCK_
SIZE
GL_
MAX_
SHADER_
STORAGE_
BUFFER_
BINDINGS
GL_
MAX_
SHININESS_
NV
GL_
MAX_
SPARSE_
3D_
TEXTURE_
SIZE_
AMD
GL_
MAX_
SPARSE_
3D_
TEXTURE_
SIZE_
ARB
GL_
MAX_
SPARSE_
3D_
TEXTURE_
SIZE_
EXT
GL_
MAX_
SPARSE_
ARRAY_
TEXTURE_
LAYERS
GL_
MAX_
SPARSE_
ARRAY_
TEXTURE_
LAYERS_
ARB
GL_
MAX_
SPARSE_
ARRAY_
TEXTURE_
LAYERS_
EXT
GL_
MAX_
SPARSE_
TEXTURE_
SIZE_
AMD
GL_
MAX_
SPARSE_
TEXTURE_
SIZE_
ARB
GL_
MAX_
SPARSE_
TEXTURE_
SIZE_
EXT
GL_
MAX_
SPOT_
EXPONENT_
NV
GL_
MAX_
SUBPIXEL_
PRECISION_
BIAS_
BITS_
NV
GL_
MAX_
SUBROUTINES
GL_
MAX_
SUBROUTINE_
UNIFORM_
LOCATIONS
GL_
MAX_
TESS_
CONTROL_
ATOMIC_
COUNTERS
GL_
MAX_
TESS_
CONTROL_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
TESS_
CONTROL_
IMAGE_
UNIFORMS
GL_
MAX_
TESS_
CONTROL_
INPUT_
COMPONENTS
GL_
MAX_
TESS_
CONTROL_
OUTPUT_
COMPONENTS
GL_
MAX_
TESS_
CONTROL_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
TESS_
CONTROL_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
TESS_
CONTROL_
TOTAL_
OUTPUT_
COMPONENTS
GL_
MAX_
TESS_
CONTROL_
UNIFORM_
BLOCKS
GL_
MAX_
TESS_
CONTROL_
UNIFORM_
COMPONENTS
GL_
MAX_
TESS_
EVALUATION_
ATOMIC_
COUNTERS
GL_
MAX_
TESS_
EVALUATION_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
TESS_
EVALUATION_
IMAGE_
UNIFORMS
GL_
MAX_
TESS_
EVALUATION_
INPUT_
COMPONENTS
GL_
MAX_
TESS_
EVALUATION_
OUTPUT_
COMPONENTS
GL_
MAX_
TESS_
EVALUATION_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
TESS_
EVALUATION_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
TESS_
EVALUATION_
UNIFORM_
BLOCKS
GL_
MAX_
TESS_
EVALUATION_
UNIFORM_
COMPONENTS
GL_
MAX_
TESS_
GEN_
LEVEL
GL_
MAX_
TESS_
PATCH_
COMPONENTS
GL_
MAX_
TEXTURES_
SGIS
GL_
MAX_
TEXTURE_
BUFFER_
SIZE
GL_
MAX_
TEXTURE_
BUFFER_
SIZE_
ARB
GL_
MAX_
TEXTURE_
BUFFER_
SIZE_
EXT
GL_
MAX_
TEXTURE_
COORDS
GL_
MAX_
TEXTURE_
COORDS_
ARB
GL_
MAX_
TEXTURE_
COORDS_
NV
GL_
MAX_
TEXTURE_
COORD_
SETS_
SGIS
GL_
MAX_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
TEXTURE_
IMAGE_
UNITS_
ARB
GL_
MAX_
TEXTURE_
IMAGE_
UNITS_
NV
GL_
MAX_
TEXTURE_
LOD_
BIAS
GL_
MAX_
TEXTURE_
LOD_
BIAS_
EXT
GL_
MAX_
TEXTURE_
MAX_
ANISOTROPY
GL_
MAX_
TEXTURE_
MAX_
ANISOTROPY_
EXT
GL_
MAX_
TEXTURE_
SIZE
GL_
MAX_
TEXTURE_
UNITS
GL_
MAX_
TEXTURE_
UNITS_
ARB
GL_
MAX_
TRACK_
MATRICES_
NV
GL_
MAX_
TRACK_
MATRIX_
STACK_
DEPTH_
NV
GL_
MAX_
TRANSFORM_
FEEDBACK_
BUFFERS
GL_
MAX_
TRANSFORM_
FEEDBACK_
INTERLEAVED_
COMPONENTS
GL_
MAX_
TRANSFORM_
FEEDBACK_
INTERLEAVED_
COMPONENTS_
EXT
GL_
MAX_
TRANSFORM_
FEEDBACK_
INTERLEAVED_
COMPONENTS_
NV
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
ATTRIBS
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
ATTRIBS_
EXT
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
ATTRIBS_
NV
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
COMPONENTS
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
COMPONENTS_
EXT
GL_
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
COMPONENTS_
NV
GL_
MAX_
UNIFORM_
BLOCK_
SIZE
GL_
MAX_
UNIFORM_
BUFFER_
BINDINGS
GL_
MAX_
UNIFORM_
LOCATIONS
GL_
MAX_
VARYING_
COMPONENTS
GL_
MAX_
VARYING_
COMPONENTS_
EXT
GL_
MAX_
VARYING_
FLOATS
GL_
MAX_
VARYING_
FLOATS_
ARB
GL_
MAX_
VARYING_
VECTORS
GL_
MAX_
VERTEX_
ARRAY_
RANGE_
ELEMENT_
NV
GL_
MAX_
VERTEX_
ATOMIC_
COUNTERS
GL_
MAX_
VERTEX_
ATOMIC_
COUNTER_
BUFFERS
GL_
MAX_
VERTEX_
ATTRIBS
GL_
MAX_
VERTEX_
ATTRIBS_
ARB
GL_
MAX_
VERTEX_
ATTRIB_
BINDINGS
GL_
MAX_
VERTEX_
ATTRIB_
RELATIVE_
OFFSET
GL_
MAX_
VERTEX_
ATTRIB_
STRIDE
GL_
MAX_
VERTEX_
BINDABLE_
UNIFORMS_
EXT
GL_
MAX_
VERTEX_
HINT_
PGI
GL_
MAX_
VERTEX_
IMAGE_
UNIFORMS
GL_
MAX_
VERTEX_
OUTPUT_
COMPONENTS
GL_
MAX_
VERTEX_
SHADER_
INSTRUCTIONS_
EXT
GL_
MAX_
VERTEX_
SHADER_
INVARIANTS_
EXT
GL_
MAX_
VERTEX_
SHADER_
LOCALS_
EXT
GL_
MAX_
VERTEX_
SHADER_
LOCAL_
CONSTANTS_
EXT
GL_
MAX_
VERTEX_
SHADER_
STORAGE_
BLOCKS
GL_
MAX_
VERTEX_
SHADER_
VARIANTS_
EXT
GL_
MAX_
VERTEX_
STREAMS
GL_
MAX_
VERTEX_
TEXTURE_
IMAGE_
UNITS
GL_
MAX_
VERTEX_
TEXTURE_
IMAGE_
UNITS_
ARB
GL_
MAX_
VERTEX_
UNIFORM_
BLOCKS
GL_
MAX_
VERTEX_
UNIFORM_
COMPONENTS
GL_
MAX_
VERTEX_
UNIFORM_
COMPONENTS_
ARB
GL_
MAX_
VERTEX_
UNIFORM_
VECTORS
GL_
MAX_
VERTEX_
UNITS_
ARB
GL_
MAX_
VERTEX_
VARYING_
COMPONENTS_
ARB
GL_
MAX_
VERTEX_
VARYING_
COMPONENTS_
EXT
GL_
MAX_
VIEWPORTS
GL_
MAX_
VIEWPORTS_
NV
GL_
MAX_
VIEWPORT_
DIMS
GL_
MAX_
VIEWS_
OVR
GL_
MAX_
WIDTH
GL_
MAX_
WINDOW_
RECTANGLES_
EXT
GL_
MEDIUM_
FLOAT
GL_
MEDIUM_
INT
GL_MIN
GL_
MINMAX
GL_
MINMAX_
EXT
GL_
MINMAX_
FORMAT
GL_
MINMAX_
FORMAT_
EXT
GL_
MINMAX_
SINK
GL_
MINMAX_
SINK_
EXT
GL_
MINOR_
VERSION
GL_
MINUS_
CLAMPED_
NV
GL_
MINUS_
NV
GL_
MIN_
ALPHA_
SGIS
GL_
MIN_
BLUE_
SGIS
GL_
MIN_
EXT
GL_
MIN_
FRAGMENT_
INTERPOLATION_
OFFSET
GL_
MIN_
FRAGMENT_
INTERPOLATION_
OFFSET_
NV
GL_
MIN_
GREEN_
SGIS
GL_
MIN_
INTENSITY_
SGIS
GL_
MIN_
LOD_
WARNING_
AMD
GL_
MIN_
LUMINANCE_
SGIS
GL_
MIN_
MAP_
BUFFER_
ALIGNMENT
GL_
MIN_
PROGRAM_
TEXEL_
OFFSET
GL_
MIN_
PROGRAM_
TEXEL_
OFFSET_
NV
GL_
MIN_
PROGRAM_
TEXTURE_
GATHER_
OFFSET
GL_
MIN_
PROGRAM_
TEXTURE_
GATHER_
OFFSET_
ARB
GL_
MIN_
PROGRAM_
TEXTURE_
GATHER_
OFFSET_
NV
GL_
MIN_
RED_
SGIS
GL_
MIN_
SAMPLE_
SHADING_
VALUE
GL_
MIN_
SAMPLE_
SHADING_
VALUE_
ARB
GL_
MIN_
SPARSE_
LEVEL_
AMD
GL_
MIPMAP
GL_
MIRRORED_
REPEAT
GL_
MIRRORED_
REPEAT_
ARB
GL_
MIRRORED_
REPEAT_
IBM
GL_
MIRROR_
CLAMP_
EXT
GL_
MIRROR_
CLAMP_
TO_
BORDER_
EXT
GL_
MIRROR_
CLAMP_
TO_
EDGE
GL_
MIRROR_
CLAMP_
TO_
EDGE_
EXT
GL_
MISSING_
REGAL
GL_
MITER_
REVERT_
NV
GL_
MITER_
TRUNCATE_
NV
GL_
MIXED_
DEPTH_
SAMPLES_
SUPPORTED_
NV
GL_
MIXED_
STENCIL_
SAMPLES_
SUPPORTED_
NV
GL_
MODELVIE
W0_
ARB
GL_
MODELVIE
W0_
EXT
GL_
MODELVIE
W0_
MATRIX_
EXT
GL_
MODELVIE
W0_
STACK_
DEPTH_
EXT
GL_
MODELVIE
W1_
ARB
GL_
MODELVIE
W1_
EXT
GL_
MODELVIE
W1_
MATRIX_
EXT
GL_
MODELVIE
W1_
STACK_
DEPTH_
EXT
GL_
MODELVIE
W2_
ARB
GL_
MODELVIE
W3_
ARB
GL_
MODELVIE
W4_
ARB
GL_
MODELVIE
W5_
ARB
GL_
MODELVIE
W6_
ARB
GL_
MODELVIE
W7_
ARB
GL_
MODELVIE
W8_
ARB
GL_
MODELVIE
W9_
ARB
GL_
MODELVIE
W10_
ARB
GL_
MODELVIE
W11_
ARB
GL_
MODELVIE
W12_
ARB
GL_
MODELVIE
W13_
ARB
GL_
MODELVIE
W14_
ARB
GL_
MODELVIE
W15_
ARB
GL_
MODELVIE
W16_
ARB
GL_
MODELVIE
W17_
ARB
GL_
MODELVIE
W18_
ARB
GL_
MODELVIE
W19_
ARB
GL_
MODELVIE
W20_
ARB
GL_
MODELVIE
W21_
ARB
GL_
MODELVIE
W22_
ARB
GL_
MODELVIE
W23_
ARB
GL_
MODELVIE
W24_
ARB
GL_
MODELVIE
W25_
ARB
GL_
MODELVIE
W26_
ARB
GL_
MODELVIE
W27_
ARB
GL_
MODELVIE
W28_
ARB
GL_
MODELVIE
W29_
ARB
GL_
MODELVIE
W30_
ARB
GL_
MODELVIE
W31_
ARB
GL_
MODELVIEW_
PROJECTION_
NV
GL_
MOVE_
TO_
CONTINUES_
NV
GL_
MOVE_
TO_
NV
GL_
MOVE_
TO_
RESETS_
NV
GL_
MULTICAST_
GPUS_
NV
GL_
MULTICAST_
PROGRAMMABLE_
SAMPLE_
LOCATION_
NV
GL_
MULTIPLY_
KHR
GL_
MULTIPLY_
NV
GL_
MULTISAMPLE
GL_
MULTISAMPLES_
NV
GL_
MULTISAMPLE_
3DFX
GL_
MULTISAMPLE_
ARB
GL_
MULTISAMPLE_
BIT
GL_
MULTISAMPLE_
BIT_
3DFX
GL_
MULTISAMPLE_
BIT_
ARB
GL_
MULTISAMPLE_
BIT_
EXT
GL_
MULTISAMPLE_
BUFFER_
BIT0_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT1_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT2_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT3_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT4_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT5_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT6_
QCOM
GL_
MULTISAMPLE_
BUFFER_
BIT7_
QCOM
GL_
MULTISAMPLE_
COVERAGE_
MODES_
NV
GL_
MULTISAMPLE_
EXT
GL_
MULTISAMPLE_
FILTER_
HINT_
NV
GL_
MULTISAMPLE_
LINE_
WIDTH_
GRANULARITY_
ARB
GL_
MULTISAMPLE_
LINE_
WIDTH_
RANGE_
ARB
GL_
MULTISAMPLE_
RASTERIZATION_
ALLOWED_
EXT
GL_
MULTISAMPLE_
SGIS
GL_
MULTIVIEW_
EXT
GL_
MVP_
MATRIX_
EXT
GL_
NAMED_
STRING_
LENGTH_
ARB
GL_
NAMED_
STRING_
TYPE_
ARB
GL_
NAME_
LENGTH
GL_
NATIVE_
GRAPHICS_
BEGIN_
HINT_
PGI
GL_
NATIVE_
GRAPHICS_
END_
HINT_
PGI
GL_
NATIVE_
GRAPHICS_
HANDLE_
PGI
GL_
NEGATIVE_
ONE_
EXT
GL_
NEGATIVE_
ONE_
TO_
ONE
GL_
NEGATIVE_
W_
EXT
GL_
NEGATIVE_
X_
EXT
GL_
NEGATIVE_
Y_
EXT
GL_
NEGATIVE_
Z_
EXT
GL_
NEXT_
VIDEO_
CAPTURE_
BUFFER_
STATUS_
NV
GL_
NOP_
COMMAND_
NV
GL_
NORMALIZED_
RANGE_
EXT
GL_
NORMAL_
ARRAY_
ADDRESS_
NV
GL_
NORMAL_
ARRAY_
BUFFER_
BINDING
GL_
NORMAL_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
NORMAL_
ARRAY_
COUNT_
EXT
GL_
NORMAL_
ARRAY_
EXT
GL_
NORMAL_
ARRAY_
LENGTH_
NV
GL_
NORMAL_
ARRAY_
LIST_
IBM
GL_
NORMAL_
ARRAY_
LIST_
STRIDE_
IBM
GL_
NORMAL_
ARRAY_
PARALLEL_
POINTERS_
INTEL
GL_
NORMAL_
ARRAY_
POINTER_
EXT
GL_
NORMAL_
ARRAY_
STRIDE_
EXT
GL_
NORMAL_
ARRAY_
TYPE_
EXT
GL_
NORMAL_
BIT_
PGI
GL_
NORMAL_
MAP
GL_
NORMAL_
MAP_
ARB
GL_
NORMAL_
MAP_
EXT
GL_
NORMAL_
MAP_
NV
GL_
NO_
ERROR
GL_
NO_
RESET_
NOTIFICATION
GL_
NO_
RESET_
NOTIFICATION_
ARB
GL_
NUM_
ACTIVE_
VARIABLES
GL_
NUM_
COMPATIBLE_
SUBROUTINES
GL_
NUM_
COMPRESSED_
TEXTURE_
FORMATS
GL_
NUM_
COMPRESSED_
TEXTURE_
FORMATS_
ARB
GL_
NUM_
DEVICE_
UUIDS_
EXT
GL_
NUM_
EXTENSIONS
GL_
NUM_
FILL_
STREAMS_
NV
GL_
NUM_
GENERAL_
COMBINERS_
NV
GL_
NUM_
PROGRAM_
BINARY_
FORMATS
GL_
NUM_
SAMPLE_
COUNTS
GL_
NUM_
SHADER_
BINARY_
FORMATS
GL_
NUM_
SHADING_
LANGUAGE_
VERSIONS
GL_
NUM_
SPARSE_
LEVELS_
ARB
GL_
NUM_
SPARSE_
LEVELS_
EXT
GL_
NUM_
SPIR_
V_
EXTENSIONS
GL_
NUM_
TILING_
TYPES_
EXT
GL_
NUM_
VIDEO_
CAPTURE_
STREAMS_
NV
GL_
NUM_
VIRTUAL_
PAGE_
SIZES_
ARB
GL_
NUM_
VIRTUAL_
PAGE_
SIZES_
EXT
GL_
NUM_
WINDOW_
RECTANGLES_
EXT
GL_
NURBS_
KNOT_
COUNT_
SGIX
GL_
NURBS_
KNOT_
VECTOR_
SGIX
GL_
NVIDIA_
PLATFORM_
BINARY_
NV
GL_
OBJECT_
ACTIVE_
ATTRIBUTES_
ARB
GL_
OBJECT_
ACTIVE_
ATTRIBUTE_
MAX_
LENGTH_
ARB
GL_
OBJECT_
ACTIVE_
UNIFORMS_
ARB
GL_
OBJECT_
ACTIVE_
UNIFORM_
MAX_
LENGTH_
ARB
GL_
OBJECT_
ATTACHED_
OBJECTS_
ARB
GL_
OBJECT_
COMPILE_
STATUS_
ARB
GL_
OBJECT_
DELETE_
STATUS_
ARB
GL_
OBJECT_
DISTANCE_
TO_
LINE_
SGIS
GL_
OBJECT_
DISTANCE_
TO_
POINT_
SGIS
GL_
OBJECT_
INFO_
LOG_
LENGTH_
ARB
GL_
OBJECT_
LINE_
SGIS
GL_
OBJECT_
LINK_
STATUS_
ARB
GL_
OBJECT_
POINT_
SGIS
GL_
OBJECT_
SHADER_
SOURCE_
LENGTH_
ARB
GL_
OBJECT_
SPACE_
SGIX
GL_
OBJECT_
SUBTYPE_
ARB
GL_
OBJECT_
TYPE
GL_
OBJECT_
TYPE_
ARB
GL_
OBJECT_
VALIDATE_
STATUS_
ARB
GL_
OCCLUSION_
INSTRUMENT_
SGIX
GL_
OCCLUSION_
QUERY_
EVENT_
MASK_
AMD
GL_
OFFSET
GL_
OFFSET_
HILO_
PROJECTIVE_
TEXTURE_
2D_
NV
GL_
OFFSET_
HILO_
PROJECTIVE_
TEXTURE_
RECTANGLE_
NV
GL_
OFFSET_
HILO_
TEXTURE_
2D_
NV
GL_
OFFSET_
HILO_
TEXTURE_
RECTANGLE_
NV
GL_
OFFSET_
PROJECTIVE_
TEXTURE_
2D_
NV
GL_
OFFSET_
PROJECTIVE_
TEXTURE_
2D_
SCALE_
NV
GL_
OFFSET_
PROJECTIVE_
TEXTURE_
RECTANGLE_
NV
GL_
OFFSET_
PROJECTIVE_
TEXTURE_
RECTANGLE_
SCALE_
NV
GL_
OFFSET_
TEXTURE_
2D_
BIAS_
NV
GL_
OFFSET_
TEXTURE_
2D_
MATRIX_
NV
GL_
OFFSET_
TEXTURE_
2D_
NV
GL_
OFFSET_
TEXTURE_
2D_
SCALE_
NV
GL_
OFFSET_
TEXTURE_
BIAS_
NV
GL_
OFFSET_
TEXTURE_
MATRIX_
NV
GL_
OFFSET_
TEXTURE_
RECTANGLE_
NV
GL_
OFFSET_
TEXTURE_
RECTANGLE_
SCALE_
NV
GL_
OFFSET_
TEXTURE_
SCALE_
NV
GL_
ONE_
EXT
GL_
ONE_
MINUS_
CONSTANT_
ALPHA
GL_
ONE_
MINUS_
CONSTANT_
ALPHA_
EXT
GL_
ONE_
MINUS_
CONSTANT_
COLOR
GL_
ONE_
MINUS_
CONSTANT_
COLOR_
EXT
GL_
ONE_
MINUS_
SRC1_
ALPHA
GL_
ONE_
MINUS_
SRC1_
ALPHA_
EXT
GL_
ONE_
MINUS_
SRC1_
COLOR
GL_
ONE_
MINUS_
SRC1_
COLOR_
EXT
GL_
OPERAN
D0_
ALPHA
GL_
OPERAN
D0_
ALPHA_
ARB
GL_
OPERAN
D0_
ALPHA_
EXT
GL_
OPERAN
D0_
RGB
GL_
OPERAN
D0_
RGB_
ARB
GL_
OPERAN
D0_
RGB_
EXT
GL_
OPERAN
D1_
ALPHA
GL_
OPERAN
D1_
ALPHA_
ARB
GL_
OPERAN
D1_
ALPHA_
EXT
GL_
OPERAN
D1_
RGB
GL_
OPERAN
D1_
RGB_
ARB
GL_
OPERAN
D1_
RGB_
EXT
GL_
OPERAN
D2_
ALPHA
GL_
OPERAN
D2_
ALPHA_
ARB
GL_
OPERAN
D2_
ALPHA_
EXT
GL_
OPERAN
D2_
RGB
GL_
OPERAN
D2_
RGB_
ARB
GL_
OPERAN
D2_
RGB_
EXT
GL_
OPERAN
D3_
ALPHA_
NV
GL_
OPERAN
D3_
RGB_
NV
GL_
OPTIMAL_
TILING_
EXT
GL_
OP_
ADD_
EXT
GL_
OP_
CLAMP_
EXT
GL_
OP_
CROSS_
PRODUCT_
EXT
GL_
OP_
DOT3_
EXT
GL_
OP_
DOT4_
EXT
GL_
OP_
EXP_
BASE_
2_
EXT
GL_
OP_
FLOOR_
EXT
GL_
OP_
FRAC_
EXT
GL_
OP_
INDEX_
EXT
GL_
OP_
LOG_
BASE_
2_
EXT
GL_
OP_
MADD_
EXT
GL_
OP_
MAX_
EXT
GL_
OP_
MIN_
EXT
GL_
OP_
MOV_
EXT
GL_
OP_
MULTIPLY_
MATRIX_
EXT
GL_
OP_
MUL_
EXT
GL_
OP_
NEGATE_
EXT
GL_
OP_
POWER_
EXT
GL_
OP_
RECIP_
EXT
GL_
OP_
RECIP_
SQRT_
EXT
GL_
OP_
ROUND_
EXT
GL_
OP_
SET_
GE_
EXT
GL_
OP_
SET_
LT_
EXT
GL_
OP_
SUB_
EXT
GL_
OUTPUT_
COLO
R0_
EXT
GL_
OUTPUT_
COLO
R1_
EXT
GL_
OUTPUT_
FOG_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D0_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D1_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D2_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D3_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D4_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D5_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D6_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D7_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D8_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D9_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D10_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D11_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D12_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D13_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D14_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D15_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D16_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D17_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D18_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D19_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D20_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D21_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D22_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D23_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D24_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D25_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D26_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D27_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D28_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D29_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D30_
EXT
GL_
OUTPUT_
TEXTURE_
COOR
D31_
EXT
GL_
OUTPUT_
VERTEX_
EXT
GL_
OUT_
OF_
MEMORY
GL_
OVERLAY_
KHR
GL_
OVERLAY_
NV
GL_
PACK_
CMYK_
HINT_
EXT
GL_
PACK_
COMPRESSED_
BLOCK_
DEPTH
GL_
PACK_
COMPRESSED_
BLOCK_
HEIGHT
GL_
PACK_
COMPRESSED_
BLOCK_
SIZE
GL_
PACK_
COMPRESSED_
BLOCK_
WIDTH
GL_
PACK_
IMAGE_
HEIGHT
GL_
PACK_
IMAGE_
HEIGHT_
EXT
GL_
PACK_
INVERT_
MESA
GL_
PACK_
MAX_
COMPRESSED_
SIZE_
SGIX
GL_
PACK_
RESAMPLE_
OML
GL_
PACK_
RESAMPLE_
SGIX
GL_
PACK_
REVERSE_
ROW_
ORDER_
ANGLE
GL_
PACK_
ROW_
LENGTH_
NV
GL_
PACK_
SKIP_
IMAGES
GL_
PACK_
SKIP_
IMAGES_
EXT
GL_
PACK_
SKIP_
PIXELS_
NV
GL_
PACK_
SKIP_
ROWS_
NV
GL_
PACK_
SUBSAMPLE_
RATE_
SGIX
GL_
PARALLEL_
ARRAYS_
INTEL
GL_
PARAMETER_
BUFFER
GL_
PARAMETER_
BUFFER_
ARB
GL_
PARAMETER_
BUFFER_
BINDING
GL_
PARAMETER_
BUFFER_
BINDING_
ARB
GL_
PARTIAL_
SUCCESS_
NV
GL_
PASS_
THROUGH_
NV
GL_
PATCHES
GL_
PATCH_
DEFAULT_
INNER_
LEVEL
GL_
PATCH_
DEFAULT_
OUTER_
LEVEL
GL_
PATCH_
VERTICES
GL_
PATH_
CLIENT_
LENGTH_
NV
GL_
PATH_
COMMAND_
COUNT_
NV
GL_
PATH_
COMPUTED_
LENGTH_
NV
GL_
PATH_
COORD_
COUNT_
NV
GL_
PATH_
COVER_
DEPTH_
FUNC_
NV
GL_
PATH_
DASH_
ARRAY_
COUNT_
NV
GL_
PATH_
DASH_
CAPS_
NV
GL_
PATH_
DASH_
OFFSET_
NV
GL_
PATH_
DASH_
OFFSET_
RESET_
NV
GL_
PATH_
END_
CAPS_
NV
GL_
PATH_
ERROR_
POSITION_
NV
GL_
PATH_
FILL_
BOUNDING_
BOX_
NV
GL_
PATH_
FILL_
COVER_
MODE_
NV
GL_
PATH_
FILL_
MASK_
NV
GL_
PATH_
FILL_
MODE_
NV
GL_
PATH_
FOG_
GEN_
MODE_
NV
GL_
PATH_
FORMAT_
PS_
NV
GL_
PATH_
FORMAT_
SVG_
NV
GL_
PATH_
GEN_
COEFF_
NV
GL_
PATH_
GEN_
COLOR_
FORMAT_
NV
GL_
PATH_
GEN_
COMPONENTS_
NV
GL_
PATH_
GEN_
MODE_
NV
GL_
PATH_
INITIAL_
DASH_
CAP_
NV
GL_
PATH_
INITIAL_
END_
CAP_
NV
GL_
PATH_
JOIN_
STYLE_
NV
GL_
PATH_
MITER_
LIMIT_
NV
GL_
PATH_
OBJECT_
BOUNDING_
BOX_
NV
GL_
PATH_
STENCIL_
DEPTH_
OFFSET_
FACTOR_
NV
GL_
PATH_
STENCIL_
DEPTH_
OFFSET_
UNITS_
NV
GL_
PATH_
STENCIL_
FUNC_
NV
GL_
PATH_
STENCIL_
REF_
NV
GL_
PATH_
STENCIL_
VALUE_
MASK_
NV
GL_
PATH_
STROKE_
BOUNDING_
BOX_
NV
GL_
PATH_
STROKE_
BOUND_
NV
GL_
PATH_
STROKE_
COVER_
MODE_
NV
GL_
PATH_
STROKE_
MASK_
NV
GL_
PATH_
STROKE_
WIDTH_
NV
GL_
PATH_
TERMINAL_
DASH_
CAP_
NV
GL_
PATH_
TERMINAL_
END_
CAP_
NV
GL_
PERCENTAGE_
AMD
GL_
PERFMON_
GLOBAL_
MODE_
QCOM
GL_
PERFMON_
RESULT_
AMD
GL_
PERFMON_
RESULT_
AVAILABLE_
AMD
GL_
PERFMON_
RESULT_
SIZE_
AMD
GL_
PERFORMANCE_
MONITOR_
AMD
GL_
PERFQUERY_
COUNTER_
DATA_
BOOL32_
INTEL
GL_
PERFQUERY_
COUNTER_
DATA_
DOUBLE_
INTEL
GL_
PERFQUERY_
COUNTER_
DATA_
FLOAT_
INTEL
GL_
PERFQUERY_
COUNTER_
DATA_
UINT32_
INTEL
GL_
PERFQUERY_
COUNTER_
DATA_
UINT64_
INTEL
GL_
PERFQUERY_
COUNTER_
DESC_
LENGTH_
MAX_
INTEL
GL_
PERFQUERY_
COUNTER_
DURATION_
NORM_
INTEL
GL_
PERFQUERY_
COUNTER_
DURATION_
RAW_
INTEL
GL_
PERFQUERY_
COUNTER_
EVENT_
INTEL
GL_
PERFQUERY_
COUNTER_
NAME_
LENGTH_
MAX_
INTEL
GL_
PERFQUERY_
COUNTER_
RAW_
INTEL
GL_
PERFQUERY_
COUNTER_
THROUGHPUT_
INTEL
GL_
PERFQUERY_
COUNTER_
TIMESTAMP_
INTEL
GL_
PERFQUERY_
DONOT_
FLUSH_
INTEL
GL_
PERFQUERY_
FLUSH_
INTEL
GL_
PERFQUERY_
GLOBAL_
CONTEXT_
INTEL
GL_
PERFQUERY_
GPA_
EXTENDED_
COUNTERS_
INTEL
GL_
PERFQUERY_
QUERY_
NAME_
LENGTH_
MAX_
INTEL
GL_
PERFQUERY_
SINGLE_
CONTEXT_
INTEL
GL_
PERFQUERY_
WAIT_
INTEL
GL_
PERTURB_
EXT
GL_
PER_
GPU_
STORAGE_
BIT_
NV
GL_
PER_
GPU_
STORAGE_
NV
GL_
PER_
STAGE_
CONSTANTS_
NV
GL_
PHASE_
SGIX
GL_
PHONG_
HINT_
WIN
GL_
PHONG_
WIN
GL_
PINLIGHT_
NV
GL_
PIXELS_
PER_
SAMPLE_
PATTERN_
X_
AMD
GL_
PIXELS_
PER_
SAMPLE_
PATTERN_
Y_
AMD
GL_
PIXEL_
BUFFER_
BARRIER_
BIT
GL_
PIXEL_
BUFFER_
BARRIER_
BIT_
EXT
GL_
PIXEL_
COUNTER_
BITS_
NV
GL_
PIXEL_
COUNT_
AVAILABLE_
NV
GL_
PIXEL_
COUNT_
NV
GL_
PIXEL_
CUBIC_
WEIGHT_
EXT
GL_
PIXEL_
MAG_
FILTER_
EXT
GL_
PIXEL_
MIN_
FILTER_
EXT
GL_
PIXEL_
PACK_
BUFFER
GL_
PIXEL_
PACK_
BUFFER_
ARB
GL_
PIXEL_
PACK_
BUFFER_
BINDING
GL_
PIXEL_
PACK_
BUFFER_
BINDING_
ARB
GL_
PIXEL_
PACK_
BUFFER_
BINDING_
EXT
GL_
PIXEL_
PACK_
BUFFER_
BINDING_
NV
GL_
PIXEL_
PACK_
BUFFER_
EXT
GL_
PIXEL_
PACK_
BUFFER_
NV
GL_
PIXEL_
SUBSAMPLE_
2424_
SGIX
GL_
PIXEL_
SUBSAMPLE_
4242_
SGIX
GL_
PIXEL_
SUBSAMPLE_
4444_
SGIX
GL_
PIXEL_
TRANSFORM_
2D_
EXT
GL_
PIXEL_
TRANSFORM_
2D_
MATRIX_
EXT
GL_
PIXEL_
TRANSFORM_
2D_
STACK_
DEPTH_
EXT
GL_
PIXEL_
TRANSFORM_
OPERATOR_
SGI
GL_
PIXEL_
TRANSFORM_
SGI
GL_
PIXEL_
UNPACK_
BUFFER
GL_
PIXEL_
UNPACK_
BUFFER_
ARB
GL_
PIXEL_
UNPACK_
BUFFER_
BINDING
GL_
PIXEL_
UNPACK_
BUFFER_
BINDING_
ARB
GL_
PIXEL_
UNPACK_
BUFFER_
BINDING_
EXT
GL_
PIXEL_
UNPACK_
BUFFER_
BINDING_
NV
GL_
PIXEL_
UNPACK_
BUFFER_
EXT
GL_
PIXEL_
UNPACK_
BUFFER_
NV
GL_
PLUS_
CLAMPED_
ALPHA_
NV
GL_
PLUS_
CLAMPED_
NV
GL_
PLUS_
DARKER_
NV
GL_
PLUS_
NV
GL_
POINT_
DISTANCE_
ATTENUATION
GL_
POINT_
DISTANCE_
ATTENUATION_
ARB
GL_
POINT_
FADE_
THRESHOLD_
SIZE
GL_
POINT_
FADE_
THRESHOLD_
SIZE_
ARB
GL_
POINT_
FADE_
THRESHOLD_
SIZE_
EXT
GL_
POINT_
NV
GL_
POINT_
SIZE_
MAX
GL_
POINT_
SIZE_
MAX_
ARB
GL_
POINT_
SIZE_
MAX_
EXT
GL_
POINT_
SIZE_
MIN
GL_
POINT_
SIZE_
MIN_
ARB
GL_
POINT_
SIZE_
MIN_
EXT
GL_
POINT_
SPRITE
GL_
POINT_
SPRITE_
ARB
GL_
POINT_
SPRITE_
COORD_
ORIGIN
GL_
POINT_
SPRITE_
NV
GL_
POINT_
SPRITE_
R_
MODE_
NV
GL_
POLYGON_
MODE_
NV
GL_
POLYGON_
OFFSET_
BIAS_
EXT
GL_
POLYGON_
OFFSET_
CLAMP
GL_
POLYGON_
OFFSET_
CLAMP_
EXT
GL_
POLYGON_
OFFSET_
COMMAND_
NV
GL_
POLYGON_
OFFSET_
EXT
GL_
POLYGON_
OFFSET_
FACTOR_
EXT
GL_
POLYGON_
OFFSET_
FILL
GL_
POLYGON_
OFFSET_
LINE
GL_
POLYGON_
OFFSET_
LINE_
NV
GL_
POLYGON_
OFFSET_
POINT
GL_
POLYGON_
OFFSET_
POINT_
NV
GL_
POLYGON_
SMOOTH
GL_
POST_
COLOR_
MATRIX_
ALPHA_
BIAS
GL_
POST_
COLOR_
MATRIX_
ALPHA_
BIAS_
SGI
GL_
POST_
COLOR_
MATRIX_
ALPHA_
SCALE
GL_
POST_
COLOR_
MATRIX_
ALPHA_
SCALE_
SGI
GL_
POST_
COLOR_
MATRIX_
BLUE_
BIAS
GL_
POST_
COLOR_
MATRIX_
BLUE_
BIAS_
SGI
GL_
POST_
COLOR_
MATRIX_
BLUE_
SCALE
GL_
POST_
COLOR_
MATRIX_
BLUE_
SCALE_
SGI
GL_
POST_
COLOR_
MATRIX_
COLOR_
TABLE
GL_
POST_
COLOR_
MATRIX_
COLOR_
TABLE_
SGI
GL_
POST_
COLOR_
MATRIX_
GREEN_
BIAS
GL_
POST_
COLOR_
MATRIX_
GREEN_
BIAS_
SGI
GL_
POST_
COLOR_
MATRIX_
GREEN_
SCALE
GL_
POST_
COLOR_
MATRIX_
GREEN_
SCALE_
SGI
GL_
POST_
COLOR_
MATRIX_
RED_
BIAS
GL_
POST_
COLOR_
MATRIX_
RED_
BIAS_
SGI
GL_
POST_
COLOR_
MATRIX_
RED_
SCALE
GL_
POST_
COLOR_
MATRIX_
RED_
SCALE_
SGI
GL_
POST_
CONVOLUTION_
ALPHA_
BIAS
GL_
POST_
CONVOLUTION_
ALPHA_
BIAS_
EXT
GL_
POST_
CONVOLUTION_
ALPHA_
SCALE
GL_
POST_
CONVOLUTION_
ALPHA_
SCALE_
EXT
GL_
POST_
CONVOLUTION_
BLUE_
BIAS
GL_
POST_
CONVOLUTION_
BLUE_
BIAS_
EXT
GL_
POST_
CONVOLUTION_
BLUE_
SCALE
GL_
POST_
CONVOLUTION_
BLUE_
SCALE_
EXT
GL_
POST_
CONVOLUTION_
COLOR_
TABLE
GL_
POST_
CONVOLUTION_
COLOR_
TABLE_
SGI
GL_
POST_
CONVOLUTION_
GREEN_
BIAS
GL_
POST_
CONVOLUTION_
GREEN_
BIAS_
EXT
GL_
POST_
CONVOLUTION_
GREEN_
SCALE
GL_
POST_
CONVOLUTION_
GREEN_
SCALE_
EXT
GL_
POST_
CONVOLUTION_
RED_
BIAS
GL_
POST_
CONVOLUTION_
RED_
BIAS_
EXT
GL_
POST_
CONVOLUTION_
RED_
SCALE
GL_
POST_
CONVOLUTION_
RED_
SCALE_
EXT
GL_
POST_
TEXTURE_
FILTER_
BIAS_
RANGE_
SGIX
GL_
POST_
TEXTURE_
FILTER_
BIAS_
SGIX
GL_
POST_
TEXTURE_
FILTER_
SCALE_
RANGE_
SGIX
GL_
POST_
TEXTURE_
FILTER_
SCALE_
SGIX
GL_
PREFER_
DOUBLEBUFFER_
HINT_
PGI
GL_
PRESENT_
DURATION_
NV
GL_
PRESENT_
TIME_
NV
GL_
PREVIOUS
GL_
PREVIOUS_
ARB
GL_
PREVIOUS_
EXT
GL_
PREVIOUS_
TEXTURE_
INPUT_
NV
GL_
PRIMARY_
COLOR
GL_
PRIMARY_
COLOR_
ARB
GL_
PRIMARY_
COLOR_
EXT
GL_
PRIMARY_
COLOR_
NV
GL_
PRIMITIVES_
GENERATED
GL_
PRIMITIVES_
GENERATED_
EXT
GL_
PRIMITIVES_
GENERATED_
NV
GL_
PRIMITIVES_
SUBMITTED
GL_
PRIMITIVES_
SUBMITTED_
ARB
GL_
PRIMITIVE_
BOUNDING_
BOX_
ARB
GL_
PRIMITIVE_
ID_
NV
GL_
PRIMITIVE_
RESTART
GL_
PRIMITIVE_
RESTART_
FIXED_
INDEX
GL_
PRIMITIVE_
RESTART_
FOR_
PATCHES_
SUPPORTED
GL_
PRIMITIVE_
RESTART_
INDEX
GL_
PRIMITIVE_
RESTART_
INDEX_
NV
GL_
PRIMITIVE_
RESTART_
NV
GL_
PROGRAM
GL_
PROGRAMMABLE_
SAMPLE_
LOCATION_
ARB
GL_
PROGRAMMABLE_
SAMPLE_
LOCATION_
NV
GL_
PROGRAMMABLE_
SAMPLE_
LOCATION_
TABLE_
SIZE_
ARB
GL_
PROGRAMMABLE_
SAMPLE_
LOCATION_
TABLE_
SIZE_
NV
GL_
PROGRAM_
ADDRESS_
REGISTERS_
ARB
GL_
PROGRAM_
ALU_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
ATTRIBS_
ARB
GL_
PROGRAM_
ATTRIB_
COMPONENTS_
NV
GL_
PROGRAM_
BINARY_
ANGLE
GL_
PROGRAM_
BINARY_
FORMATS
GL_
PROGRAM_
BINARY_
LENGTH
GL_
PROGRAM_
BINARY_
RETRIEVABLE_
HINT
GL_
PROGRAM_
BINDING_
ARB
GL_
PROGRAM_
ERROR_
POSITION_
ARB
GL_
PROGRAM_
ERROR_
POSITION_
NV
GL_
PROGRAM_
ERROR_
STRING_
ARB
GL_
PROGRAM_
ERROR_
STRING_
NV
GL_
PROGRAM_
FORMAT_
ARB
GL_
PROGRAM_
FORMAT_
ASCII_
ARB
GL_
PROGRAM_
INPUT
GL_
PROGRAM_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
LENGTH_
ARB
GL_
PROGRAM_
LENGTH_
NV
GL_
PROGRAM_
MATRIX_
EXT
GL_
PROGRAM_
MATRIX_
STACK_
DEPTH_
EXT
GL_
PROGRAM_
NATIVE_
ADDRESS_
REGISTERS_
ARB
GL_
PROGRAM_
NATIVE_
ALU_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
NATIVE_
ATTRIBS_
ARB
GL_
PROGRAM_
NATIVE_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
NATIVE_
PARAMETERS_
ARB
GL_
PROGRAM_
NATIVE_
TEMPORARIES_
ARB
GL_
PROGRAM_
NATIVE_
TEX_
INDIRECTIONS_
ARB
GL_
PROGRAM_
NATIVE_
TEX_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
OBJECT_
ARB
GL_
PROGRAM_
OBJECT_
EXT
GL_
PROGRAM_
OUTPUT
GL_
PROGRAM_
PARAMETERS_
ARB
GL_
PROGRAM_
PARAMETER_
NV
GL_
PROGRAM_
PIPELINE
GL_
PROGRAM_
PIPELINE_
BINDING
GL_
PROGRAM_
PIPELINE_
OBJECT_
EXT
GL_
PROGRAM_
POINT_
SIZE
GL_
PROGRAM_
POINT_
SIZE_
ARB
GL_
PROGRAM_
POINT_
SIZE_
EXT
GL_
PROGRAM_
RESIDENT_
NV
GL_
PROGRAM_
RESULT_
COMPONENTS_
NV
GL_
PROGRAM_
SEPARABLE
GL_
PROGRAM_
STRING_
ARB
GL_
PROGRAM_
STRING_
NV
GL_
PROGRAM_
TARGET_
NV
GL_
PROGRAM_
TEMPORARIES_
ARB
GL_
PROGRAM_
TEX_
INDIRECTIONS_
ARB
GL_
PROGRAM_
TEX_
INSTRUCTIONS_
ARB
GL_
PROGRAM_
UNDER_
NATIVE_
LIMITS_
ARB
GL_
PROTECTED_
MEMORY_
OBJECT_
EXT
GL_
PROVOKING_
VERTEX
GL_
PROVOKING_
VERTEX_
EXT
GL_
PROXY_
COLOR_
TABLE
GL_
PROXY_
COLOR_
TABLE_
SGI
GL_
PROXY_
HISTOGRAM
GL_
PROXY_
HISTOGRAM_
EXT
GL_
PROXY_
POST_
COLOR_
MATRIX_
COLOR_
TABLE
GL_
PROXY_
POST_
COLOR_
MATRIX_
COLOR_
TABLE_
SGI
GL_
PROXY_
POST_
CONVOLUTION_
COLOR_
TABLE
GL_
PROXY_
POST_
CONVOLUTION_
COLOR_
TABLE_
SGI
GL_
PROXY_
TEXTURE_
1D_
ARRAY
GL_
PROXY_
TEXTURE_
1D_
ARRAY_
EXT
GL_
PROXY_
TEXTURE_
1D_
EXT
GL_
PROXY_
TEXTURE_
1D_
STACK_
MESAX
GL_
PROXY_
TEXTURE_
2D_
ARRAY
GL_
PROXY_
TEXTURE_
2D_
ARRAY_
EXT
GL_
PROXY_
TEXTURE_
2D_
EXT
GL_
PROXY_
TEXTURE_
2D_
MULTISAMPLE
GL_
PROXY_
TEXTURE_
2D_
MULTISAMPLE_
ARRAY
GL_
PROXY_
TEXTURE_
2D_
STACK_
MESAX
GL_
PROXY_
TEXTURE_
3D
GL_
PROXY_
TEXTURE_
3D_
EXT
GL_
PROXY_
TEXTURE_
COLOR_
TABLE_
SGI
GL_
PROXY_
TEXTURE_
CUBE_
MAP
GL_
PROXY_
TEXTURE_
CUBE_
MAP_
ARB
GL_
PROXY_
TEXTURE_
CUBE_
MAP_
ARRAY
GL_
PROXY_
TEXTURE_
CUBE_
MAP_
ARRAY_
ARB
GL_
PROXY_
TEXTURE_
CUBE_
MAP_
EXT
GL_
PROXY_
TEXTURE_
RECTANGLE
GL_
PROXY_
TEXTURE_
RECTANGLE_
ARB
GL_
PROXY_
TEXTURE_
RECTANGLE_
EXT
GL_
PROXY_
TEXTURE_
RECTANGLE_
NV
GL_
PURGED_
CONTEXT_
RESET_
NV
GL_
QUADRATIC_
CURVE_
TO_
NV
GL_
QUADS_
FOLLOW_
PROVOKING_
VERTEX_
CONVENTION
GL_
QUADS_
FOLLOW_
PROVOKING_
VERTEX_
CONVENTION_
EXT
GL_
QUERY
GL_
QUERY_
ALL_
EVENT_
BITS_
AMD
GL_
QUERY_
BUFFER
GL_
QUERY_
BUFFER_
AMD
GL_
QUERY_
BUFFER_
BARRIER_
BIT
GL_
QUERY_
BUFFER_
BINDING
GL_
QUERY_
BUFFER_
BINDING_
AMD
GL_
QUERY_
BY_
REGION_
NO_
WAIT
GL_
QUERY_
BY_
REGION_
NO_
WAIT_
INVERTED
GL_
QUERY_
BY_
REGION_
NO_
WAIT_
NV
GL_
QUERY_
BY_
REGION_
WAIT
GL_
QUERY_
BY_
REGION_
WAIT_
INVERTED
GL_
QUERY_
BY_
REGION_
WAIT_
NV
GL_
QUERY_
COUNTER_
BITS
GL_
QUERY_
COUNTER_
BITS_
ANGLE
GL_
QUERY_
COUNTER_
BITS_
ARB
GL_
QUERY_
DEPTH_
BOUNDS_
FAIL_
EVENT_
BIT_
AMD
GL_
QUERY_
DEPTH_
FAIL_
EVENT_
BIT_
AMD
GL_
QUERY_
DEPTH_
PASS_
EVENT_
BIT_
AMD
GL_
QUERY_
NO_
WAIT
GL_
QUERY_
NO_
WAIT_
INVERTED
GL_
QUERY_
NO_
WAIT_
NV
GL_
QUERY_
OBJECT_
AMD
GL_
QUERY_
OBJECT_
EXT
GL_
QUERY_
RESULT
GL_
QUERY_
RESULT_
ANGLE
GL_
QUERY_
RESULT_
ARB
GL_
QUERY_
RESULT_
AVAILABLE
GL_
QUERY_
RESULT_
AVAILABLE_
ANGLE
GL_
QUERY_
RESULT_
AVAILABLE_
ARB
GL_
QUERY_
RESULT_
AVAILABLE_
NV
GL_
QUERY_
RESULT_
NO_
WAIT
GL_
QUERY_
RESULT_
NO_
WAIT_
AMD
GL_
QUERY_
RESULT_
NV
GL_
QUERY_
STENCIL_
FAIL_
EVENT_
BIT_
AMD
GL_
QUERY_
TARGET
GL_
QUERY_
WAIT
GL_
QUERY_
WAIT_
INVERTED
GL_
QUERY_
WAIT_
NV
GL_R8
GL_
R5_
G6_
B5_
A8_
ICC_
SGIX
GL_
R5_
G6_
B5_
ICC_
SGIX
GL_R8I
GL_R8UI
GL_
R8_
EXT
GL_
R8_
SNORM
GL_R16
GL_
R11F_
G11F_
B10F
GL_
R11F_
G11F_
B10F_
EXT
GL_
R11F_
G11F_
B10F_
NV
GL_R16F
GL_
R16F_
EXT
GL_R16I
GL_
R16UI
GL_
R16_
EXT
GL_
R16_
SNORM
GL_
R16_
SNORM_
EXT
GL_R32F
GL_
R32F_
EXT
GL_R32I
GL_
R32UI
GL_
RASTERIZER_
DISCARD
GL_
RASTERIZER_
DISCARD_
EXT
GL_
RASTERIZER_
DISCARD_
NV
GL_
RASTER_
FIXED_
SAMPLE_
LOCATIONS_
EXT
GL_
RASTER_
MULTISAMPLE_
EXT
GL_
RASTER_
POSITION_
UNCLIPPED_
IBM
GL_
RASTER_
SAMPLES_
EXT
GL_
READ_
BUFFER_
EXT
GL_
READ_
FRAMEBUFFER
GL_
READ_
FRAMEBUFFER_
ANGLE
GL_
READ_
FRAMEBUFFER_
BINDING
GL_
READ_
FRAMEBUFFER_
BINDING_
ANGLE
GL_
READ_
FRAMEBUFFER_
BINDING_
EXT
GL_
READ_
FRAMEBUFFER_
BINDING_
NV
GL_
READ_
FRAMEBUFFER_
EXT
GL_
READ_
FRAMEBUFFER_
NV
GL_
READ_
ONLY
GL_
READ_
ONLY_
ARB
GL_
READ_
PIXELS
GL_
READ_
PIXELS_
FORMAT
GL_
READ_
PIXELS_
TYPE
GL_
READ_
PIXEL_
DATA_
RANGE_
LENGTH_
NV
GL_
READ_
PIXEL_
DATA_
RANGE_
NV
GL_
READ_
PIXEL_
DATA_
RANGE_
POINTER_
NV
GL_
READ_
WRITE
GL_
READ_
WRITE_
ARB
GL_
RECLAIM_
MEMORY_
HINT_
PGI
GL_
RECT_
NV
GL_
REDUCE
GL_
REDUCE_
EXT
GL_
RED_
EXT
GL_
RED_
INTEGER
GL_
RED_
INTEGER_
EXT
GL_
RED_
MAX_
CLAMP_
INGR
GL_
RED_
MIN_
CLAMP_
INGR
GL_
RED_
NV
GL_
RED_
SNORM
GL_
REFERENCED_
BY_
COMPUTE_
SHADER
GL_
REFERENCED_
BY_
FRAGMENT_
SHADER
GL_
REFERENCED_
BY_
GEOMETRY_
SHADER
GL_
REFERENCED_
BY_
GEOMETRY_
SHADER_
EXT
GL_
REFERENCED_
BY_
TESS_
CONTROL_
SHADER
GL_
REFERENCED_
BY_
TESS_
EVALUATION_
SHADER
GL_
REFERENCED_
BY_
VERTEX_
SHADER
GL_
REFLECTION_
MAP
GL_
REFLECTION_
MAP_
ARB
GL_
REFLECTION_
MAP_
EXT
GL_
REFLECTION_
MAP_
NV
GL_
REGISTER_
COMBINERS_
NV
GL_
RELATIVE_
ARC_
TO_
NV
GL_
RELATIVE_
CONIC_
CURVE_
TO_
NV
GL_
RELATIVE_
CUBIC_
CURVE_
TO_
NV
GL_
RELATIVE_
HORIZONTAL_
LINE_
TO_
NV
GL_
RELATIVE_
LARGE_
CCW_
ARC_
TO_
NV
GL_
RELATIVE_
LARGE_
CW_
ARC_
TO_
NV
GL_
RELATIVE_
LINE_
TO_
NV
GL_
RELATIVE_
MOVE_
TO_
NV
GL_
RELATIVE_
QUADRATIC_
CURVE_
TO_
NV
GL_
RELATIVE_
RECT_
NV
GL_
RELATIVE_
ROUNDED_
RECT2_
NV
GL_
RELATIVE_
ROUNDED_
RECT4_
NV
GL_
RELATIVE_
ROUNDED_
RECT8_
NV
GL_
RELATIVE_
ROUNDED_
RECT_
NV
GL_
RELATIVE_
SMALL_
CCW_
ARC_
TO_
NV
GL_
RELATIVE_
SMALL_
CW_
ARC_
TO_
NV
GL_
RELATIVE_
SMOOTH_
CUBIC_
CURVE_
TO_
NV
GL_
RELATIVE_
SMOOTH_
QUADRATIC_
CURVE_
TO_
NV
GL_
RELATIVE_
VERTICAL_
LINE_
TO_
NV
GL_
RENDERBUFFER
GL_
RENDERBUFFER_
ALPHA_
SIZE
GL_
RENDERBUFFER_
ALPHA_
SIZE_
EXT
GL_
RENDERBUFFER_
BINDING
GL_
RENDERBUFFER_
BINDING_
EXT
GL_
RENDERBUFFER_
BLUE_
SIZE
GL_
RENDERBUFFER_
BLUE_
SIZE_
EXT
GL_
RENDERBUFFER_
COLOR_
SAMPLES_
NV
GL_
RENDERBUFFER_
COVERAGE_
SAMPLES_
NV
GL_
RENDERBUFFER_
DEPTH_
SIZE
GL_
RENDERBUFFER_
DEPTH_
SIZE_
EXT
GL_
RENDERBUFFER_
EXT
GL_
RENDERBUFFER_
GREEN_
SIZE
GL_
RENDERBUFFER_
GREEN_
SIZE_
EXT
GL_
RENDERBUFFER_
HEIGHT
GL_
RENDERBUFFER_
HEIGHT_
EXT
GL_
RENDERBUFFER_
INTERNAL_
FORMAT
GL_
RENDERBUFFER_
INTERNAL_
FORMAT_
EXT
GL_
RENDERBUFFER_
RED_
SIZE
GL_
RENDERBUFFER_
RED_
SIZE_
EXT
GL_
RENDERBUFFER_
SAMPLES
GL_
RENDERBUFFER_
SAMPLES_
ANGLE
GL_
RENDERBUFFER_
SAMPLES_
EXT
GL_
RENDERBUFFER_
SAMPLES_
NV
GL_
RENDERBUFFER_
STENCIL_
SIZE
GL_
RENDERBUFFER_
STENCIL_
SIZE_
EXT
GL_
RENDERBUFFER_
WIDTH
GL_
RENDERBUFFER_
WIDTH_
EXT
GL_
RENDERER
GL_
RENDER_
DIRECT_
TO_
FRAMEBUFFER_
QCOM
GL_
RENDER_
GPU_
MASK_
NV
GL_
REPLACE_
EXT
GL_
REPLACE_
VALUE_
AMD
GL_
REPLICATE_
BORDER
GL_
REQUIRED_
TEXTURE_
IMAGE_
UNITS_
OES
GL_
RESAMPLE_
AVERAGE_
OML
GL_
RESAMPLE_
DECIMATE_
OML
GL_
RESAMPLE_
DECIMATE_
SGIX
GL_
RESAMPLE_
REPLICATE_
OML
GL_
RESAMPLE_
REPLICATE_
SGIX
GL_
RESAMPLE_
ZERO_
FILL_
OML
GL_
RESAMPLE_
ZERO_
FILL_
SGIX
GL_
RESCALE_
NORMAL
GL_
RESCALE_
NORMAL_
EXT
GL_
RESET_
NOTIFICATION_
STRATEGY
GL_
RESET_
NOTIFICATION_
STRATEGY_
ARB
GL_
RESTART_
PATH_
NV
GL_RG
GL_RG8
GL_RG8I
GL_
RG8UI
GL_
RG8_
EXT
GL_
RG8_
SNORM
GL_RG16
GL_
RG16F
GL_
RG16F_
EXT
GL_
RG16I
GL_
RG16UI
GL_
RG16_
EXT
GL_
RG16_
SNORM
GL_
RG16_
SNORM_
EXT
GL_
RG32F
GL_
RG32F_
EXT
GL_
RG32I
GL_
RG32UI
GL_
RGB2_
EXT
GL_
RGB4_
EXT
GL_
RGB4_
S3TC
GL_
RGB5_
A1_
EXT
GL_
RGB5_
EXT
GL_
RGB8I
GL_
RGB8I_
EXT
GL_
RGB8UI
GL_
RGB8UI_
EXT
GL_
RGB8_
EXT
GL_
RGB8_
SNORM
GL_
RGB9_
E5
GL_
RGB9_
E5_
EXT
GL_
RGB10_
A2UI
GL_
RGB10_
A2_
EXT
GL_
RGB10_
EXT
GL_
RGB12_
EXT
GL_
RGB16F
GL_
RGB16F_
ARB
GL_
RGB16F_
EXT
GL_
RGB16I
GL_
RGB16I_
EXT
GL_
RGB16UI
GL_
RGB16UI_
EXT
GL_
RGB16_
EXT
GL_
RGB16_
EXTENDED_
RANGE_
SGIX
GL_
RGB16_
SIGNED_
SGIX
GL_
RGB16_
SNORM
GL_
RGB16_
SNORM_
EXT
GL_
RGB32F
GL_
RGB32F_
ARB
GL_
RGB32F_
EXT
GL_
RGB32I
GL_
RGB32I_
EXT
GL_
RGB32UI
GL_
RGB32UI_
EXT
GL_
RGB565
GL_
RGBA2_
EXT
GL_
RGBA4_
DXT5_
S3TC
GL_
RGBA4_
EXT
GL_
RGBA4_
S3TC
GL_
RGBA8I
GL_
RGBA8I_
EXT
GL_
RGBA8UI
GL_
RGBA8UI_
EXT
GL_
RGBA8_
EXT
GL_
RGBA8_
OES
GL_
RGBA8_
SNORM
GL_
RGBA12_
EXT
GL_
RGBA16F
GL_
RGBA16F_
ARB
GL_
RGBA16F_
EXT
GL_
RGBA16I
GL_
RGBA16I_
EXT
GL_
RGBA16UI
GL_
RGBA16UI_
EXT
GL_
RGBA16_
EXT
GL_
RGBA16_
EXTENDED_
RANGE_
SGIX
GL_
RGBA16_
SIGNED_
SGIX
GL_
RGBA16_
SNORM
GL_
RGBA16_
SNORM_
EXT
GL_
RGBA32F
GL_
RGBA32F_
ARB
GL_
RGBA32F_
EXT
GL_
RGBA32I
GL_
RGBA32I_
EXT
GL_
RGBA32UI
GL_
RGBA32UI_
EXT
GL_
RGBA_
DXT5_
S3TC
GL_
RGBA_
EXTENDED_
RANGE_
SGIX
GL_
RGBA_
FLOAT_
MODE_
ARB
GL_
RGBA_
ICC_
SGIX
GL_
RGBA_
INTEGER
GL_
RGBA_
INTEGER_
EXT
GL_
RGBA_
INTEGER_
MODE_
EXT
GL_
RGBA_
S3TC
GL_
RGBA_
SIGNED_
COMPONENTS_
EXT
GL_
RGBA_
SIGNED_
SGIX
GL_
RGBA_
SNORM
GL_
RGBA_
UNSIGNED_
DOT_
PRODUCT_
MAPPING_
NV
GL_
RGB_
EXTENDED_
RANGE_
SGIX
GL_
RGB_
ICC_
SGIX
GL_
RGB_
INTEGER
GL_
RGB_
INTEGER_
EXT
GL_
RGB_
S3TC
GL_
RGB_
SCALE
GL_
RGB_
SCALE_
ARB
GL_
RGB_
SCALE_
EXT
GL_
RGB_
SIGNED_
SGIX
GL_
RGB_
SNORM
GL_
RG_
EXT
GL_
RG_
INTEGER
GL_
RG_
SNORM
GL_
ROUNDED_
RECT2_
NV
GL_
ROUNDED_
RECT4_
NV
GL_
ROUNDED_
RECT8_
NV
GL_
ROUNDED_
RECT_
NV
GL_
ROUND_
NV
GL_
SAMPLER
GL_
SAMPLER_
1D
GL_
SAMPLER_
1D_
ARB
GL_
SAMPLER_
1D_
ARRAY
GL_
SAMPLER_
1D_
ARRAY_
EXT
GL_
SAMPLER_
1D_
ARRAY_
SHADOW
GL_
SAMPLER_
1D_
ARRAY_
SHADOW_
EXT
GL_
SAMPLER_
1D_
SHADOW
GL_
SAMPLER_
1D_
SHADOW_
ARB
GL_
SAMPLER_
2D
GL_
SAMPLER_
2D_
ARB
GL_
SAMPLER_
2D_
ARRAY
GL_
SAMPLER_
2D_
ARRAY_
EXT
GL_
SAMPLER_
2D_
ARRAY_
NV
GL_
SAMPLER_
2D_
ARRAY_
SHADOW
GL_
SAMPLER_
2D_
ARRAY_
SHADOW_
EXT
GL_
SAMPLER_
2D_
ARRAY_
SHADOW_
NV
GL_
SAMPLER_
2D_
MULTISAMPLE
GL_
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
GL_
SAMPLER_
2D_
RECT
GL_
SAMPLER_
2D_
RECT_
ARB
GL_
SAMPLER_
2D_
RECT_
SHADOW
GL_
SAMPLER_
2D_
RECT_
SHADOW_
ARB
GL_
SAMPLER_
2D_
SHADOW
GL_
SAMPLER_
2D_
SHADOW_
ARB
GL_
SAMPLER_
2D_
SHADOW_
EXT
GL_
SAMPLER_
3D
GL_
SAMPLER_
3D_
ARB
GL_
SAMPLER_
BINDING
GL_
SAMPLER_
BUFFER
GL_
SAMPLER_
BUFFER_
AMD
GL_
SAMPLER_
BUFFER_
EXT
GL_
SAMPLER_
CUBE
GL_
SAMPLER_
CUBE_
ARB
GL_
SAMPLER_
CUBE_
MAP_
ARRAY
GL_
SAMPLER_
CUBE_
MAP_
ARRAY_
ARB
GL_
SAMPLER_
CUBE_
MAP_
ARRAY_
EXT
GL_
SAMPLER_
CUBE_
MAP_
ARRAY_
SHADOW
GL_
SAMPLER_
CUBE_
MAP_
ARRAY_
SHADOW_
ARB
GL_
SAMPLER_
CUBE_
MAP_
ARRAY_
SHADOW_
EXT
GL_
SAMPLER_
CUBE_
SHADOW
GL_
SAMPLER_
CUBE_
SHADOW_
EXT
GL_
SAMPLER_
CUBE_
SHADOW_
NV
GL_
SAMPLER_
EXTERNAL_
2D_
Y2Y_
EXT
GL_
SAMPLER_
EXTERNAL_
OES
GL_
SAMPLER_
OBJECT_
AMD
GL_
SAMPLER_
RENDERBUFFER_
NV
GL_
SAMPLES
GL_
SAMPLES_
3DFX
GL_
SAMPLES_
ARB
GL_
SAMPLES_
EXT
GL_
SAMPLES_
PASSED
GL_
SAMPLES_
PASSED_
ARB
GL_
SAMPLES_
SGIS
GL_
SAMPLE_
ALPHA_
TO_
COVERAGE
GL_
SAMPLE_
ALPHA_
TO_
COVERAGE_
ARB
GL_
SAMPLE_
ALPHA_
TO_
MASK_
EXT
GL_
SAMPLE_
ALPHA_
TO_
MASK_
SGIS
GL_
SAMPLE_
ALPHA_
TO_
ONE
GL_
SAMPLE_
ALPHA_
TO_
ONE_
ARB
GL_
SAMPLE_
ALPHA_
TO_
ONE_
EXT
GL_
SAMPLE_
ALPHA_
TO_
ONE_
SGIS
GL_
SAMPLE_
BUFFERS
GL_
SAMPLE_
BUFFERS_
3DFX
GL_
SAMPLE_
BUFFERS_
ARB
GL_
SAMPLE_
BUFFERS_
EXT
GL_
SAMPLE_
BUFFERS_
SGIS
GL_
SAMPLE_
COUNT_
BITS_
NV
GL_
SAMPLE_
COUNT_
NV
GL_
SAMPLE_
COVERAGE
GL_
SAMPLE_
COVERAGE_
ARB
GL_
SAMPLE_
COVERAGE_
INVERT
GL_
SAMPLE_
COVERAGE_
INVERT_
ARB
GL_
SAMPLE_
COVERAGE_
VALUE
GL_
SAMPLE_
COVERAGE_
VALUE_
ARB
GL_
SAMPLE_
LOCATION_
ARB
GL_
SAMPLE_
LOCATION_
NV
GL_
SAMPLE_
LOCATION_
PIXEL_
GRID_
HEIGHT_
ARB
GL_
SAMPLE_
LOCATION_
PIXEL_
GRID_
HEIGHT_
NV
GL_
SAMPLE_
LOCATION_
PIXEL_
GRID_
WIDTH_
ARB
GL_
SAMPLE_
LOCATION_
PIXEL_
GRID_
WIDTH_
NV
GL_
SAMPLE_
LOCATION_
SUBPIXEL_
BITS_
ARB
GL_
SAMPLE_
LOCATION_
SUBPIXEL_
BITS_
NV
GL_
SAMPLE_
MASK
GL_
SAMPLE_
MASK_
EXT
GL_
SAMPLE_
MASK_
INVERT_
EXT
GL_
SAMPLE_
MASK_
INVERT_
SGIS
GL_
SAMPLE_
MASK_
NV
GL_
SAMPLE_
MASK_
SGIS
GL_
SAMPLE_
MASK_
VALUE
GL_
SAMPLE_
MASK_
VALUE_
EXT
GL_
SAMPLE_
MASK_
VALUE_
NV
GL_
SAMPLE_
MASK_
VALUE_
SGIS
GL_
SAMPLE_
PATTERN_
EXT
GL_
SAMPLE_
PATTERN_
SGIS
GL_
SAMPLE_
POSITION
GL_
SAMPLE_
POSITION_
NV
GL_
SAMPLE_
SHADING
GL_
SAMPLE_
SHADING_
ARB
GL_
SCALAR_
EXT
GL_
SCALEBIAS_
HINT_
SGIX
GL_
SCALED_
RESOLVE_
FASTEST_
EXT
GL_
SCALED_
RESOLVE_
NICEST_
EXT
GL_
SCALE_
BY_
FOUR_
NV
GL_
SCALE_
BY_
ONE_
HALF_
NV
GL_
SCALE_
BY_
TWO_
NV
GL_
SCISSOR_
COMMAND_
NV
GL_
SCISSOR_
TEST
GL_
SCREEN_
COORDINATES_
REND
GL_
SCREEN_
KHR
GL_
SCREEN_
NV
GL_
SECONDARY_
COLOR_
ARRAY
GL_
SECONDARY_
COLOR_
ARRAY_
ADDRESS_
NV
GL_
SECONDARY_
COLOR_
ARRAY_
BUFFER_
BINDING
GL_
SECONDARY_
COLOR_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
SECONDARY_
COLOR_
ARRAY_
EXT
GL_
SECONDARY_
COLOR_
ARRAY_
LENGTH_
NV
GL_
SECONDARY_
COLOR_
ARRAY_
LIST_
IBM
GL_
SECONDARY_
COLOR_
ARRAY_
LIST_
STRIDE_
IBM
GL_
SECONDARY_
COLOR_
ARRAY_
POINTER
GL_
SECONDARY_
COLOR_
ARRAY_
POINTER_
EXT
GL_
SECONDARY_
COLOR_
ARRAY_
SIZE
GL_
SECONDARY_
COLOR_
ARRAY_
SIZE_
EXT
GL_
SECONDARY_
COLOR_
ARRAY_
STRIDE
GL_
SECONDARY_
COLOR_
ARRAY_
STRIDE_
EXT
GL_
SECONDARY_
COLOR_
ARRAY_
TYPE
GL_
SECONDARY_
COLOR_
ARRAY_
TYPE_
EXT
GL_
SECONDARY_
COLOR_
NV
GL_
SELECTED_
TEXTURE_
COORD_
SET_
SGIS
GL_
SELECTED_
TEXTURE_
SGIS
GL_
SELECTED_
TEXTURE_
TRANSFORM_
SGIS
GL_
SEPARABLE_
2D
GL_
SEPARABLE_
2D_
EXT
GL_
SEPARATE_
ATTRIBS
GL_
SEPARATE_
ATTRIBS_
EXT
GL_
SEPARATE_
ATTRIBS_
NV
GL_
SEPARATE_
SPECULAR_
COLOR
GL_
SEPARATE_
SPECULAR_
COLOR_
EXT
GL_
SET_
AMD
GL_
SHADER
GL_
SHADER_
BINARY_
FORMATS
GL_
SHADER_
BINARY_
FORMAT_
SPIR_
V
GL_
SHADER_
BINARY_
FORMAT_
SPIR_
V_
ARB
GL_
SHADER_
COMPILER
GL_
SHADER_
CONSISTENT_
NV
GL_
SHADER_
IMAGE_
ACCESS_
BARRIER_
BIT
GL_
SHADER_
IMAGE_
ACCESS_
BARRIER_
BIT_
EXT
GL_
SHADER_
IMAGE_
ATOMIC
GL_
SHADER_
IMAGE_
LOAD
GL_
SHADER_
IMAGE_
STORE
GL_
SHADER_
INCLUDE_
ARB
GL_
SHADER_
OBJECT_
ARB
GL_
SHADER_
OBJECT_
EXT
GL_
SHADER_
OPERATION_
NV
GL_
SHADER_
PIXEL_
LOCAL_
STORAGE_
EXT
GL_
SHADER_
SOURCE_
LENGTH
GL_
SHADER_
STORAGE_
BARRIER_
BIT
GL_
SHADER_
STORAGE_
BLOCK
GL_
SHADER_
STORAGE_
BUFFER
GL_
SHADER_
STORAGE_
BUFFER_
BINDING
GL_
SHADER_
STORAGE_
BUFFER_
OFFSET_
ALIGNMENT
GL_
SHADER_
STORAGE_
BUFFER_
SIZE
GL_
SHADER_
STORAGE_
BUFFER_
START
GL_
SHADER_
TYPE
GL_
SHADING_
LANGUAGE_
VERSION
GL_
SHADING_
LANGUAGE_
VERSION_
ARB
GL_
SHADOW_
AMBIENT_
SGIX
GL_
SHADOW_
ATTENUATION_
EXT
GL_
SHARED_
EDGE_
NV
GL_
SHARED_
TEXTURE_
PALETTE_
EXT
GL_
SIGNALED
GL_
SIGNED_
ALPH
A8_
NV
GL_
SIGNED_
ALPHA_
NV
GL_
SIGNED_
HILO8_
NV
GL_
SIGNED_
HILO16_
NV
GL_
SIGNED_
HILO_
NV
GL_
SIGNED_
IDENTITY_
NV
GL_
SIGNED_
INTENSIT
Y8_
NV
GL_
SIGNED_
INTENSITY_
NV
GL_
SIGNED_
LUMINANC
E8_
ALPH
A8_
NV
GL_
SIGNED_
LUMINANC
E8_
NV
GL_
SIGNED_
LUMINANCE_
ALPHA_
NV
GL_
SIGNED_
LUMINANCE_
NV
GL_
SIGNED_
NEGATE_
NV
GL_
SIGNED_
NORMALIZED
GL_
SIGNED_
RGB8_
NV
GL_
SIGNED_
RGB8_
UNSIGNED_
ALPH
A8_
NV
GL_
SIGNED_
RGBA8_
NV
GL_
SIGNED_
RGBA_
NV
GL_
SIGNED_
RGB_
NV
GL_
SIGNED_
RGB_
UNSIGNED_
ALPHA_
NV
GL_
SIMULTANEOUS_
TEXTURE_
AND_
DEPTH_
TEST
GL_
SIMULTANEOUS_
TEXTURE_
AND_
DEPTH_
WRITE
GL_
SIMULTANEOUS_
TEXTURE_
AND_
STENCIL_
TEST
GL_
SIMULTANEOUS_
TEXTURE_
AND_
STENCIL_
WRITE
GL_
SINGLE_
COLOR
GL_
SINGLE_
COLOR_
EXT
GL_
SKIP_
DECODE_
EXT
GL_
SKIP_
MISSING_
GLYPH_
NV
GL_
SLIM8U_
SGIX
GL_
SLIM10U_
SGIX
GL_
SLIM12S_
SGIX
GL_
SLUMINANCE
GL_
SLUMINANC
E8
GL_
SLUMINANC
E8_
ALPH
A8
GL_
SLUMINANC
E8_
ALPH
A8_
EXT
GL_
SLUMINANC
E8_
ALPH
A8_
NV
GL_
SLUMINANC
E8_
EXT
GL_
SLUMINANC
E8_
NV
GL_
SLUMINANCE_
ALPHA
GL_
SLUMINANCE_
ALPHA_
EXT
GL_
SLUMINANCE_
ALPHA_
NV
GL_
SLUMINANCE_
EXT
GL_
SLUMINANCE_
NV
GL_
SMALL_
CCW_
ARC_
TO_
NV
GL_
SMALL_
CW_
ARC_
TO_
NV
GL_
SMOOTH_
CUBIC_
CURVE_
TO_
NV
GL_
SMOOTH_
LINE_
WIDTH_
GRANULARITY
GL_
SMOOTH_
LINE_
WIDTH_
RANGE
GL_
SMOOTH_
POINT_
SIZE_
GRANULARITY
GL_
SMOOTH_
POINT_
SIZE_
RANGE
GL_
SMOOTH_
QUADRATIC_
CURVE_
TO_
NV
GL_
SM_
COUNT_
NV
GL_
SOFTLIGHT_
KHR
GL_
SOFTLIGHT_
NV
GL_
SOURC
E0_
ALPHA
GL_
SOURC
E0_
ALPHA_
ARB
GL_
SOURC
E0_
ALPHA_
EXT
GL_
SOURC
E0_
RGB
GL_
SOURC
E0_
RGB_
ARB
GL_
SOURC
E0_
RGB_
EXT
GL_
SOURC
E1_
ALPHA
GL_
SOURC
E1_
ALPHA_
ARB
GL_
SOURC
E1_
ALPHA_
EXT
GL_
SOURC
E1_
RGB
GL_
SOURC
E1_
RGB_
ARB
GL_
SOURC
E1_
RGB_
EXT
GL_
SOURC
E2_
ALPHA
GL_
SOURC
E2_
ALPHA_
ARB
GL_
SOURC
E2_
ALPHA_
EXT
GL_
SOURC
E2_
RGB
GL_
SOURC
E2_
RGB_
ARB
GL_
SOURC
E2_
RGB_
EXT
GL_
SOURC
E3_
ALPHA_
NV
GL_
SOURC
E3_
RGB_
NV
GL_
SPAR
E0_
NV
GL_
SPAR
E0_
PLUS_
SECONDARY_
COLOR_
NV
GL_
SPAR
E1_
NV
GL_
SPARSE_
BUFFER_
PAGE_
SIZE_
ARB
GL_
SPARSE_
STORAGE_
BIT_
ARB
GL_
SPARSE_
TEXTURE_
FULL_
ARRAY_
CUBE_
MIPMAPS_
ARB
GL_
SPARSE_
TEXTURE_
FULL_
ARRAY_
CUBE_
MIPMAPS_
EXT
GL_
SPIR_
V_
BINARY
GL_
SPIR_
V_
BINARY_
ARB
GL_
SPIR_
V_
EXTENSIONS
GL_
SPOT_
CUTOFF_
DELTA_
SGIX
GL_
SQUARE_
NV
GL_
SR8_
EXT
GL_
SRC0_
ALPHA
GL_
SRC0_
RGB
GL_
SRC1_
ALPHA
GL_
SRC1_
ALPHA_
EXT
GL_
SRC1_
COLOR
GL_
SRC1_
COLOR_
EXT
GL_
SRC1_
RGB
GL_
SRC2_
ALPHA
GL_
SRC2_
RGB
GL_
SRC_
ALPHA_
SATURATE_
EXT
GL_
SRC_
ATOP_
NV
GL_
SRC_
IN_
NV
GL_
SRC_
NV
GL_
SRC_
OUT_
NV
GL_
SRC_
OVER_
NV
GL_
SRG8_
EXT
GL_SRGB
GL_
SRGB8
GL_
SRGB8_
ALPH
A8
GL_
SRGB8_
ALPH
A8_
EXT
GL_
SRGB8_
EXT
GL_
SRGB8_
NV
GL_
SRGB_
ALPHA
GL_
SRGB_
ALPHA_
EXT
GL_
SRGB_
DECODE_
ARB
GL_
SRGB_
EXT
GL_
SRGB_
READ
GL_
SRGB_
WRITE
GL_
STACK_
OVERFLOW
GL_
STACK_
UNDERFLOW
GL_
STANDARD_
FONT_
FORMAT_
NV
GL_
STANDARD_
FONT_
NAME_
NV
GL_
STATE_
RESTORE
GL_
STATIC_
COPY
GL_
STATIC_
COPY_
ARB
GL_
STATIC_
DRAW
GL_
STATIC_
DRAW_
ARB
GL_
STATIC_
READ
GL_
STATIC_
READ_
ARB
GL_
STATIC_
VERTEX_
ARRAY_
IBM
GL_
STATISTICS_
REGAL
GL_
STENCIL_
ATTACHMENT
GL_
STENCIL_
ATTACHMENT_
EXT
GL_
STENCIL_
BACK_
FAIL
GL_
STENCIL_
BACK_
FUNC
GL_
STENCIL_
BACK_
OP_
VALUE_
AMD
GL_
STENCIL_
BACK_
PASS_
DEPTH_
FAIL
GL_
STENCIL_
BACK_
PASS_
DEPTH_
PASS
GL_
STENCIL_
BACK_
REF
GL_
STENCIL_
BACK_
VALUE_
MASK
GL_
STENCIL_
BACK_
WRITEMASK
GL_
STENCIL_
BUFFER
GL_
STENCIL_
BUFFER_
BIT
GL_
STENCIL_
BUFFER_
BIT0_
QCOM
GL_
STENCIL_
BUFFER_
BIT1_
QCOM
GL_
STENCIL_
BUFFER_
BIT2_
QCOM
GL_
STENCIL_
BUFFER_
BIT3_
QCOM
GL_
STENCIL_
BUFFER_
BIT4_
QCOM
GL_
STENCIL_
BUFFER_
BIT5_
QCOM
GL_
STENCIL_
BUFFER_
BIT6_
QCOM
GL_
STENCIL_
BUFFER_
BIT7_
QCOM
GL_
STENCIL_
CLEAR_
TAG_
VALUE_
EXT
GL_
STENCIL_
COMPONENTS
GL_
STENCIL_
EXT
GL_
STENCIL_
INDE
X1
GL_
STENCIL_
INDE
X4
GL_
STENCIL_
INDE
X8
GL_
STENCIL_
INDE
X1_
EXT
GL_
STENCIL_
INDE
X4_
EXT
GL_
STENCIL_
INDE
X8_
EXT
GL_
STENCIL_
INDE
X16
GL_
STENCIL_
INDE
X16_
EXT
GL_
STENCIL_
OP_
VALUE_
AMD
GL_
STENCIL_
REF_
COMMAND_
NV
GL_
STENCIL_
RENDERABLE
GL_
STENCIL_
SAMPLES_
NV
GL_
STENCIL_
TAG_
BITS_
EXT
GL_
STENCIL_
TEST
GL_
STENCIL_
TEST_
TWO_
SIDE_
EXT
GL_
STEREO_
CONVERGENCE_
NV
GL_
STEREO_
CUTOFF_
NV
GL_
STEREO_
PROJECTION_
NV
GL_
STEREO_
PROJECTION_
ORTHO_
NV
GL_
STEREO_
PROJECTION_
PERSPECTIVE_
NV
GL_
STEREO_
SEPARATION_
NV
GL_
STREAM_
COPY
GL_
STREAM_
COPY_
ARB
GL_
STREAM_
DRAW
GL_
STREAM_
DRAW_
ARB
GL_
STREAM_
RASTERIZATION_
AMD
GL_
STREAM_
READ
GL_
STREAM_
READ_
ARB
GL_
STRICT_
DEPTHFUNC_
HINT_
PGI
GL_
STRICT_
LIGHTING_
HINT_
PGI
GL_
STRICT_
SCISSOR_
HINT_
PGI
GL_
SUBPIXEL_
PRECISION_
BIAS_
X_
BITS_
NV
GL_
SUBPIXEL_
PRECISION_
BIAS_
Y_
BITS_
NV
GL_
SUBSAMPLE_
DISTANCE_
AMD
GL_
SUBTRACT
GL_
SUBTRACT_
ARB
GL_
SUCCESS_
NV
GL_
SUPERSAMPLE_
SCALE_
X_
NV
GL_
SUPERSAMPLE_
SCALE_
Y_
NV
GL_
SURFACE_
MAPPED_
NV
GL_
SURFACE_
REGISTERED_
NV
GL_
SURFACE_
STATE_
NV
GL_
SYNC_
CL_
EVENT_
ARB
GL_
SYNC_
CL_
EVENT_
COMPLETE_
ARB
GL_
SYNC_
CONDITION
GL_
SYNC_
FENCE
GL_
SYNC_
FLAGS
GL_
SYNC_
FLUSH_
COMMANDS_
BIT
GL_
SYNC_
GPU_
COMMANDS_
COMPLETE
GL_
SYNC_
STATUS
GL_
SYNC_
X11_
FENCE_
EXT
GL_
SYSTEM_
FONT_
NAME_
NV
GL_
TABLE_
TOO_
LARGE
GL_
TANGENT_
ARRAY_
EXT
GL_
TANGENT_
ARRAY_
POINTER_
EXT
GL_
TANGENT_
ARRAY_
STRIDE_
EXT
GL_
TANGENT_
ARRAY_
TYPE_
EXT
GL_
TANGENT_
SPACE_
SGIX
GL_
TERMINATE_
SEQUENCE_
COMMAND_
NV
GL_
TESSELLATION_
FACTOR_
AMD
GL_
TESSELLATION_
MODE_
AMD
GL_
TESS_
CONTROL_
OUTPUT_
VERTICES
GL_
TESS_
CONTROL_
PROGRAM_
NV
GL_
TESS_
CONTROL_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
TESS_
CONTROL_
SHADER
GL_
TESS_
CONTROL_
SHADER_
BIT
GL_
TESS_
CONTROL_
SHADER_
PATCHES
GL_
TESS_
CONTROL_
SHADER_
PATCHES_
ARB
GL_
TESS_
CONTROL_
SUBROUTINE
GL_
TESS_
CONTROL_
SUBROUTINE_
UNIFORM
GL_
TESS_
CONTROL_
TEXTURE
GL_
TESS_
EVALUATION_
PROGRAM_
NV
GL_
TESS_
EVALUATION_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
TESS_
EVALUATION_
SHADER
GL_
TESS_
EVALUATION_
SHADER_
BIT
GL_
TESS_
EVALUATION_
SHADER_
INVOCATIONS
GL_
TESS_
EVALUATION_
SHADER_
INVOCATIONS_
ARB
GL_
TESS_
EVALUATION_
SUBROUTINE
GL_
TESS_
EVALUATION_
SUBROUTINE_
UNIFORM
GL_
TESS_
EVALUATION_
TEXTURE
GL_
TESS_
GEN_
MODE
GL_
TESS_
GEN_
POINT_
MODE
GL_
TESS_
GEN_
SPACING
GL_
TESS_
GEN_
VERTEX_
ORDER
GL_
TEXCOOR
D1_
BIT_
PGI
GL_
TEXCOOR
D2_
BIT_
PGI
GL_
TEXCOOR
D3_
BIT_
PGI
GL_
TEXCOOR
D4_
BIT_
PGI
GL_
TEXTUR
E0
GL_
TEXTUR
E0_
ARB
GL_
TEXTUR
E0_
SGIS
GL_
TEXTUR
E1
GL_
TEXTUR
E2
GL_
TEXTUR
E3
GL_
TEXTUR
E4
GL_
TEXTUR
E5
GL_
TEXTUR
E6
GL_
TEXTUR
E7
GL_
TEXTUR
E8
GL_
TEXTUR
E9
GL_
TEXTUR
E1_
ARB
GL_
TEXTUR
E1_
SGIS
GL_
TEXTUR
E2_
ARB
GL_
TEXTUR
E2_
SGIS
GL_
TEXTUR
E3_
ARB
GL_
TEXTUR
E3_
SGIS
GL_
TEXTUR
E4_
ARB
GL_
TEXTUR
E5_
ARB
GL_
TEXTUR
E6_
ARB
GL_
TEXTUR
E7_
ARB
GL_
TEXTUR
E8_
ARB
GL_
TEXTUR
E9_
ARB
GL_
TEXTUR
E10
GL_
TEXTUR
E11
GL_
TEXTUR
E12
GL_
TEXTUR
E13
GL_
TEXTUR
E14
GL_
TEXTUR
E15
GL_
TEXTUR
E16
GL_
TEXTUR
E17
GL_
TEXTUR
E18
GL_
TEXTUR
E19
GL_
TEXTUR
E20
GL_
TEXTUR
E21
GL_
TEXTUR
E22
GL_
TEXTUR
E23
GL_
TEXTUR
E24
GL_
TEXTUR
E25
GL_
TEXTUR
E26
GL_
TEXTUR
E27
GL_
TEXTUR
E28
GL_
TEXTUR
E29
GL_
TEXTUR
E30
GL_
TEXTUR
E31
GL_
TEXTUR
E10_
ARB
GL_
TEXTUR
E11_
ARB
GL_
TEXTUR
E12_
ARB
GL_
TEXTUR
E13_
ARB
GL_
TEXTUR
E14_
ARB
GL_
TEXTUR
E15_
ARB
GL_
TEXTUR
E16_
ARB
GL_
TEXTUR
E17_
ARB
GL_
TEXTUR
E18_
ARB
GL_
TEXTUR
E19_
ARB
GL_
TEXTUR
E20_
ARB
GL_
TEXTUR
E21_
ARB
GL_
TEXTUR
E22_
ARB
GL_
TEXTUR
E23_
ARB
GL_
TEXTUR
E24_
ARB
GL_
TEXTUR
E25_
ARB
GL_
TEXTUR
E26_
ARB
GL_
TEXTUR
E27_
ARB
GL_
TEXTUR
E28_
ARB
GL_
TEXTUR
E29_
ARB
GL_
TEXTUR
E30_
ARB
GL_
TEXTUR
E31_
ARB
GL_
TEXTURE_
1D_
ARRAY
GL_
TEXTURE_
1D_
ARRAY_
EXT
GL_
TEXTURE_
1D_
BINDING_
EXT
GL_
TEXTURE_
1D_
STACK_
BINDING_
MESAX
GL_
TEXTURE_
1D_
STACK_
MESAX
GL_
TEXTURE_
2D_
ARRAY
GL_
TEXTURE_
2D_
ARRAY_
EXT
GL_
TEXTURE_
2D_
ARRAY_
NV
GL_
TEXTURE_
2D_
BINDING_
EXT
GL_
TEXTURE_
2D_
MULTISAMPLE
GL_
TEXTURE_
2D_
MULTISAMPLE_
ARRAY
GL_
TEXTURE_
2D_
STACK_
BINDING_
MESAX
GL_
TEXTURE_
2D_
STACK_
MESAX
GL_
TEXTURE_
3D
GL_
TEXTURE_
3D_
BINDING_
EXT
GL_
TEXTURE_
3D_
EXT
GL_
TEXTURE_
ALPHA_
SIZE_
EXT
GL_
TEXTURE_
ALPHA_
TYPE
GL_
TEXTURE_
ALPHA_
TYPE_
ARB
GL_
TEXTURE_
APPLICATION_
MODE_
EXT
GL_
TEXTURE_
ASTC_
DECODE_
PRECISION_
EXT
GL_
TEXTURE_
BASE_
LEVEL
GL_
TEXTURE_
BASE_
LEVEL_
SGIS
GL_
TEXTURE_
BINDING_
1D_
ARRAY
GL_
TEXTURE_
BINDING_
1D_
ARRAY_
EXT
GL_
TEXTURE_
BINDING_
2D_
ARRAY
GL_
TEXTURE_
BINDING_
2D_
ARRAY_
EXT
GL_
TEXTURE_
BINDING_
2D_
ARRAY_
NV
GL_
TEXTURE_
BINDING_
2D_
MULTISAMPLE
GL_
TEXTURE_
BINDING_
2D_
MULTISAMPLE_
ARRAY
GL_
TEXTURE_
BINDING_
3D
GL_
TEXTURE_
BINDING_
BUFFER
GL_
TEXTURE_
BINDING_
BUFFER_
ARB
GL_
TEXTURE_
BINDING_
BUFFER_
EXT
GL_
TEXTURE_
BINDING_
CUBE_
MAP
GL_
TEXTURE_
BINDING_
CUBE_
MAP_
ARB
GL_
TEXTURE_
BINDING_
CUBE_
MAP_
ARRAY
GL_
TEXTURE_
BINDING_
CUBE_
MAP_
ARRAY_
ARB
GL_
TEXTURE_
BINDING_
CUBE_
MAP_
ARRAY_
EXT
GL_
TEXTURE_
BINDING_
CUBE_
MAP_
EXT
GL_
TEXTURE_
BINDING_
EXTERNAL_
OES
GL_
TEXTURE_
BINDING_
RECTANGLE
GL_
TEXTURE_
BINDING_
RECTANGLE_
ARB
GL_
TEXTURE_
BINDING_
RECTANGLE_
EXT
GL_
TEXTURE_
BINDING_
RECTANGLE_
NV
GL_
TEXTURE_
BINDING_
RENDERBUFFER_
NV
GL_
TEXTURE_
BLUE_
SIZE_
EXT
GL_
TEXTURE_
BLUE_
TYPE
GL_
TEXTURE_
BLUE_
TYPE_
ARB
GL_
TEXTURE_
BORDER_
COLOR_
NV
GL_
TEXTURE_
BORDER_
VALUES_
NV
GL_
TEXTURE_
BUFFER
GL_
TEXTURE_
BUFFER_
ARB
GL_
TEXTURE_
BUFFER_
BINDING
GL_
TEXTURE_
BUFFER_
DATA_
STORE_
BINDING
GL_
TEXTURE_
BUFFER_
DATA_
STORE_
BINDING_
ARB
GL_
TEXTURE_
BUFFER_
DATA_
STORE_
BINDING_
EXT
GL_
TEXTURE_
BUFFER_
EXT
GL_
TEXTURE_
BUFFER_
FORMAT
GL_
TEXTURE_
BUFFER_
FORMAT_
ARB
GL_
TEXTURE_
BUFFER_
FORMAT_
EXT
GL_
TEXTURE_
BUFFER_
OFFSET
GL_
TEXTURE_
BUFFER_
OFFSET_
ALIGNMENT
GL_
TEXTURE_
BUFFER_
SIZE
GL_
TEXTURE_
COLOR_
SAMPLES_
NV
GL_
TEXTURE_
COLOR_
TABLE_
SGI
GL_
TEXTURE_
COMPARE_
FAIL_
VALUE_
ARB
GL_
TEXTURE_
COMPARE_
FUNC
GL_
TEXTURE_
COMPARE_
FUNC_
ARB
GL_
TEXTURE_
COMPARE_
FUNC_
EXT
GL_
TEXTURE_
COMPARE_
MODE
GL_
TEXTURE_
COMPARE_
MODE_
ARB
GL_
TEXTURE_
COMPARE_
MODE_
EXT
GL_
TEXTURE_
COMPARE_
OPERATOR_
SGIX
GL_
TEXTURE_
COMPARE_
SGIX
GL_
TEXTURE_
COMPRESSED
GL_
TEXTURE_
COMPRESSED_
ARB
GL_
TEXTURE_
COMPRESSED_
BLOCK_
HEIGHT
GL_
TEXTURE_
COMPRESSED_
BLOCK_
SIZE
GL_
TEXTURE_
COMPRESSED_
BLOCK_
WIDTH
GL_
TEXTURE_
COMPRESSED_
IMAGE_
SIZE
GL_
TEXTURE_
COMPRESSED_
IMAGE_
SIZE_
ARB
GL_
TEXTURE_
COMPRESSION_
HINT
GL_
TEXTURE_
COMPRESSION_
HINT_
ARB
GL_
TEXTURE_
COORD_
ARRAY_
ADDRESS_
NV
GL_
TEXTURE_
COORD_
ARRAY_
BUFFER_
BINDING
GL_
TEXTURE_
COORD_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
TEXTURE_
COORD_
ARRAY_
COUNT_
EXT
GL_
TEXTURE_
COORD_
ARRAY_
EXT
GL_
TEXTURE_
COORD_
ARRAY_
LENGTH_
NV
GL_
TEXTURE_
COORD_
ARRAY_
LIST_
IBM
GL_
TEXTURE_
COORD_
ARRAY_
LIST_
STRIDE_
IBM
GL_
TEXTURE_
COORD_
ARRAY_
PARALLEL_
POINTERS_
INTEL
GL_
TEXTURE_
COORD_
ARRAY_
POINTER_
EXT
GL_
TEXTURE_
COORD_
ARRAY_
SIZE_
EXT
GL_
TEXTURE_
COORD_
ARRAY_
STRIDE_
EXT
GL_
TEXTURE_
COORD_
ARRAY_
TYPE_
EXT
GL_
TEXTURE_
COORD_
NV
GL_
TEXTURE_
COORD_
SET_
INTERLEAVE_
FACTOR_
SGIS
GL_
TEXTURE_
COVERAGE_
SAMPLES_
NV
GL_
TEXTURE_
CUBE_
MAP
GL_
TEXTURE_
CUBE_
MAP_
ARB
GL_
TEXTURE_
CUBE_
MAP_
ARRAY
GL_
TEXTURE_
CUBE_
MAP_
ARRAY_
ARB
GL_
TEXTURE_
CUBE_
MAP_
ARRAY_
EXT
GL_
TEXTURE_
CUBE_
MAP_
ARRAY_
OES
GL_
TEXTURE_
CUBE_
MAP_
EXT
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
X
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
X_
ARB
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
X_
EXT
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Y
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Y_
ARB
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Y_
EXT
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Z
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Z_
ARB
GL_
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Z_
EXT
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
X
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
X_
ARB
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
X_
EXT
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Y
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Y_
ARB
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Y_
EXT
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Z
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Z_
ARB
GL_
TEXTURE_
CUBE_
MAP_
POSITIVE_
Z_
EXT
GL_
TEXTURE_
CUBE_
MAP_
SEAMLESS
GL_
TEXTURE_
DEFORMATION_
BIT_
SGIX
GL_
TEXTURE_
DEPTH
GL_
TEXTURE_
DEPTH_
EXT
GL_
TEXTURE_
DEPTH_
QCOM
GL_
TEXTURE_
DEPTH_
SIZE
GL_
TEXTURE_
DEPTH_
SIZE_
ARB
GL_
TEXTURE_
DEPTH_
TYPE
GL_
TEXTURE_
DEPTH_
TYPE_
ARB
GL_
TEXTURE_
DS_
SIZE_
NV
GL_
TEXTURE_
DT_
SIZE_
NV
GL_
TEXTURE_
ENV_
COORD_
SET_
SGIS
GL_
TEXTURE_
EXTERNAL_
OES
GL_
TEXTURE_
FETCH_
BARRIER_
BIT
GL_
TEXTURE_
FETCH_
BARRIER_
BIT_
EXT
GL_
TEXTURE_
FILTER_
CONTROL
GL_
TEXTURE_
FILTER_
CONTROL_
EXT
GL_
TEXTURE_
FIXED_
SAMPLE_
LOCATIONS
GL_
TEXTURE_
FLOAT_
COMPONENTS_
NV
GL_
TEXTURE_
FORMAT_
QCOM
GL_
TEXTURE_
GATHER
GL_
TEXTURE_
GATHER_
SHADOW
GL_
TEXTURE_
GEQUAL_
R_
SGIX
GL_
TEXTURE_
GREEN_
SIZE_
EXT
GL_
TEXTURE_
GREEN_
TYPE
GL_
TEXTURE_
GREEN_
TYPE_
ARB
GL_
TEXTURE_
HEIGHT_
QCOM
GL_
TEXTURE_
HI_
SIZE_
NV
GL_
TEXTURE_
IMAGE_
FORMAT
GL_
TEXTURE_
IMAGE_
TYPE
GL_
TEXTURE_
IMAGE_
VALID_
QCOM
GL_
TEXTURE_
IMMUTABLE_
FORMAT
GL_
TEXTURE_
IMMUTABLE_
FORMAT_
EXT
GL_
TEXTURE_
IMMUTABLE_
LEVELS
GL_
TEXTURE_
INDEX_
SIZE_
EXT
GL_
TEXTURE_
INTENSITY_
SIZE_
EXT
GL_
TEXTURE_
INTENSITY_
TYPE
GL_
TEXTURE_
INTENSITY_
TYPE_
ARB
GL_
TEXTURE_
INTERNAL_
FORMAT_
QCOM
GL_
TEXTURE_
LEQUAL_
R_
SGIX
GL_
TEXTURE_
LIGHT_
EXT
GL_
TEXTURE_
LOD_
BIAS
GL_
TEXTURE_
LOD_
BIAS_
EXT
GL_
TEXTURE_
LO_
SIZE_
NV
GL_
TEXTURE_
LUMINANCE_
SIZE_
EXT
GL_
TEXTURE_
LUMINANCE_
TYPE
GL_
TEXTURE_
LUMINANCE_
TYPE_
ARB
GL_
TEXTURE_
MAG_
SIZE_
NV
GL_
TEXTURE_
MATERIAL_
FACE_
EXT
GL_
TEXTURE_
MATERIAL_
PARAMETER_
EXT
GL_
TEXTURE_
MAX_
ANISOTROPY
GL_
TEXTURE_
MAX_
ANISOTROPY_
EXT
GL_
TEXTURE_
MAX_
CLAMP_
R_
SGIX
GL_
TEXTURE_
MAX_
CLAMP_
S_
SGIX
GL_
TEXTURE_
MAX_
CLAMP_
T_
SGIX
GL_
TEXTURE_
MAX_
LEVEL
GL_
TEXTURE_
MAX_
LEVEL_
SGIS
GL_
TEXTURE_
MAX_
LOD
GL_
TEXTURE_
MAX_
LOD_
SGIS
GL_
TEXTURE_
MEMORY_
LAYOUT_
INTEL
GL_
TEXTURE_
MIN_
LOD
GL_
TEXTURE_
MIN_
LOD_
SGIS
GL_
TEXTURE_
MIPMAP_
ANISOTROPY_
SGIX
GL_
TEXTURE_
MULTI_
BUFFER_
HINT_
SGIX
GL_
TEXTURE_
NORMAL_
EXT
GL_
TEXTURE_
NUM_
LEVELS_
QCOM
GL_
TEXTURE_
OBJECT_
VALID_
QCOM
GL_
TEXTURE_
PRIORITY_
EXT
GL_
TEXTURE_
RECTANGLE
GL_
TEXTURE_
RECTANGLE_
ARB
GL_
TEXTURE_
RECTANGLE_
EXT
GL_
TEXTURE_
RECTANGLE_
NV
GL_
TEXTURE_
REDUCTION_
MODE_
ARB
GL_
TEXTURE_
REDUCTION_
MODE_
EXT
GL_
TEXTURE_
RED_
SIZE_
EXT
GL_
TEXTURE_
RED_
TYPE
GL_
TEXTURE_
RED_
TYPE_
ARB
GL_
TEXTURE_
RENDERBUFFER_
DATA_
STORE_
BINDING_
NV
GL_
TEXTURE_
RENDERBUFFER_
NV
GL_
TEXTURE_
RESIDENT_
EXT
GL_
TEXTURE_
SAMPLES
GL_
TEXTURE_
SHADER_
NV
GL_
TEXTURE_
SHADOW
GL_
TEXTURE_
SHARED_
SIZE
GL_
TEXTURE_
SHARED_
SIZE_
EXT
GL_
TEXTURE_
SPARSE_
ARB
GL_
TEXTURE_
SPARSE_
EXT
GL_
TEXTURE_
SRGB_
DECODE_
EXT
GL_
TEXTURE_
STENCIL_
SIZE
GL_
TEXTURE_
STENCIL_
SIZE_
EXT
GL_
TEXTURE_
STORAGE_
SPARSE_
BIT_
AMD
GL_
TEXTURE_
SWIZZLE_
A
GL_
TEXTURE_
SWIZZLE_
A_
EXT
GL_
TEXTURE_
SWIZZLE_
B
GL_
TEXTURE_
SWIZZLE_
B_
EXT
GL_
TEXTURE_
SWIZZLE_
G
GL_
TEXTURE_
SWIZZLE_
G_
EXT
GL_
TEXTURE_
SWIZZLE_
R
GL_
TEXTURE_
SWIZZLE_
RGBA
GL_
TEXTURE_
SWIZZLE_
RGBA_
EXT
GL_
TEXTURE_
SWIZZLE_
R_
EXT
GL_
TEXTURE_
TARGET
GL_
TEXTURE_
TARGET_
QCOM
GL_
TEXTURE_
TILING_
EXT
GL_
TEXTURE_
TYPE_
QCOM
GL_
TEXTURE_
UNSIGNED_
REMAP_
MODE_
NV
GL_
TEXTURE_
UPDATE_
BARRIER_
BIT
GL_
TEXTURE_
UPDATE_
BARRIER_
BIT_
EXT
GL_
TEXTURE_
USAGE_
ANGLE
GL_
TEXTURE_
VIEW
GL_
TEXTURE_
VIEW_
MIN_
LAYER
GL_
TEXTURE_
VIEW_
MIN_
LAYER_
EXT
GL_
TEXTURE_
VIEW_
MIN_
LEVEL
GL_
TEXTURE_
VIEW_
MIN_
LEVEL_
EXT
GL_
TEXTURE_
VIEW_
NUM_
LAYERS
GL_
TEXTURE_
VIEW_
NUM_
LAYERS_
EXT
GL_
TEXTURE_
VIEW_
NUM_
LEVELS
GL_
TEXTURE_
VIEW_
NUM_
LEVELS_
EXT
GL_
TEXTURE_
WIDTH_
QCOM
GL_
TEXTURE_
WRAP_
R
GL_
TEXTURE_
WRAP_
R_
EXT
GL_
TILING_
TYPES_
EXT
GL_
TIMEOUT_
EXPIRED
GL_
TIMEOUT_
IGNORED
GL_
TIMESTAMP
GL_
TIMESTAMP_
ANGLE
GL_
TIME_
ELAPSED
GL_
TIME_
ELAPSED_
ANGLE
GL_
TIME_
ELAPSED_
EXT
GL_
TOP_
LEVEL_
ARRAY_
SIZE
GL_
TOP_
LEVEL_
ARRAY_
STRIDE
GL_
TRACE_
REGAL
GL_
TRACK_
MATRIX_
NV
GL_
TRACK_
MATRIX_
TRANSFORM_
NV
GL_
TRANSFORM_
FEEDBACK
GL_
TRANSFORM_
FEEDBACK_
ACTIVE
GL_
TRANSFORM_
FEEDBACK_
ATTRIBS_
NV
GL_
TRANSFORM_
FEEDBACK_
BARRIER_
BIT
GL_
TRANSFORM_
FEEDBACK_
BARRIER_
BIT_
EXT
GL_
TRANSFORM_
FEEDBACK_
BINDING
GL_
TRANSFORM_
FEEDBACK_
BINDING_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
ACTIVE
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
ACTIVE_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
BINDING
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
BINDING_
EXT
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
BINDING_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
EXT
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
INDEX
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
MODE
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
MODE_
EXT
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
MODE_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
PAUSED
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
PAUSED_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
SIZE
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
SIZE_
EXT
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
SIZE_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
START
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
START_
EXT
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
START_
NV
GL_
TRANSFORM_
FEEDBACK_
BUFFER_
STRIDE
GL_
TRANSFORM_
FEEDBACK_
NV
GL_
TRANSFORM_
FEEDBACK_
OVERFLOW
GL_
TRANSFORM_
FEEDBACK_
OVERFLOW_
ARB
GL_
TRANSFORM_
FEEDBACK_
PAUSED
GL_
TRANSFORM_
FEEDBACK_
PRIMITIVES_
WRITTEN
GL_
TRANSFORM_
FEEDBACK_
PRIMITIVES_
WRITTEN_
EXT
GL_
TRANSFORM_
FEEDBACK_
PRIMITIVES_
WRITTEN_
NV
GL_
TRANSFORM_
FEEDBACK_
RECORD_
NV
GL_
TRANSFORM_
FEEDBACK_
STREAM_
OVERFLOW
GL_
TRANSFORM_
FEEDBACK_
STREAM_
OVERFLOW_
ARB
GL_
TRANSFORM_
FEEDBACK_
VARYING
GL_
TRANSFORM_
FEEDBACK_
VARYINGS
GL_
TRANSFORM_
FEEDBACK_
VARYINGS_
EXT
GL_
TRANSFORM_
FEEDBACK_
VARYINGS_
NV
GL_
TRANSFORM_
FEEDBACK_
VARYING_
MAX_
LENGTH
GL_
TRANSFORM_
FEEDBACK_
VARYING_
MAX_
LENGTH_
EXT
GL_
TRANSLATED_
SHADER_
SOURCE_
LENGTH_
ANGLE
GL_
TRANSLATE_
2D_
NV
GL_
TRANSLATE_
3D_
NV
GL_
TRANSLATE_
X_
NV
GL_
TRANSLATE_
Y_
NV
GL_
TRANSPOSE_
AFFINE_
2D_
NV
GL_
TRANSPOSE_
AFFINE_
3D_
NV
GL_
TRANSPOSE_
COLOR_
MATRIX
GL_
TRANSPOSE_
COLOR_
MATRIX_
ARB
GL_
TRANSPOSE_
CURRENT_
MATRIX_
ARB
GL_
TRANSPOSE_
MODELVIEW_
MATRIX
GL_
TRANSPOSE_
MODELVIEW_
MATRIX_
ARB
GL_
TRANSPOSE_
NV
GL_
TRANSPOSE_
PROGRAM_
MATRIX_
EXT
GL_
TRANSPOSE_
PROJECTION_
MATRIX
GL_
TRANSPOSE_
PROJECTION_
MATRIX_
ARB
GL_
TRANSPOSE_
TEXTURE_
MATRIX
GL_
TRANSPOSE_
TEXTURE_
MATRIX_
ARB
GL_
TRIANGLES_
ADJACENCY
GL_
TRIANGLES_
ADJACENCY_
ARB
GL_
TRIANGLES_
ADJACENCY_
EXT
GL_
TRIANGLE_
STRIP_
ADJACENCY
GL_
TRIANGLE_
STRIP_
ADJACENCY_
ARB
GL_
TRIANGLE_
STRIP_
ADJACENCY_
EXT
GL_
TRIANGULAR_
NV
GL_TYPE
GL_
UNCORRELATED_
NV
GL_
UNDEFINED_
VERTEX
GL_
UNDEFINED_
VERTEX_
EXT
GL_
UNIFORM
GL_
UNIFORM_
ADDRESS_
COMMAND_
NV
GL_
UNIFORM_
ARRAY_
STRIDE
GL_
UNIFORM_
ATOMIC_
COUNTER_
BUFFER_
INDEX
GL_
UNIFORM_
BARRIER_
BIT
GL_
UNIFORM_
BARRIER_
BIT_
EXT
GL_
UNIFORM_
BLOCK
GL_
UNIFORM_
BLOCK_
ACTIVE_
UNIFORMS
GL_
UNIFORM_
BLOCK_
ACTIVE_
UNIFORM_
INDICES
GL_
UNIFORM_
BLOCK_
BINDING
GL_
UNIFORM_
BLOCK_
DATA_
SIZE
GL_
UNIFORM_
BLOCK_
INDEX
GL_
UNIFORM_
BLOCK_
NAME_
LENGTH
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
COMPUTE_
SHADER
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
FRAGMENT_
SHADER
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
GEOMETRY_
SHADER
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
TESS_
CONTROL_
SHADER
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
TESS_
EVALUATION_
SHADER
GL_
UNIFORM_
BLOCK_
REFERENCED_
BY_
VERTEX_
SHADER
GL_
UNIFORM_
BUFFER
GL_
UNIFORM_
BUFFER_
ADDRESS_
NV
GL_
UNIFORM_
BUFFER_
BINDING
GL_
UNIFORM_
BUFFER_
BINDING_
EXT
GL_
UNIFORM_
BUFFER_
EXT
GL_
UNIFORM_
BUFFER_
LENGTH_
NV
GL_
UNIFORM_
BUFFER_
OFFSET_
ALIGNMENT
GL_
UNIFORM_
BUFFER_
SIZE
GL_
UNIFORM_
BUFFER_
START
GL_
UNIFORM_
BUFFER_
UNIFIED_
NV
GL_
UNIFORM_
IS_
ROW_
MAJOR
GL_
UNIFORM_
MATRIX_
STRIDE
GL_
UNIFORM_
NAME_
LENGTH
GL_
UNIFORM_
OFFSET
GL_
UNIFORM_
SGIX
GL_
UNIFORM_
SIZE
GL_
UNIFORM_
TYPE
GL_
UNKNOWN_
CONTEXT_
RESET
GL_
UNKNOWN_
CONTEXT_
RESET_
ARB
GL_
UNPACK_
CMYK_
HINT_
EXT
GL_
UNPACK_
COMPRESSED_
BLOCK_
DEPTH
GL_
UNPACK_
COMPRESSED_
BLOCK_
HEIGHT
GL_
UNPACK_
COMPRESSED_
BLOCK_
SIZE
GL_
UNPACK_
COMPRESSED_
BLOCK_
WIDTH
GL_
UNPACK_
IMAGE_
HEIGHT
GL_
UNPACK_
IMAGE_
HEIGHT_
EXT
GL_
UNPACK_
IMAGE_
HEIGHT_
NV
GL_
UNPACK_
RESAMPLE_
OML
GL_
UNPACK_
RESAMPLE_
SGIX
GL_
UNPACK_
ROW_
LENGTH_
EXT
GL_
UNPACK_
SKIP_
IMAGES
GL_
UNPACK_
SKIP_
IMAGES_
EXT
GL_
UNPACK_
SKIP_
IMAGES_
NV
GL_
UNPACK_
SKIP_
PIXELS_
EXT
GL_
UNPACK_
SKIP_
ROWS_
EXT
GL_
UNPACK_
SUBSAMPLE_
RATE_
SGIX
GL_
UNSIGNALED
GL_
UNSIGNED_
BYTE_
2_
3_
3_
REV
GL_
UNSIGNED_
BYTE_
3_
3_
2
GL_
UNSIGNED_
BYTE_
3_
3_
2_
EXT
GL_
UNSIGNED_
IDENTITY_
NV
GL_
UNSIGNED_
INT8_
NV
GL_
UNSIGNED_
INT8_
VEC2_
NV
GL_
UNSIGNED_
INT8_
VEC3_
NV
GL_
UNSIGNED_
INT8_
VEC4_
NV
GL_
UNSIGNED_
INT16_
NV
GL_
UNSIGNED_
INT16_
VEC2_
NV
GL_
UNSIGNED_
INT16_
VEC3_
NV
GL_
UNSIGNED_
INT16_
VEC4_
NV
GL_
UNSIGNED_
INT64_
AMD
GL_
UNSIGNED_
INT64_
ARB
GL_
UNSIGNED_
INT64_
NV
GL_
UNSIGNED_
INT64_
VEC2_
ARB
GL_
UNSIGNED_
INT64_
VEC2_
NV
GL_
UNSIGNED_
INT64_
VEC3_
ARB
GL_
UNSIGNED_
INT64_
VEC3_
NV
GL_
UNSIGNED_
INT64_
VEC4_
ARB
GL_
UNSIGNED_
INT64_
VEC4_
NV
GL_
UNSIGNED_
INT_
2_
10_
10_
10_
REV
GL_
UNSIGNED_
INT_
2_
10_
10_
10_
REV_
EXT
GL_
UNSIGNED_
INT_
5_
9_
9_
9_
REV
GL_
UNSIGNED_
INT_
5_
9_
9_
9_
REV_
EXT
GL_
UNSIGNED_
INT_
8_
8_
8_
8
GL_
UNSIGNED_
INT_
8_
8_
8_
8_
EXT
GL_
UNSIGNED_
INT_
8_
8_
8_
8_
REV
GL_
UNSIGNED_
INT_
8_
8_
S8_
S8_
REV_
NV
GL_
UNSIGNED_
INT_
10F_
11F_
11F_
REV
GL_
UNSIGNED_
INT_
10F_
11F_
11F_
REV_
EXT
GL_
UNSIGNED_
INT_
10F_
11F_
11F_
REV_
NV
GL_
UNSIGNED_
INT_
10_
10_
10_
2
GL_
UNSIGNED_
INT_
10_
10_
10_
2_
EXT
GL_
UNSIGNED_
INT_
24_
8
GL_
UNSIGNED_
INT_
24_
8_
EXT
GL_
UNSIGNED_
INT_
24_
8_
NV
GL_
UNSIGNED_
INT_
ATOMIC_
COUNTER
GL_
UNSIGNED_
INT_
IMAGE_
1D
GL_
UNSIGNED_
INT_
IMAGE_
1D_
ARRAY
GL_
UNSIGNED_
INT_
IMAGE_
1D_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
1D_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
2D
GL_
UNSIGNED_
INT_
IMAGE_
2D_
ARRAY
GL_
UNSIGNED_
INT_
IMAGE_
2D_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
2D_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
2D_
MULTISAMPLE
GL_
UNSIGNED_
INT_
IMAGE_
2D_
MULTISAMPLE_
ARRAY
GL_
UNSIGNED_
INT_
IMAGE_
2D_
MULTISAMPLE_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
2D_
MULTISAMPLE_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
2D_
RECT
GL_
UNSIGNED_
INT_
IMAGE_
2D_
RECT_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
3D
GL_
UNSIGNED_
INT_
IMAGE_
3D_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
BUFFER
GL_
UNSIGNED_
INT_
IMAGE_
BUFFER_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
CUBE
GL_
UNSIGNED_
INT_
IMAGE_
CUBE_
EXT
GL_
UNSIGNED_
INT_
IMAGE_
CUBE_
MAP_
ARRAY
GL_
UNSIGNED_
INT_
IMAGE_
CUBE_
MAP_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
S8_
S8_
8_
8_
NV
GL_
UNSIGNED_
INT_
SAMPLER_
1D
GL_
UNSIGNED_
INT_
SAMPLER_
1D_
ARRAY
GL_
UNSIGNED_
INT_
SAMPLER_
1D_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
1D_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
2D
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
ARRAY
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
MULTISAMPLE
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
RECT
GL_
UNSIGNED_
INT_
SAMPLER_
2D_
RECT_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
3D
GL_
UNSIGNED_
INT_
SAMPLER_
3D_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
BUFFER
GL_
UNSIGNED_
INT_
SAMPLER_
BUFFER_
AMD
GL_
UNSIGNED_
INT_
SAMPLER_
BUFFER_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
CUBE
GL_
UNSIGNED_
INT_
SAMPLER_
CUBE_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY
GL_
UNSIGNED_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY_
ARB
GL_
UNSIGNED_
INT_
SAMPLER_
CUBE_
MAP_
ARRAY_
EXT
GL_
UNSIGNED_
INT_
SAMPLER_
RENDERBUFFER_
NV
GL_
UNSIGNED_
INT_
VEC2
GL_
UNSIGNED_
INT_
VEC3
GL_
UNSIGNED_
INT_
VEC4
GL_
UNSIGNED_
INT_
VEC2_
EXT
GL_
UNSIGNED_
INT_
VEC3_
EXT
GL_
UNSIGNED_
INT_
VEC4_
EXT
GL_
UNSIGNED_
INVERT_
NV
GL_
UNSIGNED_
NORMALIZED
GL_
UNSIGNED_
NORMALIZED_
ARB
GL_
UNSIGNED_
NORMALIZED_
EXT
GL_
UNSIGNED_
SHORT_
1_
5_
5_
5_
REV
GL_
UNSIGNED_
SHORT_
1_
5_
5_
5_
REV_
EXT
GL_
UNSIGNED_
SHORT_
4_
4_
4_
4
GL_
UNSIGNED_
SHORT_
4_
4_
4_
4_
EXT
GL_
UNSIGNED_
SHORT_
4_
4_
4_
4_
REV
GL_
UNSIGNED_
SHORT_
4_
4_
4_
4_
REV_
EXT
GL_
UNSIGNED_
SHORT_
5_
5_
5_
1
GL_
UNSIGNED_
SHORT_
5_
5_
5_
1_
EXT
GL_
UNSIGNED_
SHORT_
5_
6_
5
GL_
UNSIGNED_
SHORT_
5_
6_
5_
REV
GL_
UNSIGNED_
SHORT_
8_
8_
MESA
GL_
UNSIGNED_
SHORT_
8_
8_
REV_
MESA
GL_
UPPER_
LEFT
GL_
USE_
MISSING_
GLYPH_
NV
GL_
UTF8_
NV
GL_
UTF16_
NV
GL_
UUID_
SIZE_
EXT
GL_
VALIDATE_
STATUS
GL_
VARIABLE_
A_
NV
GL_
VARIABLE_
B_
NV
GL_
VARIABLE_
C_
NV
GL_
VARIABLE_
D_
NV
GL_
VARIABLE_
E_
NV
GL_
VARIABLE_
F_
NV
GL_
VARIABLE_
G_
NV
GL_
VARIANT_
ARRAY_
EXT
GL_
VARIANT_
ARRAY_
POINTER_
EXT
GL_
VARIANT_
ARRAY_
STRIDE_
EXT
GL_
VARIANT_
ARRAY_
TYPE_
EXT
GL_
VARIANT_
DATATYPE_
EXT
GL_
VARIANT_
EXT
GL_
VARIANT_
VALUE_
EXT
GL_
VECTOR_
EXT
GL_
VENDOR
GL_
VERSION
GL_
VERSION_
1_
2
GL_
VERSION_
1_
3
GL_
VERSION_
1_
4
GL_
VERSION_
1_
5
GL_
VERSION_
1_
2_
1
GL_
VERSION_
2_
0
GL_
VERSION_
2_
1
GL_
VERSION_
3_
0
GL_
VERSION_
3_
1
GL_
VERSION_
3_
2
GL_
VERSION_
3_
3
GL_
VERSION_
4_
0
GL_
VERSION_
4_
1
GL_
VERSION_
4_
2
GL_
VERSION_
4_
3
GL_
VERSION_
4_
4
GL_
VERSION_
4_
5
GL_
VERSION_
4_
6
GL_
VERTE
X4_
BIT_
PGI
GL_
VERTE
X23_
BIT_
PGI
GL_
VERTEX_
ARRAY_
ADDRESS_
NV
GL_
VERTEX_
ARRAY_
BINDING
GL_
VERTEX_
ARRAY_
BUFFER_
BINDING
GL_
VERTEX_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
VERTEX_
ARRAY_
COUNT_
EXT
GL_
VERTEX_
ARRAY_
EXT
GL_
VERTEX_
ARRAY_
LENGTH_
NV
GL_
VERTEX_
ARRAY_
LIST_
IBM
GL_
VERTEX_
ARRAY_
LIST_
STRIDE_
IBM
GL_
VERTEX_
ARRAY_
OBJECT_
AMD
GL_
VERTEX_
ARRAY_
OBJECT_
EXT
GL_
VERTEX_
ARRAY_
PARALLEL_
POINTERS_
INTEL
GL_
VERTEX_
ARRAY_
POINTER_
EXT
GL_
VERTEX_
ARRAY_
RANGE_
LENGTH_
NV
GL_
VERTEX_
ARRAY_
RANGE_
NV
GL_
VERTEX_
ARRAY_
RANGE_
POINTER_
NV
GL_
VERTEX_
ARRAY_
RANGE_
VALID_
NV
GL_
VERTEX_
ARRAY_
RANGE_
WITHOUT_
FLUSH_
NV
GL_
VERTEX_
ARRAY_
SIZE_
EXT
GL_
VERTEX_
ARRAY_
STRIDE_
EXT
GL_
VERTEX_
ARRAY_
TYPE_
EXT
GL_
VERTEX_
ATTRIB_
ARRA
Y0_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y1_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y2_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y3_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y4_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y5_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y6_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y7_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y8_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y9_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y10_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y11_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y12_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y13_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y14_
NV
GL_
VERTEX_
ATTRIB_
ARRA
Y15_
NV
GL_
VERTEX_
ATTRIB_
ARRAY_
ADDRESS_
NV
GL_
VERTEX_
ATTRIB_
ARRAY_
BARRIER_
BIT
GL_
VERTEX_
ATTRIB_
ARRAY_
BARRIER_
BIT_
EXT
GL_
VERTEX_
ATTRIB_
ARRAY_
BUFFER_
BINDING
GL_
VERTEX_
ATTRIB_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
DIVISOR
GL_
VERTEX_
ATTRIB_
ARRAY_
DIVISOR_
ANGLE
GL_
VERTEX_
ATTRIB_
ARRAY_
DIVISOR_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
DIVISOR_
EXT
GL_
VERTEX_
ATTRIB_
ARRAY_
DIVISOR_
NV
GL_
VERTEX_
ATTRIB_
ARRAY_
ENABLED
GL_
VERTEX_
ATTRIB_
ARRAY_
ENABLED_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
INTEGER
GL_
VERTEX_
ATTRIB_
ARRAY_
INTEGER_
EXT
GL_
VERTEX_
ATTRIB_
ARRAY_
INTEGER_
NV
GL_
VERTEX_
ATTRIB_
ARRAY_
LENGTH_
NV
GL_
VERTEX_
ATTRIB_
ARRAY_
LONG
GL_
VERTEX_
ATTRIB_
ARRAY_
NORMALIZED
GL_
VERTEX_
ATTRIB_
ARRAY_
NORMALIZED_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
POINTER
GL_
VERTEX_
ATTRIB_
ARRAY_
POINTER_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
SIZE
GL_
VERTEX_
ATTRIB_
ARRAY_
SIZE_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
STRIDE
GL_
VERTEX_
ATTRIB_
ARRAY_
STRIDE_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
TYPE
GL_
VERTEX_
ATTRIB_
ARRAY_
TYPE_
ARB
GL_
VERTEX_
ATTRIB_
ARRAY_
UNIFIED_
NV
GL_
VERTEX_
ATTRIB_
BINDING
GL_
VERTEX_
ATTRIB_
RELATIVE_
OFFSET
GL_
VERTEX_
BINDING_
BUFFER
GL_
VERTEX_
BINDING_
DIVISOR
GL_
VERTEX_
BINDING_
OFFSET
GL_
VERTEX_
BINDING_
STRIDE
GL_
VERTEX_
BLEND_
ARB
GL_
VERTEX_
CONSISTENT_
HINT_
PGI
GL_
VERTEX_
DATA_
HINT_
PGI
GL_
VERTEX_
ELEMENT_
SWIZZLE_
AMD
GL_
VERTEX_
ID_
NV
GL_
VERTEX_
ID_
SWIZZLE_
AMD
GL_
VERTEX_
PRECLIP_
HINT_
SGIX
GL_
VERTEX_
PRECLIP_
SGIX
GL_
VERTEX_
PROGRAM_
ARB
GL_
VERTEX_
PROGRAM_
BINDING_
NV
GL_
VERTEX_
PROGRAM_
NV
GL_
VERTEX_
PROGRAM_
PARAMETER_
BUFFER_
NV
GL_
VERTEX_
PROGRAM_
POINT_
SIZE
GL_
VERTEX_
PROGRAM_
POINT_
SIZE_
ARB
GL_
VERTEX_
PROGRAM_
POINT_
SIZE_
NV
GL_
VERTEX_
PROGRAM_
TWO_
SIDE
GL_
VERTEX_
PROGRAM_
TWO_
SIDE_
ARB
GL_
VERTEX_
PROGRAM_
TWO_
SIDE_
NV
GL_
VERTEX_
SHADER
GL_
VERTEX_
SHADER_
ARB
GL_
VERTEX_
SHADER_
BINDING_
EXT
GL_
VERTEX_
SHADER_
BIT
GL_
VERTEX_
SHADER_
EXT
GL_
VERTEX_
SHADER_
INSTRUCTIONS_
EXT
GL_
VERTEX_
SHADER_
INVARIANTS_
EXT
GL_
VERTEX_
SHADER_
INVOCATIONS
GL_
VERTEX_
SHADER_
INVOCATIONS_
ARB
GL_
VERTEX_
SHADER_
LOCALS_
EXT
GL_
VERTEX_
SHADER_
LOCAL_
CONSTANTS_
EXT
GL_
VERTEX_
SHADER_
OPTIMIZED_
EXT
GL_
VERTEX_
SHADER_
VARIANTS_
EXT
GL_
VERTEX_
STATE_
PROGRAM_
NV
GL_
VERTEX_
SUBROUTINE
GL_
VERTEX_
SUBROUTINE_
UNIFORM
GL_
VERTEX_
TEXTURE
GL_
VERTEX_
WEIGHTING_
EXT
GL_
VERTEX_
WEIGHT_
ARRAY_
EXT
GL_
VERTEX_
WEIGHT_
ARRAY_
POINTER_
EXT
GL_
VERTEX_
WEIGHT_
ARRAY_
SIZE_
EXT
GL_
VERTEX_
WEIGHT_
ARRAY_
STRIDE_
EXT
GL_
VERTEX_
WEIGHT_
ARRAY_
TYPE_
EXT
GL_
VERTICAL_
LINE_
TO_
NV
GL_
VERTICES_
SUBMITTED
GL_
VERTICES_
SUBMITTED_
ARB
GL_
VIBRANCE_
BIAS_
NV
GL_
VIBRANCE_
SCALE_
NV
GL_
VIDEO_
BUFFER_
BINDING_
NV
GL_
VIDEO_
BUFFER_
INTERNAL_
FORMAT_
NV
GL_
VIDEO_
BUFFER_
NV
GL_
VIDEO_
BUFFER_
PITCH_
NV
GL_
VIDEO_
CAPTURE_
FIELD_
LOWER_
HEIGHT_
NV
GL_
VIDEO_
CAPTURE_
FIELD_
UPPER_
HEIGHT_
NV
GL_
VIDEO_
CAPTURE_
FRAME_
HEIGHT_
NV
GL_
VIDEO_
CAPTURE_
FRAME_
WIDTH_
NV
GL_
VIDEO_
CAPTURE_
SURFACE_
ORIGIN_
NV
GL_
VIDEO_
CAPTURE_
TO_
422_
SUPPORTED_
NV
GL_
VIDEO_
COLOR_
CONVERSION_
MATRIX_
NV
GL_
VIDEO_
COLOR_
CONVERSION_
MAX_
NV
GL_
VIDEO_
COLOR_
CONVERSION_
MIN_
NV
GL_
VIDEO_
COLOR_
CONVERSION_
OFFSET_
NV
GL_
VIEWPORT_
BOUNDS_
RANGE
GL_
VIEWPORT_
BOUNDS_
RANGE_
NV
GL_
VIEWPORT_
COMMAND_
NV
GL_
VIEWPORT_
INDEX_
PROVOKING_
VERTEX
GL_
VIEWPORT_
INDEX_
PROVOKING_
VERTEX_
NV
GL_
VIEWPORT_
POSITION_
W_
SCALE_
NV
GL_
VIEWPORT_
POSITION_
W_
SCALE_
X_
COEFF_
NV
GL_
VIEWPORT_
POSITION_
W_
SCALE_
Y_
COEFF_
NV
GL_
VIEWPORT_
SUBPIXEL_
BITS
GL_
VIEWPORT_
SUBPIXEL_
BITS_
NV
GL_
VIEWPORT_
SWIZZLE_
NEGATIVE_
W_
NV
GL_
VIEWPORT_
SWIZZLE_
NEGATIVE_
X_
NV
GL_
VIEWPORT_
SWIZZLE_
NEGATIVE_
Y_
NV
GL_
VIEWPORT_
SWIZZLE_
NEGATIVE_
Z_
NV
GL_
VIEWPORT_
SWIZZLE_
POSITIVE_
W_
NV
GL_
VIEWPORT_
SWIZZLE_
POSITIVE_
X_
NV
GL_
VIEWPORT_
SWIZZLE_
POSITIVE_
Y_
NV
GL_
VIEWPORT_
SWIZZLE_
POSITIVE_
Z_
NV
GL_
VIEWPORT_
SWIZZLE_
W_
NV
GL_
VIEWPORT_
SWIZZLE_
X_
NV
GL_
VIEWPORT_
SWIZZLE_
Y_
NV
GL_
VIEWPORT_
SWIZZLE_
Z_
NV
GL_
VIEW_
CLASS_
8_
BITS
GL_
VIEW_
CLASS_
16_
BITS
GL_
VIEW_
CLASS_
24_
BITS
GL_
VIEW_
CLASS_
32_
BITS
GL_
VIEW_
CLASS_
48_
BITS
GL_
VIEW_
CLASS_
64_
BITS
GL_
VIEW_
CLASS_
96_
BITS
GL_
VIEW_
CLASS_
128_
BITS
GL_
VIEW_
CLASS_
BPTC_
FLOAT
GL_
VIEW_
CLASS_
BPTC_
UNORM
GL_
VIEW_
CLASS_
RGTC1_
RED
GL_
VIEW_
CLASS_
RGTC2_
RG
GL_
VIEW_
CLASS_
S3TC_
DXT1_
RGB
GL_
VIEW_
CLASS_
S3TC_
DXT1_
RGBA
GL_
VIEW_
CLASS_
S3TC_
DXT3_
RGBA
GL_
VIEW_
CLASS_
S3TC_
DXT5_
RGBA
GL_
VIEW_
COMPATIBILITY_
CLASS
GL_
VIRTUAL_
PAGE_
SIZE_
INDEX_
ARB
GL_
VIRTUAL_
PAGE_
SIZE_
INDEX_
EXT
GL_
VIRTUAL_
PAGE_
SIZE_
X_
AMD
GL_
VIRTUAL_
PAGE_
SIZE_
X_
ARB
GL_
VIRTUAL_
PAGE_
SIZE_
X_
EXT
GL_
VIRTUAL_
PAGE_
SIZE_
Y_
AMD
GL_
VIRTUAL_
PAGE_
SIZE_
Y_
ARB
GL_
VIRTUAL_
PAGE_
SIZE_
Y_
EXT
GL_
VIRTUAL_
PAGE_
SIZE_
Z_
AMD
GL_
VIRTUAL_
PAGE_
SIZE_
Z_
ARB
GL_
VIRTUAL_
PAGE_
SIZE_
Z_
EXT
GL_
VIVIDLIGHT_
NV
GL_
WAIT_
FAILED
GL_
WARPS_
PER_
SM_
NV
GL_
WARP_
SIZE_
NV
GL_
WEIGHTED_
AVERAGE_
ARB
GL_
WEIGHTED_
AVERAGE_
EXT
GL_
WEIGHT_
ARRAY_
ARB
GL_
WEIGHT_
ARRAY_
BUFFER_
BINDING
GL_
WEIGHT_
ARRAY_
BUFFER_
BINDING_
ARB
GL_
WEIGHT_
ARRAY_
POINTER_
ARB
GL_
WEIGHT_
ARRAY_
SIZE_
ARB
GL_
WEIGHT_
ARRAY_
STRIDE_
ARB
GL_
WEIGHT_
ARRAY_
TYPE_
ARB
GL_
WEIGHT_
SUM_
UNITY_
ARB
GL_
WIDE_
LINE_
HINT_
PGI
GL_
WINDOW_
RECTANGLE_
EXT
GL_
WINDOW_
RECTANGLE_
MODE_
EXT
GL_
WRAP_
BORDER
GL_
WRITEONLY_
RENDERING_
QCOM
GL_
WRITE_
DISCARD_
NV
GL_
WRITE_
ONLY
GL_
WRITE_
ONLY_
ARB
GL_
WRITE_
PIXEL_
DATA_
RANGE_
LENGTH_
NV
GL_
WRITE_
PIXEL_
DATA_
RANGE_
NV
GL_
WRITE_
PIXEL_
DATA_
RANGE_
POINTER_
NV
GL_
W_
EXT
GL_
XOR_
NV
GL_
X_
EXT
GL_
YCBAYC
R8A_
4224_
NV
GL_
YCBCR_
MESA
GL_
YCBYC
R8_
422_
NV
GL_
YCRCBA_
SGIX
GL_
YCRCB_
SGIX
GL_
Y_
EXT
GL_
Z4Y12
Z4CB12
Z4A12
Z4Y12
Z4CR12
Z4A12_
4224_
NV
GL_
Z4Y12
Z4CB12
Z4CR12_
444_
NV
GL_
Z4Y12
Z4CB12
Z4Y12
Z4CR12_
422_
NV
GL_
Z6Y10
Z6CB10
Z6A10
Z6Y10
Z6CR10
Z6A10_
4224_
NV
GL_
Z6Y10
Z6CB10
Z6Y10
Z6CR10_
422_
NV
GL_
Z400_
BINARY_
AMD
GL_
ZERO_
EXT
GL_
ZERO_
TO_
ONE
GL_
Z_
EXT
Functions
§
bind_
texture
⚠
delete_
textures
⚠
gen_
textures
⚠
glActive
Texture
⚠
glAttach
Shader
⚠
glBind
Buffer
⚠
glBind
Buffers
⚠
glBind
Framebuffer
⚠
glBind
Renderbuffer
⚠
glBind
Vertex
Array
⚠
glBuffer
Data
⚠
glBuffer
SubData
⚠
glCheck
Framebuffer
Status
⚠
glClear
⚠
glClear
Accum
⚠
glClear
Color
⚠
glClear
Depth
⚠
glClear
Stencil
⚠
glCompile
Shader
⚠
glCreate
Program
⚠
glCreate
Shader
⚠
glCull
Face
⚠
glDelete
Buffers
⚠
glDelete
Framebuffers
⚠
glDelete
Program
⚠
glDelete
Renderbuffers
⚠
glDelete
Shader
⚠
glDelete
Vertex
Arrays
⚠
glDisable
⚠
glDisable
Vertex
Attrib
Array
⚠
glDraw
Arrays
⚠
glDraw
Buffer
⚠
glDraw
Buffers
⚠
glDraw
Elements
⚠
glDraw
Pixels
⚠
glEnable
⚠
glEnable
Vertex
Attrib
Array
⚠
glFlush
Mapped
Buffer
Range
⚠
glFramebuffer
Renderbuffer
⚠
glFramebuffer
Texture2D
⚠
glGen
Buffers
⚠
glGen
Framebuffers
⚠
glGen
Renderbuffers
⚠
glGen
Vertex
Arrays
⚠
glGet
Attrib
Location
⚠
glGet
Booleanv
⚠
glGet
Buffer
Parameteriv
⚠
glGet
Buffer
Pointerv
⚠
glGet
Buffer
SubData
⚠
glGet
Doublev
⚠
glGet
Error
⚠
glGet
Floatv
⚠
glGet
Integerv
⚠
glGet
Program
Info
Log
⚠
glGet
Programiv
⚠
glGet
Shader
Info
Log
⚠
glGet
Shaderiv
⚠
glGet
String
⚠
glGet
Stringi
⚠
glGet
Uniform
Location
⚠
glIs
Buffer
⚠
glIs
Enabled
⚠
glLink
Program
⚠
glMap
Buffer
⚠
glMap
Buffer
Range
⚠
glRead
Buffer
⚠
glRenderbuffer
Storage
⚠
glShader
Source
⚠
glUniform1f
⚠
glUniform1fv
⚠
glUniform1i
⚠
glUniform1iv
⚠
glUniform2f
⚠
glUniform2fv
⚠
glUniform2i
⚠
glUniform2iv
⚠
glUniform3f
⚠
glUniform3fv
⚠
glUniform3i
⚠
glUniform3iv
⚠
glUniform4f
⚠
glUniform4fv
⚠
glUniform4i
⚠
glUniform4iv
⚠
glUniform
Matrix2fv
⚠
glUniform
Matrix3fv
⚠
glUniform
Matrix4fv
⚠
glUnmap
Buffer
⚠
glUse
Program
⚠
glVertex
Attrib1f
⚠
glVertex
Attrib1fv
⚠
glVertex
Attrib2f
⚠
glVertex
Attrib2fv
⚠
glVertex
Attrib3f
⚠
glVertex
Attrib3fv
⚠
glVertex
Attrib4f
⚠
glVertex
Attrib4fv
⚠
glVertex
Attrib
Pointer
⚠
tex_
image_
1d
⚠
tex_
image_
2d
⚠
tex_
parameter_
f
⚠
tex_
parameter_
i
⚠
tex_
sub_
image_
2d
⚠
Type Aliases
§
GLbitfield
GLboolean
GLchar
GLdouble
GLenum
GLfloat
GLint
GLint64
GLintptr
GLshort
GLsizei
GLsizeiptr
GLubyte
GLuint
GLuint64
GLushort
GLvoid